Pulse Ray Shield + Electronic Baffle

By Talamare, in X-Wing

Unstoppable combo?

Yep. Your opponent can't stop you from recovering a shield and then losing that shield to remove the ion token you get.

Pointless combo.

Take an ion token to regain a damage then take a damage to discard the ion token.

Unless you have something else that triggers on one on one of those things it us just a pointless exercise in token swapping.

If only you could do it on QuickDraw

4 hours ago, Moneyinvolved said:

If only you could do it on QuickDraw

There's the broken combo; unlimited free attacks with QuickDraw...

That's probably why the Shield 1 restriction. The not-Empire restriction is probably because a regen Omega Leader would be BRUTAL endgame. Just jet away as far as possible, take the Ion when there's no possible shot available on OL, and head back in...

I actually thought of this combo right when I saw the card. A few weeks ago I suggested Electronic Baffle on a StarViper to do Segnor's Loops and still get your action. The consensus was that you don't have enough health for it. I think I'd try it out with Pulsed Ray Shield, though. But I think the only ship that can do this is the Star Viper. No other Rebel/Scum 1-shield ship has a systems upgrade slot, right?

I think the broken combo is the opponent bringing ray shields and you have Dace :P

Instead of electronic baffle you could take feedback array. 5x Spice Runner with Feedback Array and Pulsed Ray Shield could be a potential threat to any ship. Set up a blocking line and you cause 5 actionless unblockable damage a turn.

Edited by X-Aegis

Pulsed Ray Shield and Leebo crew allow you to double ion yourself, but only on the rebel HWK. After the 1 forward, you lose both tokens, so it's a free boost.

You could put both on a TLT HWK and have the feedback/pulse combo to zap enemies who get in the doughnut hole. I'm doubtful the combo would be worth the cost, but someone might find a good list for it.

The only thing that could do it is the StarViper and... why?!