After reading some of the "X-wing is fine" posts, I had some ideas about ways to tinker with what we have now without massive overhauls. I'm throwing this out there so I can go back to thinking about work stuff. Fire at Will.
"I can't shake him". Unique EPT. If you have a target lock on a ship in your primary firing arc, that ship cannot receive tokens or benefit from effects or actions of other ships. 4 point?
"Overheated cannons". If a ships attacks with more dice than it's primary weapons value it receives a stress token (or cannot fire next combat phase). 1 point (3 points). The part in parenthesis is in case the card may not do enough to justify using it.
"They got R2!" Before resolving a critical hit, your opponent may choose to remove a droid, tech, or illicit upgrade instead. 4 points.
Also, are damage deck shenanigans a door that should be opened?
"I can't maneuver". If you successfully attack a ship with 1 or more stress, search the damage deck and attach 'Blinded Pilot' to that ship then reshuffle.
Some way to attach "Stunned Pilot" to a ship.