Will you still run Palpatine?

By Johen Dood, in X-Wing

Just a quick survey, with the new FAQ, and specifically how it deals with Emperor Palpatine. No need for flame or anger, just a simple yes/no and short explanation will work. Lets try and keep it civil.

Question:

Will you use the newly FAQ'd Emperor Palpatine in your lists?

My answer: No. At 8 points, 2 crew he is WAY too expensive for an ability that is FAR more unreliable than before this nerf. I used it in Commonwealth Defenders and Palp. Aces and will be switching over to Triple Defenders or Triple Aces. I'd consider playing him at 5-6 points, 1 crew.

Ill try commonwealth as it stands a few times before I decide. So I guess.....yes.

No.

Nah, probably not.

I might start using him. Not a huge imperial guy though.

1 minute ago, Kdubb said:

I might start using him. Not a huge imperial guy though.

Heck, I'm gonna use 2 of em!

He's still decent, but you are likely going to use him more on defense now than offense. On defense you at least have the advantage of knowing what your opponent rolled as far as attack dice. Not very often are you going to roll all evades so the gamble of blowing Palp in a round is less. I'm no mathematician, but I think if Palp saves you at least 3 damage in a game, he's probably worth it.

I really didn't use Palp much before anyway. So it doesn't effect me too much.

Edited by Jo Jo

Im going to reconsider my answer and say maybe. The novelty factor of running Palp is bigger now during "post-nerf". Heck, in fact I might just start running Parattani because it will not be frowned upon anymore.

I'd much rather fill my list with 29 points of something else that will make my opponent go after that ship to have a Biggs effect. That will prevent more damage than this overpriced crew now.

Edited by Tbetts94

Yeah I'll use him still. I'll admit I was expecting a point cost reduction when reading the FAQ but he's still good without it. Palp is certainly less good, but that's the point of a nerf. He still functions similarly and now fits the theme of the game (operating with imperfect information) a bit better.

I don't think so. Not with Expertise being a thing now, and I've had good success with it on Imperial aces.

There was already some points constraints in fitting 2-3 ships with a Palpshuttle. Now I'd rather just take 2 more self-sufficient aces and a filler third ship that will do more than a Lambda.

Yes I will.

Not on Lambda though. He's no longer good enough to spend 29 points on, even if you get a somewhat crappy ship for free as well :P . I think he's still solid on RAC though. I'm gonna test it to see how it goes.

Played him in 4 games today, post-nerf. He's still **** good and worth his points and being forced to analyze the board state and make the call before rolling is actually more fun.

I might, I don't see him as the must include as he used to be in any list but I doubt he will be absent from the top tables. The auto dice is still rather good even if it is no longer saved for a rainy day roll.

I probably won't play him as much, if at all (unless they fix the cost/slot requirements). I'll miss him, but on the other hand I'm kinda glad I can experiment with other crew without feeling guilty. I was kinda tired to be such a slave of him that I always had to give him all my large crew slots (minus one on RAC).

I don't own a lambda or a palpatine card. I never played with him before. I don't think I'll go out and buy what I need just because of the FAQ. I don't think I'll skip it just because of the FAQ.

I'll probably pick up a lambda someday for playing HotAC. I doubt I'll buy a raider but just because of its price tag and the rarity of the times I get to play epic. That and I'm just more likely to play as scum or rebels in epic because I like their ships more.

I'm happy with the Palp change, he was a crutch hurting my piloting. Now he's a very deliberate insurance to not flub an evasion roll when all bets are off. Now an ace has to start flying like it again. Defenders will probably still play the same with or without palp TBH, diving into a joust with reckless abandon (probably with a tiny bit more consideration for where the enemy ships end up, so as not to bump as it always should have been).

Yes. I will pop him on RAC with Kylo and see if he still holds up. It's still an on demand crit.

I just looked up and the sky is, in fact, not falling.

People who were good with him will still be good with him. People who used him solely as a safety net will struggle to find his usefulness. And if say exactly the same thing about TIE/x7.

I've owned Palp since the day the card was released. I can honestly say I may have used the card one time, once, in a build. So this doesn't affect me in the slightest.

Palp is still good. He was stupidly undercosted pre-nerf, and I'd argue he's still somewhat undercosted post-nerf. You now just have to make decisions with imperfect information, which isn't the end of the world, and improves the game IMO.

Yarp. Going to run him in saboteur builds, and on Oicunn with ion projector.

I've only flown him a handful of times, and that mostly on a Decimator or Raider in Epic, but now I'll probably start flying him more. For this reason right here:

3 hours ago, costi said:

Played him in 4 games today, post-nerf. He's still **** good and worth his points and being forced to analyze the board state and make the call before rolling is actually more fun.

3 hours ago, costi said:

Played him in 4 games today, post-nerf. He's still **** good and worth his points and being forced to analyze the board state and make the call before rolling is actually more fun.

I couldn't agree more. I played him tonight as well, and he is still worth the points.

I had one turn where I declared an evade, and rolled all evades. No complaints here, because I didn't need the result. It just limits those turns where you use him offensively on your shuttles attack, because you didn't need him earlier.

He's still a great support piece, just a bit less valuable now, and better balanced.

Speakign of which, it is only a matter of time before Jabba the Hutt the true emperor of the Galaxy is out.