I know a lot of people fly Quickdraw with Push the Limit and Electronic Baffle so that they can self-stress and fire off a shot or two before the combat phase even starts, but I'm kind of curious if anyone ever tried Quickdraw with Marksmanship and Fire-Control Systems. Take a modded shot, get a target lock, and then the enemy would be hesitant to shoot you for fear of taking an even more heavily modded follow-up shot. Is it worth it, or should I just stick with the standard?
Does anyone fly Quickdraw with Marksmanship?
It would work, but it's a bit expensive. I like Rage + Baffle, myself. 2 points vs 5. You get the rerolls for both shots, and a focus for one, which you can also use defensively if you need it. Only real downside is the need to perform a green the following turn to get rid of your leftover stress.
If you've got the points to spare in a list, though, give it a shot and report back! On a side note, I really wish Marksmanship were cheaper...
If you can squeeze the extra point from somewhere; Expertise would be much better. That way you get the mods without needing the action; take a focus instead for defence.
QD is one of the rare cases where Marksmanship isn't awful. Try it out and let us know how well it works.
A buddy of mine sprung this one on me:
"Quickdraw" (29)
Draw Their Fire (1)
Fire-Control System (2)
Pattern Analyzer (2)
Lightweight Frame (2)
Special Ops Training (0)
Total: 36
Quick draw is sort of like the opposite of Biggs, with the exception of Arc dodgers. Good thing Quickdraw is pilot skill 9 or else he would be out of the match.
But yeah there is too many shield tokens out there for marksmanship or any other add crit effects. Better with expertise, and something to keep him alive.
Expertise plus baffle makes a good Quickdraw. Much more flexible than rage variants and better post shields than ptl. Just rely on stress givers, shooting revenge, or well placed red maneuvers to get your shield shots.
For 18 points you could just run Youngster with marksmanship and let you have an EPT on Quickdraw as well (like Draw their Fire). Interesting concept, worth considering at least.
Expertise invalidates Marksmanship.
51 minutes ago, ID X T said:For 18 points you could just run Youngster with marksmanship and let you have an EPT on Quickdraw as well (like Draw their Fire). Interesting concept, worth considering at least.
Draw Their Fire isn't an Action so Youngster wouldn't grant it to Quickdraw.
I like the idea of using Rage/PTL + Baffle on him and having an Upsilon with low PS Coordinate Quickdraw early to get a shot off on a tokenless Ace. With PTL you could get a TL+Focused shot on a completely naked Ace. I haven't had a chance to run this yet though.
33 minutes ago, HammerGibbens said:Draw Their Fire isn't an Action so Youngster wouldn't grant it to Quickdraw.
I like the idea of using Rage/PTL + Baffle on him and having an Upsilon with low PS Coordinate Quickdraw early to get a shot off on a tokenless Ace. With PTL you could get a TL+Focused shot on a completely naked Ace. I haven't had a chance to run this yet though.
That isn't what I said. Youngster obviously has Marksmanship, Quickdraw gets her own EPT, like Draw their Fire...
Next time you jump to correct someone, maybe take the time to read what they wrote first.
1 hour ago, Elavion said:Expertise invalidates Marksmanship.
But expertise isn't bothered by Stress. The FAQ means I think we will be seeing more stress dealers in the meta and Ventress is a favourite Scum pilot anyway.
QD is a tricky pilot as you want her to die (albeit only by 1 HP per turn
). This makes spending too many points on her a risky idea. I think Rage, Baffle and Lightwieght Frame is probably a good combo as it gives plenty of rerolls for both shots and a Focus token for when you need it. At 33 points, it won't sting too much when she goes down.
Even in a meta full of stress, Expertise is so much better than Marksmanship.
My favorite quick draw which no one seems to run really involves
Outmaneuver, primed thrusters, and accuracy corrector.
Really easy to maneuver into great positions independent of stress but still have consistent damage, or reliably force your opponent to spend a focus/evade on defense which would then leave an opening for a big hitting ace or ship.
Eww accuracy corrector.
I kid I kid. Outmaneuever is a great shout, depending on what else you have, but yeah. I don't like accuracy correct at all.
I've been running Quickdraw with fcs, expertise, lightweight frame, pattern analyzer and title.
Roll up to an enemy ship, target lock and dare them to shoot you. With 2.5 evade dice a lot of the time they can't strip all of your Shields in a single turn and as long as your not stressed you get automatic full mods, even when you sloop you can use pa for a focus. You can even pull some sick quadruple shots at range one using the title. Absolute beast as long as you keep your front arc on someone.
Baffle is nice but if you have the points go with this build. Your opponent will strip your Shields for you and if they don't, you have a ship shooting with full mods left alive.
Edited by AdmiralThrawnAccuracy Corrector is better than FCS on Quickdraw (and probably nowhere else). QD has the unique ability to shoot up to four different targets in a round, FCS doesn't help when you want to shoot at least two different targets.
14 hours ago, nigeltastic said:Expertise plus baffle makes a good Quickdraw. Much more flexible than rage variants and better post shields than ptl. Just rely on stress givers, shooting revenge, or well placed red maneuvers to get your shield shots.
Did that once and had an Asajj be stupid enough to stress QD. Baffles it off, immediately fire R1 into the Shadowcaster then fire again as QD was highest PS that game. He had Latts, didnt get her lol
12 hours ago, Karhedron said:But expertise isn't bothered by Stress. The FAQ means I think we will be seeing more stress dealers in the meta and Ventress is a favourite Scum pilot anyway.
I...I'm having a hard time making this out. Elavion basically said that Expertise is better than Marksmanship to the point of why take Marksmanship at all (which I kinda agree with). Then you said Expertise isn't bothered by stress (which is wrong) as an objection, but that would only makes Elavion's point stronger because Marksmanship is an action, so is bothered by stress.
I feel like I'm missing something here
My current favorite Quickdraw build uses Expertise and FCS. Rather pricey though.
38 minutes ago, SabineKey said:I...I'm having a hard time making this out. Elavion basically said that Expertise is better than Marksmanship to the point of why take Marksmanship at all (which I kinda agree with). Then you said Expertise isn't bothered by stress (which is wrong) as an objection, but that would only makes Elavion's point stronger because Marksmanship is an action, so is bothered by stress.
I feel like I'm missing something here
You missed the fact that I meant to say that Marksmanship is not affected by Stress whereas Expertise is. Fat fingers strike again.
I know what I meant I just didn't mean what I said.
It's insanity, but one of these days I want to try Expertise Quickdraw with Experimental Interface and Electronic Baffles, backed by Expose Youngster.
4 red dice double-tap. BRING IT.
2 minutes ago, Karhedron said:You missed the fact that I meant to say that Marksmanship is not affected by Stress whereas Expertise is. Fat fingers strike again.
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I know what I meant I just didn't mean what I said.
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Okay. That makes sense.
I feel that the 'self damage' route with Quickdraw is a trap, and he only truly shines when you instead treat his ability as a 'mini-Dengar'. Give him Lightweight Frame and watch how long he survives - no one will want to shoot at him if it means giving him a free shot on something he has Fire--Controlled, and when they do LWF is a game changer.
Lots of flexibility in the EPT since the other slots handle everything else so well. My own personal preference is Adaptability - PS10 is a powerful tool and it's the cheapest option possible.
17 hours ago, ID X T said:That isn't what I said. Youngster obviously has Marksmanship, Quickdraw gets her own EPT, like Draw their Fire...
Next time you jump to correct someone, maybe take the time to read what they wrote first.
All right well it's a thread about Quickdraw with Marksmanship so I assumed that's what you were talking about, you don't have to be rude
.