If I use 'It's a Trap' and pick a ranged damage die belonging to my opponent I am allowed to turn my red die to that symbol. That much I understand. What I want to know is if I am allowed to turn a red die of mine to ranged damage if it was already showing ranged damage. Basically I want to know if I can turn a die to increase the amount of ranged damage it shows. I've played opponents who insist that I can't turn dice that already show the symbol I've chosen. I interpreted the card to mean I can adjust any red dice belonging to me to show any ranged side I wish. What's the rule here?