Admiral Screed: My turn only?

By JgzMan, in Star Wars: Armada Rules Questions

1 hour ago, JgzMan said:

Yea, good point. But let's roll with the argument anyway.

Right but OP you raise an important question because a Kallus QLT counter attack pool could consist of one blue and one black. If the ship rolls an accuracy and a blank black, it would then not be able to see Screed to dish out one damage to the squadron that attacked it.

57 minutes ago, Warlord Zepnick said:

Going off the text of the card alone, Screed applies to attacks only during a friendly ship's activation.

How do you figure? It's still an activation during the other guy's turn, and if I get a ship to attack then, it's "once per activation, while a friendly ship is attacking."

I'm reading it the same as Draas, above. The conditions are independant of each other.

Indeed. There are only two questions that need to be asked:

-Is a friendly ship attacking?

-Is this the first time you use this ability during this activation?

If both answers are in the affirmative, then Screed can be used.

8 minutes ago, JgzMan said:

How do you figure? It's still an activation during the other guy's turn, and if I get a ship to attack then, it's "once per activation, while a friendly ship is attacking."

I'm reading it the same as Draas, above. The conditions are independant of each other.

A counter attack doesn't occur during the friendly ship's activation. It occurs during another ship's activation or during the squadron phase.

Screed must be used when a friendly ship is activating, once per activation.

18 minutes ago, JgzMan said:

How do you figure? It's still an activation during the other guy's turn, and if I get a ship to attack then, it's "once per activation, while a friendly ship is attacking."

I'm reading it the same as Draas, above. The conditions are independant of each other.

Just... unless you actually know him IRL and have to play him, it's not worth arguing with him, man.

You're right. Carry on.

5 minutes ago, Warlord Zepnick said:

A counter attack doesn't occur during the friendly ship's activation.

Yeah but that isn't a stipulation on the card. No where on the card does it say a friendly ship needs to be activating.

7 minutes ago, Warlord Zepnick said:

Screed must be used when a friendly ship is activating, once per activation.

Again, the card specifies "when a friendly ship is attacking"

Said it best:

13 minutes ago, DiabloAzul said:

Indeed. There are only two questions that need to be asked:

-Is a friendly ship attacking?

-Is this the first time you use this ability during this activation?

If both answers are in the affirmative, then Screed can be used.

2 minutes ago, Ardaedhel said:

Just... unless you actually know him IRL and have to play him, it's not worth arguing with him, man.

You're right. Carry on.

But that's not the correct way to use Screed..

4 hours ago, JgzMan said:

Prompted by another thread.

Admiral Screed: Once per activation, when a friendly ship is attacking, it may spend 1 die to change a die to a face with a [CRIT] icon.

It doesn't specify who's activation, just once per activation. Seems to me that if one of my ships were to get an attack during the other player's activation, I would be allowed to use Screed.

I can only think of this being useful under a very specific case, but I can't see any reason I wouldn't be allowed to use it.

(In case anyone's wondering, It would be QLT, Kallus, and something that would make crits relevant, such as Flechette Torpedoes, or PDR, or black dice)

Also, OP, we know whose activation Screed must be used during because of the second clause.

A friendly ship attacks during an activation. A friendly ship never resolves a counter attack during its own activation.

Thus once per activation is read to apply during the friendly ship's activation only.

I hope this helps.

I see both ways as being correct.

But what's the probability of an unique squad attacking a Flechette, Kallus, QLT Raider with Screed as the commander?

This question applies to a rather small portion of the game, it just doesn't matter too much.

2 minutes ago, Undeadguy said:

I see both ways as being correct.

But what's the probability of an unique squad attacking a Flechette, Kallus, QLT Raider with Screed as the commander?

This question applies to a rather small portion of the game, it just doesn't matter too much.

It's also relevant where Screed is the commander, and there is a ship with only Kallus and QLTs. No need for Flechette.

I'd have to double check the data, but I think the prevalence of squads has increased, so I'd say it's a pretty important question that needs to be resolved.

8 minutes ago, Warlord Zepnick said:

It's also relevant where Screed is the commander, and there is a ship with only Kallus and QLTs. No need for Flechette.

I'd have to double check the data, but I think the prevalence of squads has increased, so I'd say it's a pretty important question that needs to be resolved.

I disagree. You have to meet the following criteria:

Screed
QLT
Kallus
Unique squad must attack

It's not impossible, but if I have a unique squad, why would I attack a Kallus QLT ship?

Just now, Undeadguy said:

I disagree. You have to meet the following criteria:

Screed
QLT
Kallus
Unique squad must attack

It's not impossible, but if I have a unique squad, why would I attack a Kallus QLT ship?

Okay, that's fair.

Still needs to be resolved though because it can and will come up.

2 hours ago, Warlord Zepnick said:

Also, OP, we know whose activation Screed must be used during because of the second clause.

You can continue saying this, if you like. It's going to continue being wrong.

2 hours ago, Warlord Zepnick said:

Thus once per activation is read to apply during the friendly ship's activation only.

Same again.

27 minutes ago, JgzMan said:

You can continue saying this, if you like. It's going to continue being wrong.

Same again.

It's not what I like.

It's what FFG says.

I sent them an email for clarification. I'll keep you posted.

You're welcome for the help in the meantime.

Sorry WLZep,

The card as read, is once per activation, and when attacking.

You are attacking either during your activation.
Or when you use QLT to Counter attack, and as per FFG rules Counter follows ALL the rules for making an Attack (and is of itself an attack).

Edited by TheEasternKing

I'll just pop in to say that it's kinda logically unfair to treat "Once per activation" as valid for any ship because, ignoring the card context, an activation is "an activation", and then postulating that a squadron activation during the squadron phase is not "an activation."

Activation
See “Ship Activation” and “Squadron Activation.”

All activations are born equal.

Also, I'll invoke common sense, decide that you can only use Screed while you're actually activating the ship resolving the effect, and automatically end the argument.

Edited by Gowtah
On 3/14/2017 at 3:30 PM, Gowtah said:

Also, I'll invoke common sense, decide that you can only use Screed while you're actually activating the ship resolving the effect, and automatically end the argument.

No, I think not. There's plenty of cards that are used during the activation of other ships, and I'm ignoring admirals.

Just now, JgzMan said:

No, I think not. There's plenty of cards that are used during the activation of other ships, and I'm ignoring admirals.

I smiled at that answer, but, pray tell, which of these have a restriction akin to "Once per activation"?

18 hours ago, Gowtah said:

I smiled at that answer, but, pray tell, which of these have a restriction akin to "Once per activation"?

Explicitly, none of them. They use the keyword "while" or "When" which is implicitly limited to once per event. So, "When a ship activates," or "When a friendly ship reveals a command dial," is limited to once per activation anyway. (unless someone manages to find a way to reveal a second command dial) The reason Screed includes "Once per activation" is to prevent you from using it on both attacks. Can you imagine the havoc three or four Raider I could cause if they could Screed against every squadron in their firing arc?

I'll concede that FFG probably didn't INTEND for Screed to be used in the other guy's turn, because when he was released, there was simply no option to attack in the other guy's turn. If they want to errata it, or just say "No, that's not right," I'll accept it.

But as it is written, I can't see any reason not to allow it. No-one has yet quoted any rule that changes my mind. I'd be thrilled if someone did, just to see the rule.