35 minutes ago, clanofwolves said:I know this isn't a reply, but can any of you highly intelligent people come up with a card that counters Mind-Link when in a certain range. I see that MacchuWa has an R6 Astromech that deals stress, but that doesn't really sit well with me, I don't know why. I think Actions and Focus are pilot abilities that should never really be tampered with. I know those get stripped by Old-T and Carrnor, but that seems more thematic as they're great pilots...a Droid? I'm not buying that. Anyway, some range mind altering weapon or array might be cool. It seems very Imperial to do such a thing. Wouldn't the Empire, knowing these mind shenanigans exist, come up with a terrible mind-intercepting weapon that could do such a thing? I don't know.....not enough tea yet to figure out that one yet. But MacchuWa is on to the right trail, get that Mind-Link stuff buffed somehow.
The big problem with putting out a card that is built to counter the focus generating aspect of Mindlink is that it is likely going to be highly effective against any squad with ships that use focus as their primary form of modification.
Maybe a card that can effect multiple enemy ships with stress tokens? Make it work only in arc so it doesn't overly favor turreted ships against ships that need to use red maneuvers to stay in the fight. Maybe follow the model of Autothrusters and give it an effect that will almost always be useful (Autothrusters at range three) and one that is useful against particular types of targets (Autothrusters out of arc).