Scyk Article Bro

By WAC47, in X-Wing

I could imagine the Arc cannon being specifically useful for epic games because clumps of enemy ships at range 1 of each other is fairly common within the first few rounds of engagement. For normal 100 point games... I can't see myself using it, quite honestly.

Brobots may like it...

Interesting question: can you regen when you're at full shields? Scyks and K-fighters that want to do 1-straights want to know.

Just now, thespaceinvader said:

Interesting question: can you regen when you're at full shields? Scyks and K-fighters that want to do 1-straights want to know.

No

Sorry but without me reading 5 pages what about this

swx58-pulsed-ray-shield.png

On a Falcon? It takes two Ion tokens to do anything, so more regen but for large rebel and scum ships only?

I imagine that the Arc Caster is restricted to Rebel/Scum not just because of Vessery with the TIE/D, but also because of Quickdraw(with FCS). Get them both at range one of something and that is 4, 4 dice attacks, 3 of which get a free Target Lock. Nasty.

1 minute ago, Ken at Sunrise said:

Sorry but without me reading 5 pages what about this

swx58-pulsed-ray-shield.png

On a Falcon? It takes two Ion tokens to do anything, so more regen but for large rebel and scum ships only?

You don't have to read all five pages, but at the risk of sounding overly snarky, I would advise you to read the upgrade card again, friendo.

Good times

1 minute ago, Ken at Sunrise said:

Sorry but without me reading 5 pages what about this

swx58-pulsed-ray-shield.png

On a Falcon? It takes two Ion tokens to do anything, so more regen but for large rebel and scum ships only?

'You can only equip this card if your shield value is "1"'

edit: too many ninjas around here

Edited by Otacon
Just now, Ken at Sunrise said:

Sorry but without me reading 5 pages what about this

swx58-pulsed-ray-shield.png

On a Falcon? It takes two Ion tokens to do anything, so more regen but for large rebel and scum ships only?

Wouldn`t work. A Falcon has more than one shield. :)

Four replies to the same post seem... excessive.

:ph34r:

Edited by Slugrage
Just now, CBMarkham said:

You don't have to read all five pages, but at the risk of sounding overly snarky, I would advise you to read the upgrade card again, friendo.

Good times

No risk there. You aced the snark.

Thanks guys for helping catch my oversight.

Oops :o

Edited by Ken at Sunrise
Same thought different way of wording it.

PEOPLE!!! Build a 100 point list using only sycks. Don't forget about Serissu. Annnnnnd.....GO!

18 minutes ago, thespaceinvader said:

Interesting question: can you regen when you're at full shields? Scyks and K-fighters that want to do 1-straights want to know.

People keep saying no but I swear I remember a ruling that Miranda could drop a die on her attack even if she was at full shields.

15 minutes ago, Slugrage said:

No risk there. You aced the snark.

10 minutes ago, Ken at Sunrise said:

Some can help with my oversight without being snarky. It just shows the kind of person we are.

...hold the phone a second. The reason my response says "at the risk of", is because it's something I was trying to avoid. I intentionally stated that I was trying to avoid it (which is what that phrase means), and that it therefor was not my intent. So ...why are people still choosing to take it as snark, and criticize my post for it?

I meant that in earnest. Not to be rude, but because I knew it was a simple and honest oversight, that the OP could correct easily and immediately just by having another glance at the card. If I chose not to spell out the rule for him explicitly, it's only because I thought that it would somehow be more condescending to read the card to him rather than just ask him earnestly to take a second look.

...but like, feel free to get internet righteous on me, I guess. No offense intended. My bad, fellas. Sorry. /shrug

1 minute ago, nigeltastic said:

People keep saying no but I swear I remember a ruling that Miranda could drop a die on her attack even if she was at full shields.

You might have a point. The rules reference pg 17 says:

"A ship cannot have more shield tokens than its shield value. If a ship has a number of shield tokens equal to its shield value, it cannot recover shields. "

If Miranda can pay the cost of lowering a die without being able to recover, it would be consistent for a PRS ship to receive an ion token when it has full shields. Similar to spending a focus with no eyeball results.

