I think I enjoy running Vassal Tournaments more than I enjoy playing Vassal games, so it's time for yet another oddball tournament to help us explore how the Meta work. Actually, I'm not quite sure the last time we held a "normal" tournament on the forums. And the World Cup is almost over, so let's run another tournament! But first, a story:
QuoteOnce upon a time, there was a powerful Sultan who ruled over a large amount of land. The Sultan had two sons, whom he loved with all his heart. Yet, he could see that they were prideful, and sought to teach them humility. Yet for all his efforts, he felt that he never truly succeeded.
So, on his death bed, he knew that his sons would race on their horses to his capital and he willed "My son whose horse crossed through the capital gates last would be the new Sultan, and inherit all my land and titles."
Now, runners loyal to both the brothers brought news of the Sultans will to them, and as they approached the capital they both stopped in the last town on the outskirts to wait. At first they each tried to trick the other, each telling the other that their father clearly favored the other one and that he should race ahead to greet the dying Sultan. But soon it became apparent to both that they each knew about the will. And so they remained, waiting in the town for 3 days and nights.
Finally, at the dawn of the fourth day, the youngest son approached the oldest with a solution. Soon, both had jumped onto a horse and were riding as fast as they could toward the capital.
For you see, each son had climbed upon the OTHER son's horse, and whoever reached the capital gates first would ensure that his own horse was last.
And THAT is the gimmick we are going to do with this tournament. Each player will create a list, and play the first round with it. Then for the remaining rounds they will give that list to the other player, and receive the list they will be playing from them.
A few ground rules on list building, just to keep things sane:
- 400 point lists - at least 390 must be spent. No 300 point bids.
- A maximum of 2 total flotillas.
- A minimum of 66 points of squadrons per list. This is so that squadron and anti-squadron upgrades can't be purposefully wasted.
- Speaking of purposefully wasted, upgrades should be awful but usable. Minister Tua should come with a defensive retrofit, for example, and not just be a "dead 2 points". No Damage Control Officer on a Contain-less ship. Etc.
- Finally, your objective selection only is for your first round. In later rounds your opponent gets to pick the objectives to go with the awful list you designed for them.
We'll be playing Basic Structure - up to 32 player with just 3 rounds, no cut. Should go relatively fast. Because we are from around the world, there will be a 2 week play time per round. First round pairings will be random.
I'm sure I'm forgetting some stuff, but feel free to sign up now and start thinking of your list. We'll start Saturday 18th.
Edited by BiggsIRL