And by the way, to everybody who keeps answering DO THIS, DO THAT to counter the BlasterGhost, that is NOT THE POINT, and I'm perfectly able to win those matchups, thank you very much (at what point did I say I have problems winning? And by the way, you can win games and still find the experience painful.)
The point is what FFG just did. Why didn't they just publish a DO THIS, DO THAT article about x7, Palp, Manaroo and Zuckuss? I'm pretty sure there were plenty of ways to beat those lists. In fact, I'm pretty sure they've been beaten a fair number of times at every level. But they didn't nerf those cards because they couldn't be beaten. They clearly stated the reasons, they're about a specific game philosophy they're pursuing. A number of those same reasons concern the BlasterGhost as well (and probably a few other things, but I'm talking about the BlasterGhost because I find it the most egregious example.)