So quick question:
Can a ship that is target locked by Omega Leader spend an evade token?
I said no, my opponent said yes, the TO said yes so it was modified but it doesn't seem right to me.
So quick question:
Can a ship that is target locked by Omega Leader spend an evade token?
I said no, my opponent said yes, the TO said yes so it was modified but it doesn't seem right to me.
No, spending an evade token is adding an evade result, and adding results is classed as a modification.
QuoteEVADE (page 10)
Ships with the evade (?) icon in their action bar may perform the evade action. To perform the action, assign one evade token to the ship. When defending, the ship may spend that token to add one additional evade (?) result to his defense roll. All unspent evade tokens are removed from ships during the End phase.MODIFYING DICE (page 13)
Players can modify dice by spending focus, evade, and target lock tokens and by resolving card abilities. Dice can be modified in the following ways:
- Add: To add a die result, place an unused die displaying the result next to the rolled dice. A die added in this way is treated as a normal die for all purposes and can be modified and canceled.
- Change: To change a die result, rotate the die so that its faceup side displays the new result.
- Reroll: To reroll a die result, pick up the die and roll it again.
- Dice can be modified by multiple effects, but a die cannot be rerolled more than once.
Edited by Parravon
1 minute ago, Parravon said:No, spending an evade token is adding an evade result, and adding results is classed as a modification.
Awesome, I was right. It sucks when a TO is wrong but what can you do? lol
1 minute ago, syrilian said:Awesome, I was right. It sucks when a TO is wrong but what can you do? lol
It definitely sucks when they get it wrong. You just have to be 100% sure of your reasoning and question them about how they reach their conclusions. If he digs his toes in and maintains he is correct, you really have no choice but to abide by it. Clearly this TO has no idea what he's doing, as this one is really, REALLY basic. I'd be interested to know why he thought it wasn't a modification.
Just now, Parravon said:It definitely sucks when they get it wrong. You just have to be 100% sure of your reasoning and question them about how they reach their conclusions. If he digs his toes in and maintains he is correct, you really have no choice but to abide by it. Clearly this TO has no idea what he's doing, as this one is really, REALLY basic. I'd be interested to know why he thought it wasn't a modification.
He said it's because it is adding an evade result, not modifying an existing die. I didn't really question him on it because I am relatively new to the tournament scene and I admittedly don't know every single in and outs of the FAQ.
3 minutes ago, syrilian said:He said it's because it is adding an evade result, not modifying an existing die. I didn't really question him on it because I am relatively new to the tournament scene and I admittedly don't know every single in and outs of the FAQ.
This one's not a FAQ entry. It's a BASIC rule in the rulebook (page 13). Adding results is a modification - plain and simple. Omega Leader says you cannot modify any dice and that includes adding results, or added results.
Edited by ParravonJust now, Parravon said:This one's not a FAQ entry. It's a BASIC rule in the rulebook (page 13). Adding results is a modification - plain and simple. Omega Leader says you cannot modify any dice and that includes adding results, or added results.
Thanks. I guess I just need to not be so nervous at tournaments and stick to my guns.
Just now, syrilian said:Thanks. I guess I just need to not be so nervous at tournaments and stick to my guns.
Yeah, I think so. Especially when you've got a TO that doesn't know what he's doing. When Omega Leader has a target lock on a ship, that ship gets to roll their base attack value or base agility value, plus any upgrade, range bonus or obstruction bonus that allows a change to the number of dice. But once those dice are rolled, the results are pretty much locked, because they cannot be added to, changed or rerolled . There's one or two exceptions (like Palpatine), but the average ship is stuck with whatever was rolled.
Know your ships and know your rules and you can't go wrong. This guy didn't know either.
Just now, Parravon said:Yeah, I think so. Especially when you've got a TO that doesn't know what he's doing. When Omega Leader has a target lock on a ship, that ship gets to roll their base attack value or base agility value, plus any upgrade, range bonus or obstruction bonus that allows a change to the number of dice. But once those dice are rolled, the results are pretty much locked, because they cannot be added to, changed or rerolled . There's one or two exceptions (like Palpatine), but the average ship is stuck with whatever was rolled.
