Lets talk about Unguided Rockets without it getting lost in the superthread

By Admiral Deathrain, in X-Wing

swx66-unguided-rockets.png

Bam, cool upgrade (Edit: because you don't discard this )! Scimitars and Thomax Bren look like great platforms, where else would it shine?

Deathrain will probably still be too expensive, but having 3 dice gives him a much better way to contribute against lists he traditionaly is useless against. Generic Punishers will probably be inferior to Bombers, but Advanced Sensors could be worthwhile to guarantee constant 3 dice attacks.

Edited by Admiral Deathrain

Definitely a boost to the bombers and punishers. Tomax with Crackshot and the Unguided Missiles comes in at 27 points, which sounds very enticing.

This is one of the most elegant upgrades ffg has released in a while imo. Carefully restricted but well costed and powerful enough to be impactful.

Seems pretty crazy good. 18 points for 3/2/6/0 compares.... favorably to a T-65 at least.

Ships who got it needed it for sure, but it seems like a pretty boring "you more good now" rather than something that makes missiles actually interesting.

4 minutes ago, SabineKey said:

Definitely a boost to the bombers and punishers. Tomax with Crackshot and the Unguided Missiles comes in at 27 points, which sounds very enticing.

Take it to 29 with Lightweight Frame and we have a killer! Then fill up the rest of the list with 4 Scimitars and we might be on to something...can't wait to have squadbuilders incorporate all of this goodness so we can start building properly!

Well, I see the need to pick up more Bombers in my future... 5x Scimitar w/ Lightweight Frame, Unguided Rockets, and LRS

so no Range 3 bonus for defenders against the 3 dice but not super mod-able as only Focus results count.

i really like it!

Part of me really wants this for my A-Wings, but I understand why that would be a bad idea.

Maybe OP should mention that there is no discarding the card - I missed this on the first read.

1 minute ago, Admiral Deathrain said:

Take it to 29 with Lightweight Frame and we have a killer! Then fill up the rest of the list with 4 Scimitars and we might be on to something...can't wait to have squadbuilders incorporate all of this goodness so we can start building properly!

I tried to like this, but I'm apparently out of likes.

But very much agreed.

1 minute ago, LunarSol said:

Seems pretty crazy good. 18 points for 3/2/6/0 compares.... favorably to a T-65 at least.

Ships who got it needed it for sure, but it seems like a pretty boring "you more good now" rather than something that makes missiles actually interesting.

Well you can give a bomber these + LWF which is essentially 4 points for 1+ attack and +1 agility (an absolute bargain). The only problem you might have on a low PS ship is that you need to have a focus to fire them so you have to make the choice of using your focus for defence or increasing your attack value.

Cutluss Squadron Tie Punisher

light weight frame + unguided rockets + collision detector = 25 points.... you can fit four ships with basically the 3/2/6/3 stat line!

1 minute ago, LunarSol said:

Seems pretty crazy good. 18 points for 3/2/6/0 compares.... favorably to a T-65 at least.

Ships who got it needed it for sure, but it seems like a pretty boring "you more good now" rather than something that makes missiles actually interesting.

The thing is that you still need a focus token to fire it. This means that you might not be able to use it all the time. It also doesn't give you a R1 bonus.

Two thoughts on this:

1. Cheap way to get 3 attack dice on the table.

2. On a ship that is taking LRS, EM, and a Torpedo this adds a nice way to give them a decent attack that doesn't need a target lock.

1 minute ago, Sir13scott said:

Cutluss Squadron Tie Punisher

light weight frame + unguided rockets + collision detector = 25 points.... you can fit four ships with basically the 3/2/6/3 stat line!

I like the sound of that, but I have to wonder if 4 single modification 3 dice attacks cut it. With 5, one of which has eternal Crackshot I am pretty sure. It certainly gives the empire nice beefy filler ships in point ranges where they didn't have any interesting ones.

The Rocket/LWF Scimitar for 20 points seems like a terrific jouster. Similar to the Delta/x7, but at a different point level. 5, 3+ ace, 2+ RAC, all are good.

In the 5-swarm, it seems like it completely out classes other historic jousting lists like BBBBZ or TIE Swarm, because of that extra AGI.

26 minutes ago, Admiral Deathrain said:

Deathrain will probably still be too expensive, [...]

Perhaps but I was thinking Redline.

Redline, Extra Munitions, Proton Torpedoes, Guidance Chips, and the new Unguided Rockets. That's 35 points without added systems or bombs. With his ability, Proton Torps and GCs that is a pretty kick combination, but locking early on, then focusing to hit another you'll not know his target.

2 minutes ago, Ken at Sunrise said:

Perhaps but I was thinking Redline.

Redline, Extra Munitions, Proton Torpedoes, Guidance Chips, and the new Unguided Rockets. That's 35 points without added systems or bombs. With his ability, Proton Torps and GCs that is a pretty kick combination, but locking early on, then focusing to hit another you'll not know his target.

Maybe Lightweight Frame instead of GCs. Intrinsic modification + TL re-roll is probably good enough for Torps, and LWF keeps him alive longenough to use Rockets once he's done?

1 minute ago, Biophysical said:

The Rocket/LWF Scimitar for 20 points seems like a terrific jouster. Similar to the Delta/x7, but at a different point level. 5, 3+ ace, 2+ RAC, all are good.

In the 5-swarm, it seems like it completely out classes other historic jousting lists like BBBBZ or TIE Swarm, because of that extra AGI.

It only outclasses those lists if you can make sure to get a focus every time and keep it. I don't think that's all that likely with a full PS2 list (at least for all your ships), though I really like the upgrade overall.

20 minutes ago, John Rainbow said:

Maybe OP should mention that there is no discarding the card - I missed this on the first read.

Holy Cow, Your correct. I had completely missed that!

23 minutes ago, SabineKey said:

I tried to like this, but I'm apparently out of likes.

But very much agreed.

I think the likes in this forum are over powered. FFG should nerf the likes to 25

7 minutes ago, AlexW said:

It only outclasses those lists if you can make sure to get a focus every time and keep it. I don't think that's all that likely with a full PS2 list (at least for all your ships), though I really like the upgrade overall.

Hotshot co-pilot

What, if any, is the significance of the phrase "for standard effect"? What am I missing with that?

Just now, Scopes said:

What, if any, is the significance of the phrase "for standard effect"? What am I missing with that?

As in, you can only spend focus to mod eyes to hits, not on Weapons Guidance, Calculation, or any other putative upgrade or ability that would spend it for any given effect.

28 minutes ago, John Rainbow said:

Maybe OP should mention that there is no discarding the card - I missed this on the first read.

Added it, good idea!

I looked at exact numbers for the Thomax + 4 Bombers list and it works at 99 points without any LWFs. I still think it looks really potent.

Don't think this fits Redline well, though. His problem is that he falls apart way too fast for 30-something points, not that his followup shots are lacking. Deathrain, though...he could benefit a lot. I used to run him like FGD (he is still missed) did with Accuracy Corrector to make his primary attack more worthwhile - this looks better at one point less or the same with Baffle. And of course with LWF.