It's times like these that I am reminded on why I prefer buying what I want, based a lot on the pretty models. (Goes off to buy third Imperial Veterans)
For what it is worth, everything is nerfed.
Great, now FFG needs to print up a bunch of cards with the updated text and have them as participation prizes at store tournaments.
I don't mind changing the text, I do mind not having cards with the changed text.
I think it would be hilarious if FFG did start handing out Emperor Palpatine cards now as store kit rewards now that it has been nerfed.
At least people won't be whining about buying a Raider for one card and never playing Epic.

5 minutes ago, Jafar Ironclad said:
The token pull and toss made this.
1 hour ago, Darth Meanie said:IT'S FOUR F*CKING CARDS! YOUR ENTIRE ENJOYMENT OF THIS GAME RESTS ON 4 CARDS????
Seriously, everybody, the point of all of this is to change the meta. It's been done before, and it's gonna happen again. Every year, the FFG team is going to strive to put something new on the table. Some years, it will be by adding new ships or new mechanics that your gonna need to buy. Some years it will be by taking the top meta down a notch.
I enjoy ALL the products I own because I don't care if I can crush all the 11-year-old players at my FLGS. And, as a bonus, some of them float in the tub.
For me it is not the 4 cards I used but the manner in which they were reduced. Or you could call it 7 #$%&ING Cards.
I don't mind the errata like x7 where it was to get it back to working like intended just patching up an exploit or Gunner which was just to clarify some confusing wording they have chosen at the time of manufacturing, but now it is what 6 cards now the you need to carry the FAQ with you because the manner in which they have function now has changed. Even if they were changes i agree with (like Heavy Scyk title getting +1 hull) the fact now you need more than the card is troubling and going to bring a whole mess of clutter in what was once a simply elegant table top game.
So yeah, it's like six or seven f***ing cards, but it is also going to be more.
At least the Scyke is getting a reprint soon, so it may have the new cards. I don't see myself ever buying another Emperor but I do what my copy of the card to read correctly.
10 minutes ago, Jafar Ironclad said:
Okay now do a gif of FFG throwing Palpatine down the shaft.
2 minutes ago, Mep said:At least the Scyke is getting a reprint soon, so it may have the new cards. I don't see myself ever buying another Emperor but I do what my copy of the card to read correctly.
Proxy, just go ahead and proxy, or printout.
As long as you have the models, dials, and base tiles I don't care about the rest. (FFG's new scribble on cards policy made me change my position on that subject).
..... or they can offer a way for people to get correctly worded cards.
3 hours ago, MajorJuggler said:It may be a day or two before I get to it. I'll run the approximate* jousting numbers as a function of how often the x7 title triggers. My original numbers used a 75%** trigger rate as a baseline, and I only reported this one data point. I'll just plot the whole curve now. Analytical playtesting is still required to determine how often the x7 title triggered before and after the change.
* usual caveats apply: wave 5 firing galley, etc.
** on cell phone, this number is off the top of my head, might be something else
When I ran x7s, i used the 3 4 5 speed moves id say nearly 95% of the time. But sometimes, that evade doesn't count for aynthing cuz that guy isnt getthing shot. Esp in a 3 tie D situation.
Nowadays I'd wager 50% of the time? Maybe even less, 40% or so if there's stress on the table? Paratanni, kylo shuttle?
2 minutes ago, Mep said:..... or they can offer a way for people to get correctly worded cards.
print out the faq (as many copies as you need) cut out the erratad cards and put them in sleeves. hey look they provided the cards how thoughtful of them.
Now if you simply tear off a piece of paper and scribbled on it Emperor Palpatine blah blah blah, I would be raising an eyebrow at you (after I flip over the table).![]()
12 minutes ago, Mep said:At least the Scyke is getting a reprint soon, so it may have the new cards. I don't see myself ever buying another Emperor but I do what my copy of the card to read correctly.
Is it just me, or is this the part that's most bothersome about this whole thing -- the imminent and inconsistent policy of updating some cards in expansions versus leaving others to languish in limbo, while other non-reprinted cards are expected to be used as per their "patched" selves (which will continue ad-nauseum).
At some point, this balancing act will affect a substantial percentage of published cards. This is not software -- is FFG ever going to publicly address this? Are they going to abandon the "never without models" expansion policy, and issue faction-based card update packs, or something similar?
I have to agree with others that the policy of not taking the components for face value is becoming a huge turn off for many new, casual, and competitive players alike -- if they're going to FAQ something other than a clarification, and wholesale change the cost and/or conditions, they need to provide some opportunity for en-masse replacement, IMO.
2 hours ago, anthemius said:LOL!
Which ones float in the tub? I don't have a big enough tub or a lot of time to dip all my models the bath...
I bet the Raider floats, or it would've before they nerfed Palp.
Need pictures. Preferably not with u naked also in the tub...
Yes, the game should play in its original purchased state, without user printouts, cell phone checks for the current card reading or what have you. FFG has several ways of doing this, new products with updated cards and tournament cards come to my mind. I am sure any reproduced products will have up to date cards, but for those of us who already purchased need some way to receive official updated cards.
2 minutes ago, TBot said:Need pictures. Preferably not with u naked also in the tub...
Yes, no guessing between raider or just really happy.
My 0.05$:
- Harsh, requires Mana to fly in team, but i feel it nerfed Dengaroo more than Parattani, but hell my arcdodgeing Ghost and Deci are way more happy to fly vs clumped Parattani then the one that can spread sheetwide over the board. I also like it cause now you have no reason to include Mana as she is. You either give her P1 now or swap her entirely for another combat oriented Attani carrier.
-X7 - perfect one. Harsh but hell they were nobrainers with those evades. Tie/D for the win now!
