PSA: BoShek

By WAC47, in X-Wing

BoShek does not work on a traditional blocker.

I repeat, BoShek does not work on a traditional blocker.

Don't find out the hard way like I did: by blocking Kenkirk near the board edge with your contracted scout, internally gleeful, before going to reveal your dial and instantly realizing your mistake.

XD

Yeah you don't get to chose the dial, otherwise it might have been as expensive as palp.

8 hours ago, Marinealver said:

Yeah you don't get to chose the dial, otherwise it might have been as expensive as palp.

Haha that's the thing. I didn't even think that was the case. Just completely forgot we wouldn't be touching when Kenkirk activated.

Then I got really mad that BoShek only works on high PS ships that ram into lower PS ships.

And only upon getting home did I put the pieces together... [Edit for clarity: you can ram a high PS ship with a low PS ship and activate BoShek in the same round]

I swear I can read guys.

In unrelated news... anyone have any good tips on playing against Decimators? I've suddenly developed a hatred for them. Totally out of the blue.

Definitely did not just have two frustrating games against one. And no, my TIE phantom's peg definitely did not break after playing it once against a double decimator list a few months back. And my first ever tournament match over a year ago wasn't a loss against DeciVader. No way.

Perhaps suddenly isn't the right word...

Edited by WAC47
5 minutes ago, WAC47 said:

Haha that's the thing. I didn't even think that was the case. Just completely forgot we wouldn't be touching when Kenkirk activated.

Then I got really mad that BoShek only works on high PS ships that ram into lower PS ships.

And only upon getting home did I put the pieces together...

I swear I can read guys.

In unrelated news... anyone have any good tips on playing against Decimators? I've suddenly developed a hatred for them. Totally out of the blue.

Definitely did not just have two frustrating games against one. And no, my TIE phantom's peg definitely did not break after playing it once against a double decimator list a few months back. And my first ever tournament match over a year ago wasn't a loss against DeciVader. No way.

Perhaps suddenly isn't the right word...

They have zero evades. How do you not kill a decimator?

12 minutes ago, nikk whyte said:

They have zero evades. How do you not kill a decimator?

Kenkirk, let me guess it also had Issard on it as well.

19 minutes ago, nikk whyte said:

They have zero evades. How do you not kill a decimator?

Well, Kenkirk + Isard + Lone Wolf + Rebel captive had something to say about that (we even forgot rebel captive in the second game which would've made that match even more unbearable for my poor PTL A-wings).

In the two matches today I killed Vader both times in one round of fire. But then it was a stressed out Ketsu + a half health Contracted Scout in one game and two A-wings in the second versus a mostly full Decimator. I couldn't push damage through fast enough.

To be fair, neither of these lists (and many of the ones used in my previous encounters with Decimators) are lists I expected to be super competitive. I thought they would hold their own though.

Edited by WAC47

Could probably decimate a Decimater with Chopper VCX with Zeb crew and auto blaster turret

Edited by AdamGATX105

They hate secondary fire of any description, I've found. Cannon options are easier for most people to use, but I've had great success against them with ordnance. A pair of ion /D Defenders will also do ridiculous work against them. Heck, I've taken out a couple with an ICT Palob in the past.

Ions sound counterintuitive against a PWT, but when they can only move 1 forward each turn, the board edge rapidly becomes a countdown timer on their life. Park them on a rock or two along the way, and you might even escape the escort intact.

1 hour ago, WAC47 said:

Haha that's the thing. I didn't even think that was the case. Just completely forgot we wouldn't be touching when Kenkirk activated.

Then I got really mad that BoShek only works on high PS ships that ram into lower PS ships.

Maybe I'm missing something. Why would BoShek only work on high PS ships? You just set the dial on your Contracted Scout to collide with Kenkirk. Kenkirk activates and triggers BoShek.

Did you just park your Scout where you thought Kenkirk would bump?

BoShek rewards ramming rather than tactical placement of a ship in a flight path. That's sometimes easier with higher (read: mid) PS. He'd be good buddies with Oicunn, in that regard.

1 hour ago, NakedDex said:

BoShek rewards ramming rather than tactical placement of a ship in a flight path. That's sometimes easier with higher (read: mid) PS. He'd be good buddies with Oicunn, in that regard.

Wait a minute: If I have a PS1, then I ram your PS9. When your PS9 activate, Boshek istant trigger in the same phase.

Why is Boshek better into high PS? If you ram a lower PS, the opponent will know how to set the dial (kinda, you can bluff, ok) for the next turn. But if you bump with a lower PS, Boshek will trigger in the same phase when the higher ps will activate himself.

Edited by Cerve

That's what I'm saying. It depends on how you want to play him. If you want to ram into a ship and force it that turn, low PS is the way to go. If you want to sit in the middle of a heavy traffic area and hit a few people, it's possibly a bit better to jump up a few PS ranks.

Not saying PS9 or anything, but that he's right at home on a mid-PS as much as low. Oicunn could potentially ram and block with him. Blocking with large base ships often requires letting the PS1-2 ships get out of the way first, while you go after a bigger prize. I wonder has anyone tried him on a Bumpmaster?

