I'm SUPER new to the game, but have been buying ships for awhile, so have pretty much everything. From what I've played so far, I like the idea of the tractor beams and also love how TIE Interceptors/Protectorate Fighters fly. With that said, how's this look?
- Fenn Rau w/Push the Limit, Concord Dawn Protector, Autothrusters (34)
- Jakku Gunrunner w/Intelligence Agent, Pattern Analyzer, Spacetug Tractor Array (20)
- Jakku Gunrunner w/Intelligence Agent, Pattern Analyzer, Spacetug Tractor Array (20)
- Binayre Pirate w/Black Market Slicer Tools (13)
- Binayre Pirate w/Black Market Slicer Tools (13)
My idea is that the Intelligence Agents will offset my low pilot skills (other than Fenn) and will let me position myself to get some shots off. Tractors will hopefully roll an enemy onto a rock, but if not, will still strip off some agility. The Pirates will take advantage of any stress accrued to attempt slicing, fire off a couple of shots at a reduced agility target or both. Fenn is just Fenn and will hopefully fly around finishing off softened targets.
Thoughts? I'm not a super competitive player, so I'm not worried about finishing at the top table of a tournament. I'm looking to have some fun with some of the ships I've bought.