My store hosted a tournament over the weekend, and I decided I would take a risk and run a "no-squad" imp build just to see if they can still work. I managed 2nd place. Here's the deal, this was my fleet:
Angles and spheres
Author: Darth Sanguis
Faction: Galactic Empire
Points: 383/400
Commander: Admiral Screed
Assault Objective: Station Assault
Defense Objective: Fleet Ambush
Navigation Objective: Minefields
[ flagship ] Imperial II-Class Star Destroyer (120 points)
- Admiral Screed ( 26 points)
- Avenger ( 5 points)
- Captain Needa ( 2 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- Turbolaser Reroute Circuits ( 7 points)
- SW 7 Ion Batteries ( 5 points)
= 179 total ship cost
Imperial II-Class Star Destroyer (120 points)
- Chart Officer ( 2 points)
- Gunnery Team ( 7 points)
- Electronic Countermeasures ( 7 points)
- X17 Turbolasers ( 6 points)
- Overload Pulse ( 8 points)
= 150 total ship cost
Gozanti-class Cruisers (23 points)
- Repair Crews ( 4 points)
= 27 total ship cost
Gozanti-class Cruisers (23 points)
- Repair Crews ( 4 points)
= 27 total ship cost
So am I to interpret my decent standing that "large-ship low-fighter" builds can still be viable, even in a competitive environment? (Pic not from tournament but is exact build tested the day before)
