Let's talk about Leia the Commander

By Maturin, in Star Wars: Armada

2 minutes ago, Valca said:

Leia counts as spending the token.

Yep I stand corrected.

2 minutes ago, Kiwi Rat said:

Perhaps this card is born out of a bet between the FFG staff, of who can find out the best special fleet commander rule, that confuses as many players as possible :P :D :)

Because I'm still baffled. :huh:

Have you ever seen someone run a Rebel Fleet where they had Multiple Comms Nets Flotillas?

Where they activate their Flotillas to pass the Command Token over, before activating - and it turns out they basically do a Dial + Token that way?

Leia frees you from taking Comms Nets , or banking identical commands in a row, by granting you that ability by default - with the cost of thus not being able to mix-and-match commands....

Which lets you take other fleet support upgrades on your Flotillas - like Jamming Fields, Slicer Tools, or Bomber Commands.... Or go without the Flotilla entirely if you're not needing the activation advantage somewhat.

... and with Leia... Flotillas can discard their own Damage Cards without having to Comms net, bank tokens, or use Repair Crews :D

7 minutes ago, Drasnighta said:


Trust me, you do it ALL THE TIME without Realising it :D

---

Because you Resolve Commands at Different Times.

Resolving Squadron + Engineering is done after dial

But Concentrate Fire is after those, in the Attack Portion.

But Navigate is after those, in the Maneuver section


So if you Revealed a Nav Dial, and then Spent a Squadron Token, and resolved the Squadron Command granted from the Token....

... When you got to the point where you're Spending your Nav Dial... You'd be Resolving a Command after Resolving a Command....

Leia won't give you the benefit there.

Thanks Dras, that clarified somewhat of how she function, but its still leaves the question: if you cant use your Nav dial after a squad token, then is worth it???

I'm still hoping this stacks - for the 38 points along with the limitations it really wants to. Whilst it is treated like a token, it isn't... Def a FAQ.

That said, the Pelta/ Entrapment formation will be amazing as is!

Just now, Kiwi Rat said:

Thanks Dras, that clarified somewhat of how she function, but its still leaves the question: if you cant use your Nav dial after a squad token, then is worth it???

You can still use the Nav Dial.

You just don't get the Benefit of a Free Nav Token with your Dial when you do.

I think she will open the door to very interesting builds. Hard start/stop, squadron, and repair build.

I think her weakness (not being able to resolve multiple commands when she does her thing) will come into play during navigation the most. Not being able to use that banked token to slow down or speed up will be a challenge.

1 minute ago, GammonLord said:

I'm still hoping this stacks - for the 38 points along with the limitations it really wants to. Whilst it is treated like a token, it isn't... Def a FAQ.

That said, the Pelta/ Entrapment formation will be amazing as is!

The Pelta upgrades aren't affected by Leia. You use those at the very beginning of the turn, not when you activate.

9 minutes ago, Drasnighta said:

You can still use the Nav Dial.

You just don't get the Benefit of a Free Nav Token with your Dial when you do.

So what you are saying is something like this: When a friendly ship reveals a command dial it may get a matching command token when resolved. If it had not spend any other command token during its activation.

Edited by Kiwi Rat
9 minutes ago, Valca said:

The Pelta upgrades aren't affected by Leia. You use those at the very beginning of the turn, not when you activate.

Agreed, but in total on a turn when EF is used, along with a Leia'd manoeuvre, there's potential to ramp up down 3 notches of speed in total (1 EF plus 2 order/Leia).

2 minutes ago, Kiwi Rat said:

So what you are saying is something like this: When a friendly ship reveals a command dial it may get a matching command token. If it dosn't spend any other command token during its activation.

Kind of.

Its more like, "Dials Count as Dials PLUS Token, if you only Spend the Dial this Turn."

But is worded the way it is because there's a bunch of little caveats here and there and they needed to try to cover all of the bases with it.

