Yeah I'll still run him with two aces, I think his main contribution was making sure you survive you defense rolls. The fact he could help your offense was all bonus. But what made palp aces good was the fact that he helped make your aces untouchable, and he can still do that.
The fix balances him nicely. And I love that imperial players can now look at new options for aces as well. I believe the Upsilon-class Shuttle and general hux already added incentive to not run palp. I know I was more interested in major striden builds then palp. But this nerf makes palp almost more appealing in a "he is good but not cheat code good so I don't feel bad" kind of way. Well balanced now I feel.