I'm intrigued at the prospect of Pulse Ray Shield + Electronic Baffle on a StarViper. Do a Segnor's Loop, take a shield damage to get rid of the stress, then regen the shield in a later round. I doubt it'll be competitive, but I really want to try it!

2 minutes ago, gamblertuba said:

You might have a point. The rules reference pg 17 says:

"A ship cannot have more shield tokens than its shield value. If a ship has a number of shield tokens equal to its shield value, it cannot recover shields. "

If Miranda can pay the cost of lowering a die without being able to recover, it would be consistent for a PRS ship to receive an ion token when it has full shields. Similar to spending a focus with no eyeball results.

Also the FAQ for Garven says "Garven may still use his ability after using
R5-P9 even if he cannot recover any shields." which certainly suggests it's doable (or the FAQ is outdated but hard to tell).

Edited by nigeltastic
25 minutes ago, thespaceinvader said:

Interesting question: can you regen when you're at full shields? Scyks and K-fighters that want to do 1-straights want to know.

Even if you can, I'm not sure I would want to except in some VERY limited circumstances. Having your opponent know exactly where your ship is going to be next turn could be problematic.

9 minutes ago, TBot said:

PEOPLE!!! Build a 100 point list using only sycks. Don't forget about Serissu. Annnnnnd.....GO!

I just wait Squadron Builder updates and then start to see how mindlinked Scyk aces will do :)

1 minute ago, Green Doo said:

I just wait Squadron Builder updates and then start to see how mindlinked Scyk aces will do :)

I was about to say something about Genesis Red and Mindlink = ALL the tokens.

But I think he really wants VI to capitalize on high PS token stackers, no?

1 minute ago, FatherTurin said:

Even if you can, I'm not sure I would want to except in some VERY limited circumstances. Having your opponent know exactly where your ship is going to be next turn could be problematic.

Cannon Scyks might take that chance in the right circumstance. Especially if you can park another ship in their way. (Bumpmaster?) Whole list? Not a good idea. HLScyk sniping from the back? Sure.

I have to admit that I’m really surprised that people are so down on all the cool new stuff. Maybe I’ve been stuck in Casual land for so long that I just think all this new stuff is really good. Not OP, but good. It’s like all the fun is sucked out of the game for you guys. This new stuff is oddball and crazy. Why wouldn’t you want to fly some of these on the table? OK, you don’t have to take them to a tournament, but you don’t even want to fly them in a fun game? Really?

Inaldra = 15 pts with an EPT! What’s not to love about that in general? Her ability? I don’t think it’s utter garbage as people have stated. How many times have you rolled your evade dice and just crapped out your dice? 3 blanks. Now, you can just take a single hit for a total re-roll. This just might save your ship’s life. Or…you REALLY need to ensure that your attack hits and kills something NOW. You can take a shield hit to re-roll all those attack dice. With the shield regen ability, what’s not to like?

Pulse Ray Shield = 2 pts for Shield Upgrade? People don’t like it? WTF? Oh, you are going to be predictable? So does R2-D2 make you predictable by doing green moves, but no one seems to have a problem with that. You don’t have to do it right away. You can pick when to use it. Is it really that hard to find a time when it won’t utterly suck to go 1 forward to get a shield back? Really? Oh, the Scyk might die before it can even regen? Well, it does have 3 green dice. Sure, you might get hit with a truck and fail all dice, but lots of ships fall into that category. Chances are, though, you will just take a bunch of damage. This is especially true on the Heavy Scyk that has a total of 4 hits.

What ships can take it? HWK 290 is going to love this! It’s a cheap mod to get shield regen! Kihraxz Fighter? It might want Vectored Thrusters, but it might not. If you have a number of ships, it’s not going to be too hard to spend a round ionized to get a shield back. You might be able to regen a number of shields this way. Don’t forget, you just pick a smart moment to do it. It’s not an auto choice to go with Vectored Thrusters. How many arc dodgers are left these days? Starviper might go with Auto Thrusters, but maybe a shield regen is better. AT only works at R3 or via turets out of arc. Depending on type of play might be better for shield regen.