-Zuckuss - i like it very much. Still good but not another auto-use-nobrainer. Now you have to play around using Zuck.
-Palpi. And here they went over the top. And i don't mean new effect - cause its still nice and could be powerfull, but thats not 2-slot, 8 point card anymore. Cost should be reduced. Either 5points, 1 slot or 3-4 points with 2 slots.
But overall i like it. It will bring balance to the fo...eee...meta.
I predict green dice will suddenly improve everytime I go to use Palp.
Because those bastard dice are fickle and hate me.
I must say I wasn't expecting FFG to come out swinging a nerf bat but it should improve the game.
Edited by Diggs Sparklighter5 hours ago, Blail Blerg said:You remove its Mathwing expected value for more than half its dial, PLUS make it an action where the greens are only straights. And defenders have low PS which means they have to plan most of their moves to not bump.
I'm sure the Mathwing expected value is like totally super important and all, more important than how the ship actually plays when on the table. But for a second let's be realistic here, the most common moves on an unrestricted defender dial as seen when the /D variant is played will tend to be the 1 bank, the hard turn that's not red (pssst it's a 3), and yes the 4K. /x7 does restrict you from using the 1 bank but the other 2 are 3+ speed moves. I may have exaggerated slightly when I said 90% but seriously the majority of moves you want to do with a defender are 3+ regardless of which title you use and a lot of those are a 4K. I'm not saying there's no trade off, but using the word strict implies a great deal more stringency than just doing the move you were going to do anyways the majority of the time.
Not sure why low PS would hurt here... kind of helps actually since people can't reposition to block
5 hours ago, MalusCalibur said:You have clearly never flown Defenders well if you believe those things. And it is this exact kind of ill-informed opinion that I fear has influenced the designers on this matter - that Defenders are 'easy mode' and all you have to do is '4k to victory'.
I don't recall saying either of those things. I do believe that the white 4K gets dialed in a lot because it's a lot because it's a good move and I believe that and the white 3 hards push the average speed of the ideal defender move in a given situation up to the point that the requirement to do 3+ speed moves can hardly be called "strict". I also believe that ordnance is not worth it on the platform, just as it isn't for other 3 dice primary ships. And that other than (maybe) the HLC, and without the /D title, cannons are largely a waste of points so those 2 slots were rarely going to be used anyways which hardly qualifies as strict.
Argue all you want that the nerf was too harsh, I don't think so personally but hey different opinions. But don't pretend that /x7 wasn't and still isn't a buff with little in the way of downsides that rewards the Defender for doing moves it was already very likely to do anyways.
5 hours ago, Blail Blerg said:You remove its Mathwing expected value for more than half its dial, PLUS make it an action where the greens are only straights. And defenders have low PS which means they have to plan most of their moves to not bump.
I'm sure the Mathwing expected value is like totally super important and all, more important than how the ship actually plays when on the table. But for a second let's be realistic here, the most common moves on an unrestricted defender dial as seen when the /D variant is played will tend to be the 1 bank, the hard turn that's not red (pssst it's a 3), and yes the 4K. /x7 does restrict you from using the 1 bank but the other 2 are 3+ speed moves. I may have exaggerated slightly when I said 90% but seriously the majority of moves you want to do with a defender are 3+ regardless of which title you use and a lot of those are a 4K. I'm not saying there's no trade off, but using the word strict implies a great deal more stringency than just doing the move you were going to do anyways the majority of the time.
Not sure why low PS would hurt here... kind of helps actually since people can't reposition to block
5 hours ago, MalusCalibur said:You have clearly never flown Defenders well if you believe those things. And it is this exact kind of ill-informed opinion that I fear has influenced the designers on this matter - that Defenders are 'easy mode' and all you have to do is '4k to victory'.
I don't recall saying either of those things. I do believe that the white 4K gets dialed in a lot because it's a lot because it's a good move and I believe that and the white 3 hards push the average speed of the ideal defender move in a given situation up to the point that the requirement to do 3+ speed moves can hardly be called "strict". I also believe that ordnance is not worth it on the platform, just as it isn't for other 3 dice primary ships. And that other than (maybe) the HLC, and without the /D title, cannons are largely a waste of points so those 2 slots were rarely going to be used anyways which hardly qualifies as strict.
Argue all you want that the nerf was too harsh, I don't think so personally but hey different opinions. But don't pretend that /x7 wasn't and still isn't a buff with little in the way of downsides that rewards the Defender for doing moves it was already very likely to do anyways.
5 hours ago, Darth evil said:exactly, do you feel confident to go by a C-ROC when it comes out knowing that within months some of it's best cards could be nerfed.
Yes. I've got 2 C-ROC's on order. Because I want to play with them. I can't wait to have scum epic ships on the table.
And since I'll have some duplicate cards, I will be able to share them with friends. Win Win.
In other card ...
M9-G8 got clarified and I see it as a bump. You can use M9 and Snap Shot!
Kanan is clarified. OK with the MF title, not ok with daredevil or inertia dampeners.
Just now, Jadotch said:In other card ...
M9-G8 got clarified and I see it as a bump. You can use M9 and Snap Shot!
Kanan is clarified. OK with the MF title, not ok with daredevil or inertia dampeners.
Those pretty much match what the consensus over on the rules forum had been for those cards and what I assume had been the way they were being ruled at most tournaments.
Just now, WWHSD said:Those pretty much match what the consensus over on the rules forum had been for those cards and what I assume had been the way they were being ruled at most tournaments.
For the Kanan one yes, the M9 one was always a toss up, at least for me unto this point.
Just now, Jadotch said:For the Kanan one yes, the M9 one was always a toss up, at least for me unto this point.
Today's ruling on M9-G8 is the only one that would be consistent with the rulings surrounding Omega Leader's ability (both R7 and Palpatine).