Non-Force Sensitive Species

By HistoryGuy, in Game Masters

I'm getting ready to start FaD. I'm gonna let my players start creating their characters soon. We have all the rule books and a few supplements. The only thing I have found is the droid not being force sensitive. Are there others?

There are a few in Star Wars lore that produce no, or very few, Force-sensitive individuals (at least, to the degree that the Jedi would take notice).

Wookiees are an example of a species with few Force users.

In Legends, there were species that were completely disconnected from the Force for one reason or another (e.g. Yuzhan Vong and Rakatta), but we don't have anything like that in canonical material.

If a player wants to make a Force user, I wouldn't turn my nose up at their choice of species. At most, if you have good reason to think, or establish in your setting, that a certain player character's species is not known for being connected to the Jedi, you could have certain NPCs comment on it when appropriate. Makes them feel special :)

I believe that Trandoshans aren't force sensitive, using something like the force (which is independent from their smell, sight and hearing etc.) would be considered cowardice for a Trandoshan, and the successful hunt of a Jedi is considered to be worth a great many points to the Scorekeeper, the deity of the Trandoshan. That's my current understanding from the limited extended bits of canon I've read. I think there's one sentence in the EotE book that says there was a Trandoshan Jedi Master once, but I chalk that up to legend. That's what I told my Trandoshan player, at least, and he loved the idea.

There was supposed to have been a Trandoshan Jedi that was trying to mend ties between Trandoshans and the Wookiees during the Clone Wars.

Currently there's no species in the game apart from droids that is incapable of becoming a Force user.

As awayputyrwpn said, there are species where Force users are incredibly rare (Wookiees and Trandoshans for instance), but it's not impossible for there to be Force users amidst their number.

Though to be honest, given the sheer volume of humans across the galaxy, even Human Force users would be considered "rare" just given the percentages.

In the films it seems that Hutts and Toydarians are immune to the force (or mind tricks at least), would that prevent them from being force users?

56 minutes ago, Ferretfur said:

In the films it seems that Hutts and Toydarians are immune to the force (or mind tricks at least), would that prevent them from being force users?

No. Further, in this game they do not have any specific Force immunity--they just tend to benefit from above average Willpower scores.

4 hours ago, Ferretfur said:

In the films it seems that Hutts and Toydarians are immune to the force (or mind tricks at least), would that prevent them from being force users?

Nope. Not even in the WotC versions, where Hutts and Toydarians were pretty much immune to mind tricks, were those species barred from being Force users. It was just noted that Force-sensitivity simply didn't crop up very often for reasons nobody in-universe was really sure of.

5 hours ago, Ferretfur said:

In the films it seems that Hutts and Toydarians are immune to the force (or mind tricks at least), would that prevent them from being force users?

"The Force," Ben Kenobi said, "can have a strong influence on the weak-minded."

Perhaps some species have been noted for being resistant to influence via the Force, but I think this just belies a racial tendency towards willfulness rather than some sort of mystical or genetic "immunity."

A powerful enough Force user, or multiple users , might be able compel (or even just subtly shift) a being of sizable Willpower by simply being the more powerful of the two minds!

I know that neither race has anything mechanically in the game, but was just putting the thought out there. Yes, it could just be down to strong minds and WILL, but mechanically a lot of force powers do not even have a roll to resist so long as the user gets their required light or dark (which as a GM can be annoying, i personally think that there should be some kind of resistance roll for all the powers that target someone).

1 hour ago, Ferretfur said:

I know that neither race has anything mechanically in the game, but was just putting the thought out there. Yes, it could just be down to strong minds and WILL, but mechanically a lot of force powers do not even have a roll to resist so long as the user gets their required light or dark (which as a GM can be annoying, i personally think that there should be some kind of resistance roll for all the powers that target someone).

Actually a contested Discipline roll can be added to any Force power roll made to use the Force against another being. This is primarily used for Force powers against PCs and major NPCs, but it can just as easily be used with every use if desired.

41 minutes ago, HappyDaze said:

Actually a contested Discipline roll can be added to any Force power roll made to use the Force against another being. This is primarily used for Force powers against PCs and major NPCs, but it can just as easily be used with every use if desired.

Is that an optional rule in Force and Destiny somewhere? I have generally been going by whether the power description said there was any resistance test (many of which do not). What you have said certainly makes sense and if i can show it to my Jedi player in black and white that would be great.

18 minutes ago, Ferretfur said:

Is that an optional rule in Force and Destiny somewhere? I have generally been going by whether the power description said there was any resistance test (many of which do not). What you have said certainly makes sense and if i can show it to my Jedi player in black and white that would be great.

Yeah, it's covered in a sidebar early in the Force chapter of Force and Destiny. It was likely done that way to cut down on word count as opposed to having every Force power cite "this can be an opposed check if targeting a PC, Nemesis, or plot-important Rival."

3 hours ago, Donovan Morningfire said:

Yeah, it's covered in a sidebar early in the Force chapter of Force and Destiny. It was likely done that way to cut down on word count as opposed to having every Force power cite "this can be an opposed check if targeting a PC, Nemesis, or plot-important Rival."

Thanks very much...very helpful as i had found it frustrating as a GM that powers did not appear to have an resistance checks.

Under most circumstances, a power that already includes a rolled skill check (such as a ranged attack roll or those when Force dice are added to a pool to augment another skill check) don't allow/require the resisted Discipline roll as they already have their own method of generating success/failure.

For me, the only timee i worry about resistances to force powers is the mental abilities. Influence primarily. But for the stealth based one, and sense (particularly if your feeling for another force use) i can see rolls being a good use as part of those powers as well

As others have said, there are no species which are outright barred from Force Sensitivity, so feel free to let your players go nuts.

On 2017-03-16 at 8:30 AM, Ferretfur said:

Thanks very much...very helpful as i had found it frustrating as a GM that powers did not appear to have an resistance checks.

Please keep in mind that if a power does not have a roll listed then it is not meant to have one on a routine basis. From what you said in an earlier post you do want to have them on every use, but that's not how the powers were written or balanced and all you'll be doing is arbitrarily weakening force-sensitive characters. In this system they don't need it - they aren't designed to be 'better' than everyone else as a baseline.