Wave 11 announced at GAMA!

By xanderf, in X-Wing

1 hour ago, Spaceman91 said:

What could possibly take up two missile slots?

Must be something big

1 hour ago, Audio Weasel said:

Nuke?

I was goin to say Fat Man. . .

59 minutes ago, Dr Zoidberg said:

Heavy Rockets!

Heavy Metal Rockets!! (*does Bill and Ted air guitar*)

53 minutes ago, WingedSpider said:

Wookies? WOOKIES!

Wookiee! WookieE!! WOOKIEE!!!

Just now, Darth Meanie said:

I was goin to say Fat Man. . .

Heavy Metal Rockets!! (*does Bill and Ted air guitar*)

Wookiee! WookieE!! WOOKIEE!!!

Would be DARTH Fat Man, wouldn't it?

The Auzituck is the B-wing fix. 180 degree arc, reinforce action, and 1 extra hitpoint are all good. Dial shows white 3 bank, so a better dial too.

Imperials now have a 4x TLT list. And the TIE Aggressor has barrel roll! Very excited for new ordnance with the double slot missile.

Scurrg bomber doesn't appear cheap. But it does seem to have barrel roll. The photo is fuzzy, but I believe the PS1 pilot is 24 points. This thing better not turn out to be another punisher. I want so bad for it to be playable. Hooray for a new bomb!

Krrsantan had better be a good pilot... If he's like PS5 then I'll be torqued... If he's not even an option and we still don't get the Gunboat... really chapped.

36 minutes ago, Lobokai said:

imps didn't get the gunboat but instead get a ship that looks like an ugly

Or a skipray blast boat.

And just to really piss us off, they will nerf TLT right before Wave 11 drops.

Edited by Darth Meanie

I have a feeling the double missile slot ordinance will be able to fire at multiple ships. I mean... it would make sense to justify taking up *two* slots, right?

Edited by Tom1132

so... just out of curiosity, how many ships are in each faction now if you count the scurrrrrg for both rebels and scum??

1 minute ago, Tom1132 said:

I have a feeling the double missile slot ordinance will be a be to fire at multiple ships.

I mean... it would make sense to justify taking up *two* slots, right?

Watch those Wrist Rockets!

With the TIE Aggressor, the era of the token stacking TLT swarm begins.

8 minutes ago, Darth Meanie said:

Or a skipray blast boat.

And just to really piss us off, they will nerf TLT right before Wave 11 drops.

I'd honestly still be ok with that.

Wookie Gunship - 9 hp ship with reinforce and double crew slot card that rerolls focus? This creeps out B-Wing.

Tie Agressor - 5 hp ship that can be fitted with TLT, Lightweight Frame for 25 points and has innate barrel roll? This creeps out Y-wing Quad TLTs.

Scurg Bomber - this has been foretold in armada and new bomber variant is a welcome addition in X-Wing

But what excites me the most is....
OMG LOOK AT THAT DOUBLE MISSILE SLOT UNDER AGRESSOR CARDFAN A PUNISHER FIX IS INCOMING.

SWG ships for the win!

Hope for all of them to eventually make it into the game is restored.

In SWG each faction has a starfighter with a turret that you can invite a friend to man. Of the three, only the aggressor turret is active when you encounter it as a hostile npc... the npc aggressor turret never misses. It's scary.

Scurry looks to have a 3-1-5-5 stat line best I can tell

1 hour ago, Tom1132 said:

AGRESSALOTS... ROLL OUT!!

I finally joined here - just to thank you for the Squad name... :D

Double-missile upgrade could be a magazine of rockets, so you don't discard the card after firing... No need for Extra Munitions that way.

Edited by morsla

And poor TIE Aggressor got screwed out of Pulsed Ray Shield.

Just because the aggressor has 2 missile slots doesn't necessarily mean that there will be a missile that takes up those 2 slots. Ig has double cannon slots, but there's no double cannon card.

Just now, SnooSnarry said:

Just because the aggressor has 2 missile slots doesn't necessarily mean that there will be a missile that takes up those 2 slots. Ig has double cannon slots, but there's no double cannon card.

We see the double missiles on a card in the fan.

Just now, SnooSnarry said:

Just because the aggressor has 2 missile slots doesn't necessarily mean that there will be a missile that takes up those 2 slots. Ig has double cannon slots, but there's no double cannon card.

Look closely in the spread. There's a double missile slotted missile.

Just now, SnooSnarry said:

Just because the aggressor has 2 missile slots doesn't necessarily mean that there will be a missile that takes up those 2 slots. Ig has double cannon slots, but there's no double cannon card.

TieA.jpg.d07ecdcc17ebe483b969aeec7ab6783

Look at the upgrade cards, first card from the left. That looks like a double missile icon to me.

1 minute ago, Sithborg said:

And poor TIE Aggressor got screwed out of Pulsed Ray Shield.

The pilots can co-sign on Omega Leader's Hurt Feelings Report.

40 minutes ago, Segmentvs said:

Now the real question on no one's mind.

We get another 3 ship wave. This is the parity we have been expecting. Wave X was supposed to be 3 ships, then they shoehorned in the Rogue 1 stuff.

So, what are they going to shoehorn into this release after the official announcement?

Yep, we'll get at least one new ship for Episode 8 in Wave 11... fitting the pattern.

38 minutes ago, Tom1132 said:

I have a feeling the double missile slot ordinance will be able to fire at multiple ships. I mean... it would make sense to justify taking up *two* slots, right?

It could be designed to act like Extra Munitions and Scavenging Crane for ordnance ships without the necessary slots.

are there any Rebel ships with double Missiles?

Just now, mithril2098 said:

are there any Rebel ships with double Missiles?

K-Wing, i think.

EDIT: No that doesn't have it.

I don't think so, no.

Edited by Razgriz25thinf