Cool new stuff is coming with the CROC, so here's a few ideas:
5 x Cartel Spacers (20) - A swarm through and through. Quintuple regen and a deadly range 1 make this fairly effective.
Heavy Scyk
ARC Caster
Pulse Ray Shield
4 x Tansarii Point Veterans (17)
Pulse Ray Shield
Light Scyk
Sunny Bounder (12)
Light Scyk
Serissu (20)
Heavy Scyk
Tractor Beam
Attanni Mindlink
Sunny Bounder (12) - Sunny Blocks.
Light Scyk
Inaldra (18) - Inaldra Tanks
Pulse Ray Shield
Crack Shot
Quinn Jast (24) - Quinn Strikes
Proton Rockets
Heavy Scyk
Crack Shot
Guidance Chips
Genesis Red (28) - Genesis arc dodges. He's a late game ace.
Mangler Cannon
Heavy Scyk
Veteran Instincts
Pulse Ray Shield
Serissu (18) - Serissu is both a distraction and a boon. Defensive rerolls are a high value target, but 18 points is hard to justify attacking first.
Light Scyk
A Score To Settle
That last list is the reason I'll be buying a total of 5 Scyks. It seems scum continues to get the cream of the crop.