so, as the title suggests, this is a fun build that I've come up with. It lacks all consistency and survivability, and anything else that makes a list good for a tournament, but it's good fun. Basically, I was looking for a way to abuse the overpriced and hard to use advanced proton torpedoes. you know, the range 1, 5 dice torpedo that changes three blanks to focuses (foci? focus results?) well... here it is. the "delete a ship in one shot because I can" list
and yes, I know it's not quite guaranteed, but in order to not get all 7 hits, 5 of the 6 dice would have to be blank. now the chance of a blank result (25% chance) happening 5 out of 6 times (83.3% of the results) is rather minuscule. (someone better than me at mathwing, please, figure this out for me...i'm too far removed from my statistics class, my best shot in the dark is >5% of the time 5 of 6 dice show up blank) Fenn adding a one die and one hit result at range one becomes extraordinarily scary in this situation.
Fenn Rau (28) Advanced Proton Torpedoes, Fearlessness, Guidance Chips, Concord Dawn Protector (36)
Jakku Gunrunner (15) Targeting Synchronizer, Spacetug Tractor Array, K4 security droid (23)
OR
Manaroo (27) PTL, K4 security droid, unhinged astromech (34) (you could also use a torpedo loadout on manaroo for the r3 alpha)
If you want to get really cheesy you can add in a cluster N'Dru for 24 points and another ordinance carrier to round out the alpha strike. If you want to actually win a few games you can add another ace and a blocker (old teroch and a z hunter?) or throw in asajj for the stress and giggles.
Edited by Redavhtrad