After many and many hours of playing (I'm played each campaign at least 3 times, each mini campaign 5 times, I did beta testing, and I'm working on custom campaign), I come to a fact : the game is not balanced !
The only problem comes with the fact that FFG wants to avoid the "Descent 1st edition syndrom" with a FAQ of 25 pages, and I can understand. But I cannot understand that they don't want to publish a "balance pack" with all the cards remade.
So, that's why I'm working on it : files with all cards rebalanced after many times of play and that some effects or to powerfull, other not enough, etc ...
At first, what do you think of the idea ?
Then, here is some remade cards :
(print them and place them in your sleeved cards)
If anybody want to helps me since i'm not so good at photoshopping, he would be really welcome ! ^^
Maybe it need so balance more (for example, minor Medusae should keep their stun ability and surge + 1 heart on act 1 ad surge +2 hearts on act 2).
I'm still on some Rumor quests, Ogres, and I'm thinking about zombies but they are so much used in many quests that i'm afraid to break balance if changing them, even a bit. Serena is still weak even after 5 try, same for Raythen, Augur hero ability should target himself too, Lord Hawthorne is stupidily too strong, Dezra is strange, even as a battlemage, Steelhorns feat should not damage himself and i'm still unable to play a descent Orkell, Splig, Eliza and Merrick are oftenly too weak to be played with (not mentionning agents ...) and I'm still shoked that Belthir gives poison (poison ?! burn, stun maybe, but poison ?!?)
Edited by rugal