Any clarity on rapid launch bay ?

By Johnnyreb, in Star Wars: Armada Rules Questions

Have we actually had any form of clarity on how RLB work ? Has there been any email response from FFG or top tier tourneyment rulings we could use.

Please no rehash of the old he said she said..... Just checking for any sudo offical clarification.....

Team orange was ruled correct by the person that does the FAQ at a tourney at FFG HQ.

That's the rumour.

And I'm sorry, the vast majority of us can't get there to ask and check, or even get a telling of when the decision was made and extended.

But, hey, questions are being answered right now - so maybe we'll get official clarity in a reasonable amount of time.

22 hours ago, Johnnyreb said:

Just checking for any sudo offical clarification.....

Think there's only one sudo official:

$ cat /etc/sudoers

root ALL=(ALL:ALL) ALL

mgernes ALL=(ALL:ALL) ALL

;)

I really wanted to avoid the Programming Joke.

I really did.

2 hours ago, Drasnighta said:

I really wanted to avoid the Programming Joke.

I really did.

I, on the other hand, always go for the low-hanging fruit. It's all I have.

On 3/6/2017 at 5:58 PM, emsgoof said:

Team orange was ruled correct by the person that does the FAQ at a tourney at FFG HQ.

What was team oranges conclusion? I missed the debate lol.

14 minutes ago, Jukey said:

What was team oranges conclusion? I missed the debate lol.

Don't worry, don't have to read the whole thread - that link should take you Direct to the post in question.

Thanks it came up in my last game and I didn't know which way it should be played.

Edit- never mind

Edited by Rettere
On 3/11/2017 at 4:01 PM, Drasnighta said:

Don't worry, don't have to read the whole thread - that link should take you Direct to the post in question.

Woah, so does this mean I can activate those off-board squadrons to stall in the squadron phase before they hit the table?

Can I activate those squadrons placed with the RLB again later in the turn (since "place" clearly doesn't mean "toggle this squadron's slider")?

5 hours ago, thecolourred said:

Woah, so does this mean I can activate those off-board squadrons to stall in the squadron phase before they hit the table?

Can I activate those squadrons placed with the RLB again later in the turn (since "place" clearly doesn't mean "toggle this squadron's slider")?

1) No. They're not in play.

2) "Clearly" is pretty debatable, hence the 20-page argument Dras linked. I'm not re-hashing it here.

5 hours ago, thecolourred said:

Woah, so does this mean I can activate those off-board squadrons to stall in the squadron phase before they hit the table?

Can I activate those squadrons placed with the RLB again later in the turn (since "place" clearly doesn't mean "toggle this squadron's slider")?

For your first question, RLB works off resolving a squadron command so you would not be able to place set aside squadrons in the squadron phase.

Your second question is the issue in need of clarification. Under the "Orange" argument placing the squadrons counts as their being activated and they get to attack. Under the "Purple" argument they do not get to attack and are not activated so can then be activated with another chance at using a squad activation or used in the squadron phase.

On 3/13/2017 at 8:36 AM, Frimmel said:

For your first question, RLB works off resolving a squadron command so you would not be able to place set aside squadrons in the squadron phase.

Your second question is the issue in need of clarification. Under the "Orange" argument placing the squadrons counts as their being activated and they get to attack. Under the "Purple" argument they do not get to attack and are not activated so can then be activated with another chance at using a squad activation or used in the squadron phase.

well, technically, don't all squadrons start on the "blue" toggle, so it just matters which turn (even or odd) that you "place" the squads?

12 minutes ago, thecolourred said:

well, technically, don't all squadrons start on the "blue" toggle, so it just matters which turn (even or odd) that you "place" the squads?

That depends.

The only other time you "Deploy" Squadrons outside of the first turn is during a Hyperspace assault - and they are deployed with their slider toggled to the turn as appropriate.

So again, a question asked that is only answered elsewhere, rather than on the card itself.

13 minutes ago, Drasnighta said:

That depends.

The only other time you "Deploy" Squadrons outside of the first turn is during a Hyperspace assault - and they are deployed with their slider toggled to the turn as appropriate.

So again, a question asked that is only answered elsewhere, rather than on the card itself.

but, you aren't "deploying" squadrons outside of the first turn: they WERE deployed next to the RLB ship card at the beginning of the game, with their sliders clearly on blue like the rest of your squads.

I'm not getting further into it - sufficed to say, even if you take that strict reading - there's further questions...

The FAQ will resolve it, or there will be a Riot.

End of Line.

You are way too optimistic there, Dras. Currently I expect the following:

The FAQ will try to resolve this, and then there will be a riot... :D

As I keep repeating.

When *I* am the Optomistic one, Y'all are ****** ....

13 hours ago, thecolourred said:

but, you aren't "deploying" squadrons outside of the first turn: they WERE deployed next to the RLB ship card at the beginning of the game, with their sliders clearly on blue like the rest of your squads.

RLB does not "deploy" the squadrons at the beginning of the game. They are set aside. Then the squadrons are placed not deployed. So your argument is worse than wrong.

two things I was always told not to discuss in public was religion and politics...... I think I might need to add RLB to that list as well..........

OH MAN, I GET IT NOW!

PG 10, Setup, step 2 Gather Components: "...Then set the activation slider of each squadron to display the blue end of the slider with the (Auresh) Icon"

PG 12

"A Squadron cannot activate if the color and icon of its activation slider do not match the initiative token"

TL:DR;

If you're using RLB on turns 1, 3, or 5, you can attack.

If you're using RLB on turns 2,4, or 6, you cannot attack.

Noodles... Page 9, Play Area:

"If any portion of a ship's or squadron's base is outside the play area, that ship or squadron is destroyed".

Guess RLB kills your squads.

16 hours ago, Frimmel said:

RLB does not "deploy" the squadrons at the beginning of the game. They are set aside. Then the squadrons are placed not deployed. So your argument is worse than wrong.

you're right, i see my error: all those squadrons are dead...

Currently the only rules we have for things set aside is : A they have no orders, B no effect on the game till placed, C have dials and sliders set when they are placed on the game board. D if you lose every ship on the board before placing set aside ship/squads, they are also counted as lost.