I am currently running adventures in TFA era for my young son, but have been leaving the major characters alone (Luke, Rey, Finn, Kylo Ren); I have been playing it a bit fast and loose with other some of the others, however. My goal is for the campaign to feel like it could be canon, and while keeping it fun for a six-year-old, refrain from creating too many glaring inconsistencies.
As the release of TLJ approaches, I am considering running some classic battles from previous movies, in the form of Resistance military history/ tactics training (the kid's an ace cadet, among other things). There is some precedent for realistic combat simulation included in Finn's backstory, introduced in the children's book Before the Awakening.
These sessions will mostly play out like any others, I'm thinking, with present-tense interludes at the beginning and end. Are there any special considerations I should take into account, while running adventures in this fashion? I am also open to advice, or suggestions, for applying these scenarios. Perhaps the advanced simulation tech is a First Order creation (which he acquired on his last mission, of course), and he could even be a TIE pilot for a session?
Edited by Edgehawk