2 hours ago, AdamGATX105 said:

Could probably decimate a Decimater with Chopper VCX with Zeb crew and auto blaster turret

Zeb crew doesn't work for the secondary shot from the docked phantom. And tlt is ognna do bteter against a decimator than autoblaster. Way bigger range and all but guaranteed 4 damage against 0 agility. Or primary + 2 damage. And if you get out to range 3 you even get a green die for yourself.

6 hours ago, WWHSD said:

Maybe I'm missing something. Why would BoShek only work on high PS ships? You just set the dial on your Contracted Scout to collide with Kenkirk. Kenkirk activates and triggers BoShek.

Did you just park your Scout where you thought Kenkirk would bump?

Sorry, I should've been more clear. That's exactly what I did. Once I realized that didn't work, I was stuck thinking about activating BoShek the turn after initiating contact, so I thought he would only work with a high PS ship. It wasn't until I got home that I realized a low PS ship could ram a higher PS ship and activate BoShek in the same round.

My experience with BoShek (Heff + Adv.Sensors + BoShek + Jyn Ors + Anti Pursuit) hasn't really seen much value. I focus, ram them and they still generally end up where they wanted. Kinda.

I mean, it does nothing to Ryad, who dials in a 4 K, you BoShek, she does a 5 straight and flips round anyway. :(

That's what I was afraid of...

Anyone try him on Sabine's TIE or the Quadjumper yet? They may be worth it just because of how cheap they are.

Oicunn is his favourite platform I think - he actively rewards you for ramming higher-PS ships.

Oicunn/Predator/BoShek/Intel Agent/Dauntless is the core of the build. Spice it with Conner Nets and a BOmbardier to catch people who try to jump over you. Or change Pred to Daredevil and add Inspiring Recruit and Engine...

7iL4Pz.gif That actually sounds like a lot of fun though...

Edited by WAC47

I really dislike Boshek as a card.

-It's more expensive than Intel Agent, but it doesn't feel better.

-It's one of those "Gotcha!" cards (like Intel Agent, Hotshot Blaster, Crack Shot etc.)- it's high moments are usually caused by your opponent forgetting you have it.

-It also forces you to double check your meneuvers twice as often.

Edited by Elavion
1 hour ago, WAC47 said:

That's what I was afraid of...

Anyone try him on Sabine's TIE or the Quadjumper yet? They may be worth it just because of how cheap they are.

Me, into a Quadjumper. He comes to me, then the next turn set the dial to avoid Boshek....and I don't activate him (:

So Kylo Ren flows precisely when he set the dial: in front of the corner of the board. That pushed the batwing out of the danger-zone for 2 turns. That was nice.

But the best scum spot for Boshek is a Scout. Scout w/Shek, AM or Fearlessnes Yes, Fearlesness. This card simply turn any weak 2 attack dice attack into a way better 3 attack-like. When you roll 3 red dices+1 auto hit even a native Scout attack can be dangerous.

11 minutes ago, Elavion said:

I really dislike Boshek as a card.

-It's more expensive than Intel Agent, but it doesn't feel better.

-It's one of those "Gotcha!" cards (like Intel Agent, Hotshot Blaster, Crack Shot etc.)- it's high moments are usually caused by your opponent forgetting you have it.

-It also forces you to double check your meneuvers twice as often.

Never consider Boshek as an IA like. That is Cassian.

Boshek works totally different, grants you totally different benefits. He is purely caos. Bluff with him is amazing.

9 hours ago, WAC47 said:

...and two A-wings in the second versus a mostly full Decimator. I couldn't push damage through fast enough.

9 hours ago, WAC47 said:

anyone have any good tips on playing against Decimators?

Put prockets on those A-Wings. I like to run Decimators and this guy at my FLGS has an A-Wing list that he likes to run. It's so **** frustrating to see my Decimator melt to prockets and die in like 2 turns.

Do remember that BoShek is a "may" so simply remembering your opponent has it doesnt mean anything.

When i use BoShek (Oicunn or Quadjumper mainly) half the time i dont even use him. People have a bad habit of going "Oh he has BoShek so i'll just dial in what i dont want next to what i want" then i say "Not BoSheking" and they careen off into some rocks or off the board.

i've only actually used BoShek maybe 10 times out of dozens of opportunities. The mere presence alone is enough to mess with people. Also hes wonderful if you can pin a ship against the edge of the board: the risk of not dialing in that 1-2turn to avoid flying off the map just in case i opt for boshek is mindbreaking lol.

Also, pair him with Intel Agent to guarantee he works if you want. Intel Agent happens first, even before ps1 guys touching you, so you know if he dialed in a normal or anti-boshek move.

2 hours ago, Viktus106 said:

I mean, it does nothing to Ryad, who dials in a 4 K, you BoShek, she does a 5 straight and flips round anyway. :(

A PtL Ryad who is dialing in a 4K is playing a dangerous game with you. Just say "I don't BoShek" and she reveals a white 4K and stays stressed. After the FAQ, that means no actions, no PtL, and no Free Evade action. Very vulnerable place to be.

Edited by kris40k