Arc Caster = People talk about how you shoot it and will auto hit yourself! YOU DON’T HAVE TO FIRE IT! If you see that it’s going to hit you…..don’t fire it! It’s not rocket science here. It’s only 2 pts, but it’s like a R1 HLC. If there is an enemy near your enemy, you can roll 4 dice and do an extra 1 to an enemy. What’s not to love about that? If you are just going to hit yourself, then don’t fire the cannon. You have to be strategic with it. Also, maybe it’s worth it to blast 4 red dice to take 1 yourself. You see a tokenless Fenn Rau in front of you, I don’t care, take the shot! Even on IG-88, yes the main gun is 4 red dice at R1, but it doesn’t have the splash damage. Maybe you find yourself in a spot that you want to splash someone with extra damage. Will it be you, just don’t fire the cannon! It’s a 2 pt weapon that allows you to fire 4 red dice and splash the damage to someone. What’s not to love? The Heavy Scyk would love it. It’s got great in fighting dial in that it can do a bank and a hard turn at speed one. Going to hit yourself? Don’t fire the cannon! I mean, it’s a situational weapon. You don’t have to fire it if you get the chance. Also, you don’t have to go weaponless next turn. You can still just fire main guns until you get a chance to recharge the cannon. Don't forget that that splash damage gets through all tokens and no Palp for defense. You just splash damage on a target. That's a great thing!

Genesis Red = With all the token stacking going on, why don’t people love this guy? He’s 19 pts and PS 7. He has an EPT. Give him Mindlink or even Fearlessness. He can pile on just as many tokens as the next guy. He can grab the Focus and Evade from an /x7! What’s not to love? Even if he is just grabbing one token from one guy, he will have a TL and whatever he steals. That’s awesome! 19 pts!

Sunny Bounder = How fun is this pilot? Great name, great price, and great ability! Probably perfect for the Light Scyk title at 12 pts! Just crazy fun and random ability. Could work out really well, depending on the luck. She wants TL’s and her chance of doing bonus damage is there. What’s not to like with her? She seems incredibly fun.

Quinn Jast = Ordnance woman! Wow…that looks like a lot of fun. Deadeye and GC to make her cheap and easy. Probably the easiest to use is Flechette Torpedo. 3 red dice with no range bonus is better than her main attack. You also stress anything smaller than 5 hull. Plasma is great for the bigger ships, too, while being cheap. I can’t wait to try it. Don’t get her into the fight, but have fun on the edges and flinging ordnance around.

This whole expansion is awesome little buffs for existing ships and a lot of new toys to play with. New pilots look like a great time to fly. Sure, not broken OP, but fun. I’m looking forward to flying with all this stuff. What’s not to love about this? I don’t care how it does at tournaments. I’m excited and ready for some fun.

Oh....why not B-wings with Arc Caster? It's only 2 pts. Oh, you might hit yourself? Don't fire it. It's spending 2 pts to have the ability to hit someone else with splash damage. Why would that be a bad thing?

Edited by heychadwick
7 minutes ago, FatherTurin said:

I was about to say something about Genesis Red and Mindlink = ALL the tokens.

But I think he really wants VI to capitalize on high PS token stackers, no?

Well, if we see a resurgence in Soontir Fel and Fenn Rau sticks around then he'll want VI and a hefty initiative bid.

But against Defenders his PS is just right.

I guess it'll be meta-dependent.

Edited by WAC47
4 minutes ago, heychadwick said:

I have to admit that I’m really surprised that people are so down on all the cool new stuff. Maybe I’ve been stuck in Casual land for so long that I just think all this new stuff is really good. Not OP, but good. <snip>

I honestly think the new stuff is in line with the 'new' power level introduced by the most recent FAQ. Everything is toned back to 'normal' just enough.

Also a good point about the cannon is that worst case it's the cheapest damage dealing missile in the game with no firing restrictions other than range. Best case after you've used it you get a turn of bad/no shots anyway and reload.