When I first started Xwing my friends got my a Ghost for my Birthday, course I found out the thing handles like a tugboat so was put off by it and it been shelved every since. But recently I've seen double ghosts lists popping up and am curious to know the benefits behind such a list, this one made the top lists of 2016 on Spikey Bits....
QuoteLothal Rebel + Fire‑Control System + Autoblaster Turret + Zeb Orrelios
Lothal Rebel + Fire‑Control System + Autoblaster Turret + Chopper
Gold Squadron Pilot + R4‑D6 + Autoblaster TurretThe Rebels have made their way up the charts recently! The VCX-100 is going double in this list. Fire Control System is an easy way to get Target Locks to focus down an enemy continuously. Autoblaster Turret gets you some guaranteed damage for your hits and 2 separate crew members give you the edge to take out your foe. Zeb loves to bump ships because he can still fire at them! Although, it sucks on the return fire! Chopper is a great guy because he allows you to take 1 damage to perform an action. That could mean life or death for your ship!
I've also seen a few with just two well equipped ghosts...
QuoteKanan Jarrus + Advanced Sensors + Autoblaster Turret + Plasma Torpedoes + Recon Specialist + Zeb Orellios + Guidance Chips
Chopper + Fire-Control System + Autoblaster Turret + Plasma Torpedoes + Flechette Torpedoes + Ezra Bridger + Hera Syndulla + Ghost + Guidance Chips
So are two tugboats better than one?