Best Wave X small ship

By Nikator, in X-Wing Squad Lists

I'm looking forward to buy one Wave X small ship.

With a view to the forces i already own and personal preferences i have the following order of priority if all ships would have same quality

1. Sabines Tie

2. Quad Jumper

3. Tie Striker

But as the Tie S/F (that i bought without investigating its quality/role) was a disappointment for me i want to consider overall quality/bringing in new abilities.

I've flown a Tie/SF with QuickDraw three times and she's awesome. Out of your list though probably the striker.

Edited by Estarriol

Isn't Tie/SF from wave 9? I like it better than the 3 small ships in wave 10.

From wave 10 I like tie striker more than others, it fits better in my preferences.

Edited by mitrandil
2 minutes ago, mitrandil said:

Aren't Tie/SF from wave 9?

I like tie striker more than others, it fits better in my preferences.

Yes, i want just to explain why i don't simply buy these time.

Toss up for me between Sabine's Tie and the Striker. Both are good and have pilots and upgrades that supplement the type of Rebels and Imperial lists I like to field. My favs from both ...

Sabine's Tie: Ahsoka Tano (she can nasty w/ VI and Captive Tie if enemy pilot PS is < 8) ; Captive Tie; Sabine's Masterpiece; Captain Rex pilot + condition.

Tie Striker: Lightweight Frame (I like to fly Tie bombers and this is great for them); Adaptive Aelions; Pure Sabaac; Countdown; Swarm Leader (I have a Rey + 2 Green Squadrons build this is fun on).

Tie Striker has the better cards for overall use (Swarm Leader, Lightweight frame). Sabine's TIE pretty much only has uprades for the Rebel TIE.

I've flown both now, and they're both super fun. I'd say it depends on which faction you like best, or if you think lightweight frame could help your bomber, TIE S/F, etc.

quad isnt competitive, more fun atm... buy the one for the faction you play most, Rex in the tie is like a mini biggs, people WILL FOCUS HIM, because his ability is so good and annoying. the manueverability of the tie striker is truly a thing of beauty, it is a fantastic addition to the imperials, i personally bought 3 of them, though 2 probably would have been enough, they are a very cheap 3 attack dice ship for the imps.

Sabines Tie is a fun addition... all sorts of interesting things going on while "hiding". Also Sabine with PTL is a very solid light fighter.

8 hours ago, Jerval said:

quad isnt competitive, more fun atm...

Can't let that slide - the 20pt Jakku Gunrunner is amazing and I'd happily put one (or preferably two) into any Scum list. Your opponent cannot ignore it, it has the potential to play merry hell with their ships, and if it dies, it was 20pts so who cares?

Quadrunner often acts like a Scum Biggs. Nobody wants to see those things get into range one, so they focus them. The downside is, they pop really easily, so you might not get a lot of bang for your buck. But, if they survive to range one...oh boy. Have fun. I know I do.

15 hours ago, MalusCalibur said:

Can't let that slide - the 20pt Jakku Gunrunner is amazing and I'd happily put one (or preferably two) into any Scum list. Your opponent cannot ignore it, it has the potential to play merry hell with their ships, and if it dies, it was 20pts so who cares?

I would agree. A list with two of them just made 2nd out of 17 in a local tournament. I think he went undefeated but he lost more MoV though.

They are just sick to fly and the mess up what the opponent wants to do. Love em.

I've only gotten the TIE Striker from this wave, but I think it's great. I love Duchess's Adaptive Ailerons.

Pure Sabacc! love his damage output and working with Adaptive Ailerons isn't bad for me. great compliment to an Imp list that packs a punch and diverts attention.

The Striker is consistently good. The new rebel TIE varies a lot in how good it is based on the list you face.

Edited by Zorprime
16 hours ago, MalusCalibur said:

Can't let that slide - the 20pt Jakku Gunrunner is amazing and I'd happily put one (or preferably two) into any Scum list. Your opponent cannot ignore it, it has the potential to play merry hell with their ships, and if it dies, it was 20pts so who cares?

I've flown Zuvio (Adaptability/Cluster Mines/Spacetug Tractor Array/Outlaw Tech/Hyperwave Comm Scanner) with Fenn Rau (PTL/Autothrusters/Title/Proton Torps) and Old Teroch(PTL/Autothrusters/Title/Seismic Torps)

Just went 3-1 in a tournament and finished 2nd of 10. Beat the likes of Vessery/Ryad/Pure Sabacc and Bossk/Dengar.

Funny thing is that even when I show people the backward moves on the dial, they forget about them. They also tend to go after Starfighters first, which lets Zuvio set up Tractors and the Cluster Mines.

Hyperwave Comm Scanner lets him give a focus to Fenn Rau and Old Teroch so they can do a 5 straight with a boost and launch a torpedo attack.

It may not be a Meta level list, but it's been a lot of fun for me.