Good luck, @gennataos. Naturally, we expect a full after action report if Jess and the Jukes make it on the table.
Jess and the Jukes cover band (lifted from JaceDK)
4 hours ago, JaceDK said:Good luck, @gennataos. Naturally, we expect a full after action report if Jess and the Jukes make it on the table.
I'm hoping to remember pictures for all my matches, but that's unlikely with my old brain.
I did run it for the first time last night, it kinda worked as planned. Ezra drew the early fire, died, leaving the other three to do their thing. Then it was them against PtL/AS Kylo and it was a hilarious game of cat(s) and mouse.
Sadly, @JaceDK, I have very little to report. I only ran Jezra and the Jukes for one round of Hangar Bay, and it didn't go great. It was on Thursday, before the Open, and people were going in hard to practice for the Open. Ezra in place of a Snap/Juke A-Wing is an objective improvement, IMO, but not enough to overcome the current meta. When people show up to a Hangar Bay with Nym/Miranda...well...you have to set your A-Wings aside.
Leaning towards:
GSP w/ title, Snap, Juke, chardaan refit x2
Jess w/ r2d6, swarm leader, integrated, pattern analyzer
Fenn w/ r3a2, hotshot copilot, wired
Fenn over Ezra to fire early and strip that focus token while applying stress
Edited by JLankOkay just spitballing/theorycraftong here, haven’t tried using this.
Interested in trying to get those Awings as accurate as possible while still keeping a swarm leader blast in the list. It would involve swapping out Jess though.
Came up with this:
Green Squadron pilot w/ title, snap shot, juke x2
Zeb in Sheathipede w/ M9-G8 and Weapons Specialist
Braylen w/ Swarm leader, operations specialist, title, r2-d6
4 points leftover for Autothrusters on the A-wings or Vectored thrusters on Braylen
That gives you everyone at PS3 for flexibility with maneuvers, firing order, and handing out those opspec focuseseses.
In theory: Zeb keeps the A-wings locked so they rerolls on everything. If they miss their snaps then you get some focus tokens to hand out. Zeb can coordinate someone to help them reposition or get a TL. He should fire first to potentially generate another focus for someone else, followed by A’s so they can use their juke, and finally Braylen who should get TL and focus for his swarm leader shot.
So this isn't quite the same, but this occurred to me last night. Which other Rebel pilot gains free rerolls? Rey.
This can't possibly make sense, can it?
- Rey (Swarm Leader, Finn, Operations Specialist[?], title, [Smuggling Compartment + 1pt Illicit?] 58
- GSP (Juke, Snap Shot, AWTP, Chardaan--no points for mod with OpSpec... taking Saw over OpSpec & title & illicit gets Autothrusters for both GSP...) 21
- GSP (Juke, Snap Shot, AWTP, Chardaan) 21
I mean, Rey can kinda throw 6 (5+Finn) dice at Range 2-3, 7 (6+Finn) dice at Range 1, if you can set it up. Not super-high chances of converting everything, but still.
20 hours ago, theBitterFig said:So this isn't quite the same, but this occurred to me last night. Which other Rebel pilot gains free rerolls? Rey.
This can't possibly make sense, can it?
- Rey (Swarm Leader, Finn, Operations Specialist[?], title, [Smuggling Compartment + 1pt Illicit?] 58
- GSP (Juke, Snap Shot, AWTP, Chardaan--no points for mod with OpSpec... taking Saw over OpSpec & title & illicit gets Autothrusters for both GSP...) 21
- GSP (Juke, Snap Shot, AWTP, Chardaan) 21
I mean, Rey can kinda throw 6 (5+Finn) dice at Range 2-3, 7 (6+Finn) dice at Range 1, if you can set it up. Not super-high chances of converting everything, but still.
I've run Swarm Leader Rey (standard Kanan/Finn/Sloop title) with 2x Snap/Juke A-wings. Hits like a truck when you can get it set up, though unlike Jess & the Jukes you don't get the full value of Juke because you spend the evades at Rey's higher pilot skill rather than shooting first with the A-wings and closing with Jess.
IIRC I wrecked one game night with it then moved back to Jess.