Mark Harrigan and LiTaS

By Joseph_Lavode, in Arkham Horror Second Edition

With Mark's "One Man Army" ability, he cannot be delayed. If he becomes LiTaS, what happens? The text in the rules states that when an investigator is LiTaS "The investigator is now delayed" and later states "The investigator loses his next turn." Does Mark get one less turn stuck LiTaS, since he can't be delayed, or does he lose the turn like every other investigator? (with the exception of Sister Mary)

Thanks!

Mark Harrigan simply cannot be delayed, so in the very next turn after he got lost in time and space he can return to Arkham wherever he wants (or rather to whole New England - Arkham, Dunwich, Kingsport (with the exeption of Kingsport Head, Innsmouth). He does't lose a turn to stand.

I think, he can also return to Innsmouth with the exceptions of Devil Reef and Ya'somethingsomething;)

Sagremor said:

Mark Harrigan simply cannot be delayed, so in the very next turn after he got lost in time and space he can return to Arkham wherever he wants (or rather to whole New England - Arkham, Dunwich, Kingsport (with the exeption of Kingsport Head, Innsmouth). He does't lose a turn to stand.

The "delayed" in LiTaS is just a reminder of when you went there. Being LiTaS makes you lose your next turn, so Mark Harrigan would still lose his next turn.

Dam said:

Sagremor said:

Mark Harrigan simply cannot be delayed, so in the very next turn after he got lost in time and space he can return to Arkham wherever he wants (or rather to whole New England - Arkham, Dunwich, Kingsport (with the exeption of Kingsport Head, Innsmouth). He does't lose a turn to stand.

The "delayed" in LiTaS is just a reminder of when you went there. Being LiTaS makes you lose your next turn, so Mark Harrigan would still lose his next turn.

I always assumed being 'delayed' and 'stay here next turn' are the exact same things. I tend to believe it's even clarified somewhere in that way. Haven't played in a while though.

Being delayed and "staying here next turn" are indeed the same thing, as I understand it, but "losing your next turn" is different. That's what led to my confusion, since the text for LiTaS includes both. Unless I misunderstand losing your next turn.

Delayed = stay here next turn (FAQ clarified this). But "miss/lose your next turn" is just that, missing next turn, doing nothing, skipping all the phases. I know Mark can't be arrested, but an investigator with Erich Weiss isn't getting out of the Jail any faster just because they can't be delayed. They'll still miss the turn for being arrested.

Dam is correct. Losing your turn is NOT delayed and NOT stay here next turn (and those two concepts are the same thing). Being Delayed is just a reminder to you that you lost your turn. Harrigan still loses a turn.

Good question... Here it is the rules...I'm not sure myself anymore

DELAYED INVESTIGATORS
An investigator whose marker is placed on its side has
been delayed. Delayed investigators do not move during
the Movement Phase, and they receive no movement
points. Instead, when the player of the delayed investigator
takes his turn in the Movement Phase, he should
stand the investigator marker back up to show that the
investigator is no longer delayed.

LOST IN TIME AND SPACE
Any investigator who is lost in time and space is immediately
moved to the Lost in Time and Space area of the
board. The investigator is now delayed, and the player
should place the investigator marker on its side. The
investigator loses his next turn, remaining in the Lost in
Time and Space area. The player may only stand his
investigator marker back up during the Movement
Phase. On the following turn, at the start of the Upkeep
Phase, the player may move his investigator to any location
or street area of his choice in Arkham.

This is probably hypothetical.

If you're delayed in the Upkeep phase (I'm working on a custom herald) would you be able to move the next turn? I want them to, for the purposes of my herald and I think they can but will add wording in the herald if I have to, to make it so. (But words are gold in custom content.)

Upkeep delayed.

Movement (this turn) stand up, no movement points.

Movement next turn, move normally.

The rule: "An investigator whose marker is placed on its side has
been delayed. Delayed investigators do not move during
the Movement Phase, and they receive no movement
points. Instead, when the player of the delayed investigator
takes his turn in the Movement Phase, he should
stand the investigator marker back up to show that the
investigator is no longer delayed."

How about during the Movement phase (I think it can happen with a COTDP card and with the BGOTW cultists)? I'd say no because I'd interpret the Movement phase in the rule above pretty clearly refers to the next Movement phase, but would entertain any arguments to the contrary.

Dam said:

But "miss/lose your next turn" is just that, missing next turn, doing nothing, skipping all the phases.

I'm pretty sure this was clarified at some point, but my memory is hazy and I can't find it, so just to be sure I'll ask: do you really skip all the upkeep actions (rolling for bless/curse, collecting money, paying costs, etc) when you lose your turn? And I don't mean when you're delayed, the difference is perfectly clear to me. I'm pretty sure the answer is yes, but I'd like to be 100% clear on this.

