21 hours ago, bradknowles said:So, I wanted to point out a somewhat alternative concept — pick a race that isn’t necessarily well known for their Agility, but would thematically work well otherwise.
My Besalisk Hired Gun:Heavy/Ace:Gunner is going to be going into Gunslinger soon, but I would have done a pure Gunslinger version if the group I was playing in didn’t do a lot of ship-to-ship combat.
Four Weapon Combat? Okay, that’ll take some GM house rules.
But the OK-98 Carbine, with appropriate mods? That’s the best blaster pistol I’ve seen, if you’re using it in pistol mode — does damage right up there with Blaster Rifles, but in a Carbine. Four of them? Yowch!
Please understand, Heavy with autofire weapons would be able to do so much more damage, but would be so much less fun to roleplay.
IIRC Carabines can still not be used for two weapon combat, they are just an easy way to use ranged light instead have ranged heavy with the rifles. Bad luck on that. Back to standard Equalizers I guess. ![]()
But hey, at least they generate all the advantages to hit with them basically automatically *g*
Edited by SEApocalypse