Two separate, unrelated questions:
1. For purposes of determining firing arcs, does the VCX-100's "Special Firing Arc" count as a firing arc, even if the Phantom isn't docked and there is no torpedo on board? This could effect things like turret attacks versus Autothrusters, Fearlessness attacks, or activation of crew cards like Tactician. I would argue that an arc remains an arc even if game effects render it inactive, and since we know that Auxiliary and Mobile arcs are considered to be "firing arcs", there's no reason to expect Special arcs to be any different.
2. If a ship has the Shaken Pilot crit card active, and they reveal a straight maneuver, what is done to resolve the conflict? The closest resolution I can think of is to treat it like an Illegal Dial (opponent sets a legal maneuver), since you revealed a maneuver you're forbidden to perform. Red maneuver while stressed was the other thought, but then you're right back to executing a straight maneuver. (Side note: Interaction with ion tokens seems clear: you never assign or reveal a maneuver in those situations, so the 1-straight maneuver isn't illegal, and the critical effect remains active)
Thanks!