Also, what if some game effect addresses the investigator who lost his/her turn - does the effect still take place? I'd assume yes, but a confirmation would be nice.

-Villain

IT seems it doesnt matter. When reading LiTaS You land on your side. The next turn you lose but you stand your character and then next turn you come back.

If you character can not be delayed he lands in LiTaS on his feet but still loses his next turn anyways and then comes back the following round.

Also I believe when you lose a turn there is no upkeep phase

teh-V1s1on said:

IT seems it doesnt matter. When reading LiTaS You land on your side. The next turn you lose but you stand your character and then next turn you come back.

If you character can not be delayed he lands in LiTaS on his feet but still loses his next turn anyways and then comes back the following round.

Also I believe when you lose a turn there is no upkeep phase

It's probably a good practice to lay "non-delayable" characters like Harrigan on their sides anyway, to indicate that his turn is still lost.

Upkeep is part of a turn, so I would assume that it is lost. Though that seems strange for "mandatory" things like upkeep rolls (Blessing, Curse, Retainer, etc.)

Someone once suggested that when you lose a turn, you cannot choose to do any action (sliders, allowing Mandy's re-roll), but you must still engage in reaction (upkeep rolls, dealing with monsters, having an encounter). I suppose that if you have to have an encounter, you cannot choose to take an alternate encounter (e.g. treatment, shopping, dissection) when at certain locations.

How can you collect money when you lost in Time and Space?

teh-V1s1on said:

How can you collect money when you lost in Time and Space?

Same way Jenny gets money (or any Retainer) in R'lyeh for example gran_risa.gif .

I would say the answer is both

Mark is lost in time and space but is not delayed there. So move him to the LITAS space on his feet. Then trigger any subsequent actions that trigger when a character is LITAS, for example Yog Sothoth, and then if the action doesn't devour or relocate Mark then move him anywhere on the boards in the next upkeep phase as per the normal LITAS rules

Therefore Mark was lost in time and space but he wasn't delayed there, ie he used his intuition to find his way home quicker than anybody else would have done.

Looking at the rules, I'd say that the intention was to be delayed but unlike a normal delayed character the designers didn't want characters doing other stuff like casting spells while in LITAS so they added the phrase that you loose you turn to cover everything else. I feel that 'Delayed' is a more thematic and appropriate mechanic than 'miss your turn' which has a meta game feel to it.

The Thing In The Attic said:

I would say the answer is both

Mark is lost in time and space but is not delayed there. So move him to the LITAS space on his feet. Then trigger any subsequent actions that trigger when a character is LITAS, for example Yog Sothoth, and then if the action doesn't devour or relocate Mark then move him anywhere on the boards in the next upkeep phase as per the normal LITAS rules

Therefore Mark was lost in time and space but he wasn't delayed there, ie he used his intuition to find his way home quicker than anybody else would have done.

But Mark's ability doesn't prevent him from losing his next turn (as per LiTaS), which your interpretation seems to give him, since he isn't losing a turn.

sorry dam i edited my post,

i think the designers added miss your next turn to show that the character was delayed with added restrictions but essentially the character is delayed.

The Thing In The Attic said:

sorry dam i edited my post,

i think the designers added miss your next turn to show that the character was delayed with added restrictions but essentially the character is delayed.

I'm sorta of the mind that the "delayed" associated with LiTaS and arrested is just a reminder of on what turn did you go in there, thus which turn will you lose.

Dam said:

But Mark's ability doesn't prevent him from losing his next turn (as per LiTaS), which your interpretation seems to give him, since he isn't losing a turn.

But if that were the case then his power wouldn't actually do anything.

Sure it would, just not in Lost in Time and Space, and other such "lose your turn" effects.

Tibs said:

Sure it would, just not in Lost in Time and Space, and other such "lose your turn" effects.

The only effect that would have would be to expose him to effects that happen to investigators in Arkham like Cthonians or Colors moving.

Please forgive me, but I'm not sure I understand what you mean. I thought we were talking about how Harrigan can still lose his turn, because it's not the same as being delayed, and about how being delayed does not effectively change your experience while Lost in Time and Space?

You know what you are right. It was my misunderstanding as to what his power actually was.

Tibs said:

Upkeep is part of a turn, so I would assume that it is lost. Though that seems strange for "mandatory" things like upkeep rolls (Blessing, Curse, Retainer, etc.)

Someone once suggested that when you lose a turn, you cannot choose to do any action (sliders, allowing Mandy's re-roll), but you must still engage in reaction (upkeep rolls, dealing with monsters, having an encounter). I suppose that if you have to have an encounter, you cannot choose to take an alternate encounter (e.g. treatment, shopping, dissection) when at certain locations.

Hmm, the former interpretation appears simpler and thus more valid to me, but I can't say what's the designer's intent here. I think this is important enough a question to be included in the FAQ.

-Villain