Know your ships and know your rules and you can't go wrong. This guy didn't know either.
Thanks. One other question that came up: If O-Leader has Miranda Doni target locked, can she spend the shield to add an extra die?
32 minutes ago, syrilian said:Thanks. One other question that came up: If O-Leader has Miranda Doni target locked, can she spend the shield to add an extra die?
Yes, because Miranda Doni's ability is NOT a dice modification and is resolved in Step 2.ii of the attack. Her modifications occur in Step 3.ii.
Here's the FAQ entry for Omega Leader. Miranda is covered by the second paragraph:
QuoteOMEGA LEADER (page13)
If “Omega Leader” has an enemy ship locked, and Emperor Palpatine is equipped to a different enemy ship, the ship with Emperor Palpatine equipped may modify one of the locked ship’s dice.If a ship locked by “Omega Leader” attacks “Omega Leader” with a Heavy Laser Cannon, it does not change its (critical) results to (hit) results. Adding or subtracting dice (i.e. Jan Ors) and canceling die results (i.e. Crack Shot) do not count as modifying dice. However, added die results (C-3P0, Advanced Targeting Computer, Accuracy Corrector, etc.) do count as modifying dice and cannot be used.
If “Omega Leader” has an enemy ship locked, when that ship attacks or defends against “Omega Leader,” that ship cannot resolve abilities that would modify dice, even 0 dice, such as Keyan Farlander’s ability. Additionally, that ship cannot resolve abilities that cause “Omega Leader” to reroll his dice (such as R7 Astromech or Elusiveness), as these are abilities that modify dice.
On 3/11/2017 at 11:48 PM, syrilian said:So quick question:
Can a ship that is target locked by Omega Leader spend an evade token?
I said no, my opponent said yes, the TO said yes so it was modified but it doesn't seem right to me.
It depends on if it is Omega Leader that is attacking or if it is another ship. Omega Leader's ability only works when Omega Leader is the one attacking or defending against said target locked ship.
Omega Leader trips a lot of people up. The simple way to think about it is OL prevents modifying dice and modification in X-Wing has a specidic meaning and only happens AFTER you roll. So any effect that would change the number of dice BEFORE you roll can be used. This would include Miranda or Jan Ors or just your attack/defend range bonus as well.
Until recently the only mod that could be done against Omega was Palp since he could modify the dice FOR another ship thus bypassing OL's ability if he locks someone other than Palp. The latest FAQ clarified that M9-G8 is considered the source of the re-roll it provides so a ship OL has locked could reroll 1 die if M9-G8 has it locked as well. Those are the only two exceptions I'm currently aware of.
They're not exceptions per se, either. They're other ships modifying a die, which isn't prevented.
OL works in the following context:
OL is attacking or being attacked by a ship he has locked. If he's attacking someone else, his ability doesn't trigger.
The ship he has locked is attempting to modify (i.e. reroll a die, change a result, add a result) dice. Attempting to do things that aren't modifying dice (adding dice pre-roll, cancelling dice) works as normal. Other ships modifying dice (palp on a different ship, m9g8 on a different ship) works as normal.
Any other context, OL doesn't work.
So.... Omega Leader is an anti Rey/Finn combo?
14 hours ago, Dadhx said:So.... Omega Leader is an anti Rey/Finn combo?
Omega Leader is anti-most things.
Does 4-lom (crew) work vs OL? I would say yes because he is targeting tokens instead of dices nut want to make sure...
Yes, he does.
Exactly 4 things work against OL
1) Roll additional dice (not a mod, so OL cant do jack)
2) Cancel dice (not a mod, so OL cant do jack)
3) Palp on
another
ship (OL doesnt have Palp's ship targetlocked, so his ability doesnt apply since the mod isnt originating from the ship he does have locked)
4) M9G8 (see above)
Thats the only things related to dice that OL doesnt impact, 2 of which he can if palp/m9g8 IS targetlocked though.
Anything that reduces his agility works great too.