7 minutes ago, GammonLord said:

Agreed, but in total on a turn when EF is used, along with a Leia'd manoeuvre, there's potential to ramp up down 3 notches of speed in total (1 EF plus 2 order/Leia).

Sure, though a strong selling point of EF is that you can change speed without needing a nav command. So that squadroning Transport can still speed up or slow down out of danger while throwing squadrons around.

I have seen one fleet that did spam nav commands with EF, but it rarely needed to go from 4 to 1 in one go. Though it banked a nav token on turn 1 just in case.

Edited by Valca
4 minutes ago, Drasnighta said:

Kind of.

Its more like, "Dials Count as Dials PLUS Token, if you only Spend the Dial this Turn."

But is worded the way it is because there's a bunch of little caveats here and there and they needed to try to cover all of the bases with it.

FFG: Please hire this guy to assist making the wordings for intended rules, easier to understand, to mere mortals like me ;)

1 minute ago, Kiwi Rat said:

FFG: Please hire this guy to assist making the wordings for intended rules, easier to understand, to mere mortals like me ;)

They won't hire Dras as it seems that you have to turn up to the actual brick and mortar offices, even if you're just doing a writing job.

Wait. If I put raymus on the Pelta, I get to use both Leia's ability and get the token for next turn right? This could be BANANAS

So far what I'm getting from this conversation is that Leia "should" excel in fleets that have predominately 1 and maybe 2 command ships. Where they're already reactionary in nature because of that and can take a larger advantage of the commands they input. Which makes sense looking at the Hammerheads with a 1 command value. So to some degree, she supports a MSU list, it's just a matter of whether the list you build is better off with Mon Mothma or Leia.

Yavaris. Salvation. CRambo90

They only use one command anyway.

Edited by Ginkapo
15 minutes ago, RStan said:

So far what I'm getting from this conversation is that Leia "should" excel in fleets that have predominately 1 and maybe 2 command ships. Where they're already reactionary in nature because of that and can take a larger advantage of the commands they input. Which makes sense looking at the Hammerheads with a 1 command value. So to some degree, she supports a MSU list, it's just a matter of whether the list you build is better off with Mon Mothma or Leia.

Upon reflection, she may also be suitable for high command ships, as they can now spam one command and let things like the Pelta (with its special cards) grant them a pseudo-token in place. . . so if you would generally have done engineering and nav, or squad and nav, you can now do only eng. or only squad, and let the pelta give you nav. This is similar to before (without Leia) but now you get the added bonus of a free token as well. . .

Please tell me if this makes sense and is viable.

I'm hoping Leia will be a really good commander. Anyone play test her yet??

10 minutes ago, Ginkapo said:

Yavaris. Salvation. CRambo90

They only use one command anyway.

that's where my Raymus comparison came. Yavaris.

7 minutes ago, Blail Blerg said:

I'm hoping Leia will be a really good commander. Anyone play test her yet??

Not Play, No.

But there's a lot of cross-comparisons with Tarkin, essentially.

If you're running a Fleet that all wants the same Command in the same Turn, and all get Dials+Tokens for it... Tarkin is an identical comparison, effectively.

- And Unfortuantely, we know how popular he is.

Hopefully, in my view, Leia's flexibility in each Ship being able to resolve their own chosen command for the token benefit (rather than being slaved to effectively a Fleet Choice, like Tarkin), will make her a bit more popular.

Edited by Drasnighta

Tarkin unfortunately, has always been a poor and ineffective mathematical choice. Even in wave1 2 while played, he wasn't that great. Nowadays he's still good, just... really expensive.

I love running him though. I really feels like a huge amount of planning required. Probably my favorite fun commander.

Tarkin = formation flying

Leia = individual ships

3 minutes ago, Ginkapo said:

Tarkin = formation flying

Leia = individual ships

Tarkin also = Multi-command Flexibility

Leia also = Single Command Focus

who knows, if Leia ends up being pretty good, it might make Imperial players want to use Tarkin more often?