Angels of the Rebellion

By Comely, in X-Wing Squad Lists

Here is a list I was thinking of bringing to Naboo, how can I make it better?

Norra Wexley — ARC-170 29
Push the Limit 3
Tactician 2
R2-D2 4
Vectored Thrusters 2
Alliance Overhaul 0
Ship Total: 40
Miranda Doni — K-Wing 29
Twin Laser Turret 6
Extra Munitions 2
Concussion Missiles 4
Rey 2
Guidance Chips 0
Ship Total: 43
Ahsoka Tano — TIE Fighter 17
Trick Shot 0
Ship Total: 17

I prefer Tailgunner on Norra. Her reliance on Greens to clear PTL stress and regen means I tend to get a lot more shots with her rear arc than her front.

Had some success with little different list

Norra Wexley (29)
Expertise (4)
R2-D2 (4)
Alliance Overhaul (0)

Miranda Doni (29)
Twin Laser Turret (6)
Homing Missiles (5)
"Chopper" (0)
Long-Range Scanners (0)

Ahsoka Tano (17)
Veteran Instincts (1)
Hotshot Co-pilot (4)
Sabine's Masterpiece (1)

Total: 100

View in Yet Another Squad Builder

Ahsoka force to spend focus. Also Action economy can be game changer, for example providing TL for higher skill target.

Miranda do 5 red full modify alfastrike

Norra do her things. And I preffer Expertise instead PTL because bumping and so on.

Edited by michigun1

If you're bringing a practically naked TIE, then I would take Captain Rex. Your Ahsoka isn't doing much for you. Use the points you save to give Miranda and Norra better upgrades. Kyle Katarn or C-3PO for Norra, or save a point and go for Tail Gunner. Homing Missiles for Miranda. If you have 1 point left, Twin Ion Mk2 on Rex. If you have two points left, then give Rex the title and a 1 point Illicit. (My choice would be BMST.)

18 minutes ago, michigun1 said:

Had some success with little different list

Norra Wexley (29)
Expertise (4)
R2-D2 (4)
Alliance Overhaul (0)

Miranda Doni (29)
Twin Laser Turret (6)
Homing Missiles (5)
"Chopper" (0)
Long-Range Scanners (0)

Ahsoka Tano (17)
Veteran Instincts (1)
Hotshot Co-pilot (4)
Sabine's Masterpiece (1)

Total: 100

View in Yet Another Squad Builder

Ahsoka force to spend focus. Also Action economy can be game changer, for example providing TL for higher skill target.

Miranda do 5 red full modify alfastrike

Norra do her things. And I preffer Expertise instead PTL because bumping and so on.

hmm the hotshot co-pilot is an interesting idea actually, ptl on nora and adaptability on ahsoka would maintain the same functionality I think and free up 2 points for other crew.

14 minutes ago, jmswood said:

If you're bringing a practically naked TIE, then I would take Captain Rex. Your Ahsoka isn't doing much for you. Use the points you save to give Miranda and Norra better upgrades. Kyle Katarn or C-3PO for Norra, or save a point and go for Tail Gunner. Homing Missiles for Miranda. If you have 1 point left, Twin Ion Mk2 on Rex. If you have two points left, then give Rex the title and a 1 point Illicit. (My choice would be BMST.)

The reason to bring Asoka over Rex is because of aces, Ahsoka can use he ability to give Miranda the lock against higher ps aces, getting that missile against Vader or Fenn in the first engagement is far more game changing then anything Rex brings.

1 hour ago, Comely said:

The reason to bring Asoka over Rex is because of aces, Ahsoka can use he ability to give Miranda the lock against higher ps aces, getting that missile against Vader or Fenn in the first engagement is far more game changing then anything Rex brings.

LRS accomplishes the same thing for 0 points.

22 minutes ago, jmswood said:

LRS accomplishes the same thing for 0 points.

not for Norra.

50 minutes ago, jmswood said:

LRS accomplishes the same thing for 0 points.

27 minutes ago, michigun1 said:

not for Norra.

Also without guidance chips you only have a 72% chance of getting 5 hits vs 96% with guidance chips. That 5th hit does so much for pushing major damage in on aces.

35 minutes ago, michigun1 said:

not for Norra.

The LRS comment was in response to a comment about Miranda.

3 minutes ago, Comely said:

Also without guidance chips you only have a 72% chance of getting 5 hits vs 96% with guidance chips. That 5th hit does so much for pushing major damage in on aces.

I don't do math wing. I've flown Miranda both ways. LRS was ultimately more practical because it helped Miranda's action efficiency and increased the opportunities I had to actually fire the missiles.

2 hours ago, Comely said:

Also without guidance chips you only have a 72% chance of getting 5 hits vs 96% with guidance chips. That 5th hit does so much for pushing major damage in on aces.

yes, but LRS also boost your primary attack. Even without rocket it's nice to have TL+F when you can 4 hit primary. Almost always you can SLAM far away, use LRS for TL out of Range 3, then return to battle fully equiped :)

1 hour ago, jmswood said:

The LRS comment was in response to a comment about Miranda.

I mean Ahsoka usable both for Miranda and Norra, depending of current situation. This flexibility is awesome (but, for sure, R1 restriction is limiting).

2 hours ago, jmswood said:

The LRS comment was in response to a comment about Miranda.

I don't do math wing. I've flown Miranda both ways. LRS was ultimately more practical because it helped Miranda's action efficiency and increased the opportunities I had to actually fire the missiles.

I will admit that I have only flown her with guidance chips and had good success. I will have to try out LRS.

6 hours ago, Karhedron said:

I prefer Tailgunner on Norra. Her reliance on Greens to clear PTL stress and regen means I tend to get a lot more shots with her rear arc than her front.

tactician was because stress is big against both defenders and mindlink which I expect to run into both still. it is true though that she does wind up shooting out the butt alot

8 hours ago, michigun1 said:

Had some success with little different list

Norra Wexley (29)
Expertise (4)
R2-D2 (4)
Alliance Overhaul (0)

Miranda Doni (29)
Twin Laser Turret (6)
Homing Missiles (5)
"Chopper" (0)
Long-Range Scanners (0)

Ahsoka Tano (17)
Veteran Instincts (1)
Hotshot Co-pilot (4)
Sabine's Masterpiece (1)

Total: 100

View in Yet Another Squad Builder

Ahsoka force to spend focus. Also Action economy can be game changer, for example providing TL for higher skill target.

Miranda do 5 red full modify alfastrike

Norra do her things. And I preffer Expertise instead PTL because bumping and so on.

How long does Ahsoka stay in the fight without the title? It seems like she would be an easy kill with all the attention coming her way since she has hotcop combined with her relatively weak ship and beneficial Combat phase action

Ahsoka can nothing in late game.

So if she die first means I will finish game with Miranda or Norra, which much much better.

19 minutes ago, michigun1 said:

Ahsoka can nothing in late game.

So if she die first means I will finish game with Miranda or Norra, which much much better.

yeah I only tried my first list a couple of times but she died fast there too, her ability is strong so she attracts fire which is why I kept her light. That being said striping the focus off of an ace before hand adds an extra hit on average. Means average results pushes damage to the hull of a defender. I also thought her being targeted first was a perk as well. It is one of the reasons I have also thought about straight out switching to rex. Not only is he cheaper but I have the feeling his ability means he will attract a lot of hate and can token up and may survive a bit longer for that reason but the initial engagement will be worse against higher ps aces.