Cobra with Swarm Leader

By clanofwolves, in X-Wing

Anyone tried a list starting with this core?

247799C2-79CF-46B6-A146-05407DF16EC3.pngB9D62915-59DE-4FD0-8B02-7DC5794E3FDB.png

Not sure what else to add to Cobra, maybe keep him simple; but perhaps a few ion Sycks?

Edited by clanofwolves

I ran a list with Fenn Swarm Leader and four light Scyk TPV's with mindlink. You could put in Cobra instead but it's a straight downgrade unfortunately.

Yes Scyks would be number one candidates for evade feeding. Also interesting with the "light scyk" title

10 minutes ago, gamblertuba said:

I ran a list with Fenn Swarm Leader and four light Scyk TPV's with mindlink. You could put in Cobra instead but it's a straight downgrade unfortunately.

Let's assume gamblertuba that I have no protectorates....but want to make a fun Scum swarm list......

35 minutes ago, gamblertuba said:

I ran a list with Fenn Swarm Leader and four light Scyk TPV's with mindlink. You could put in Cobra instead but it's a straight downgrade unfortunately.

....but I do get your competitive logic sir.

Edited by clanofwolves

M3-A Interceptor: · Serissu (20)
· Swarm Leader (3)
"Heavy Scyk" Interceptor (2)
Heavy Laser Cannon (7)
M3-A Interceptor: Cartel Spacer (14)
"Light Scyk" Interceptor (-2)
M3-A Interceptor: Cartel Spacer (14)
"Light Scyk" Interceptor (-2)
-- TOTAL ------- 56p. --

Seems a nice base to me

1 hour ago, gamblertuba said:

I ran a list with Fenn Swarm Leader and four light Scyk TPV's with mindlink. You could put in Cobra instead but it's a straight downgrade unfortunately.

Was my first thought as well. Why would I run talonbane with swarm leader when I could just run fenn instead and be better.

My swarm leader list (havne't flown it yet) is:

fenn with swarm leader, title autothrusters

manaroo with mindlink, k4, unhinged

2 mindlinked TVPs with Light scyk.

Alternatively, you can drop mindlinks and run 3 spacers with light scyk

Pretty much anything Talonbane can do, Fenn can do better.

And Swarm Leader isn't where I''d go with either.

1 hour ago, thespaceinvader said:

Pretty much anything Talonbane can do, Fenn can do better.

Sadly, yeah. Fenn gets the better ship and the better ability. Would be pretty sweet if the abilities were swapped. Then they'd both be good.

28 minutes ago, ObiWonka said:

Sadly, yeah. Fenn gets the better ship and the better ability. Would be pretty sweet if the abilities were swapped. Then they'd both be good.

Wait for the Kihraxz fix ;)

Light skyks and swarm leader seem like some fun stuff to do. Get the EU to make sure you get the two bonus dice for range 1 and prepare to roll 8 dice. Glitterstim could be good to ensure you have a focus token.

And people say there is no power creep in X-wing.

Edited by Marinealver

Fenn gets boost for free and can have autothrusters and title to be more survivable than talonbane for less points. And either of them only gets 7 at range 1, not 8

12 minutes ago, VanderLegion said:

Fenn gets boost for free and can have autothrusters and title to be more survivable than talonbane for less points. And either of them only gets 7 at range 1, not 8

Yeah bit of an exaggeration

but what's not an exaggeration is now how easy it is to get 7 dice. A 7 dice attack used to be a once in a lifetime attack (Outmaneuver, Jan Ors APT).

Now with all the different ways to add attack dice it is hard to argue that the red dice creep is not in the game when the evidence is clear that it already is. 3 is the new standard, 4 is average. 5 or more is good.

I wonder if we'll ever see a Lightweight Frame-esque 2 Dice Primary "fix." Something like increase primary weapon value by 1 if your Primary Weapon Value is 2 or less, Modification slot.

It's too bad light weight frame is TIE only. It would make this ship flyable.

1 hour ago, Marinealver said:

Yeah bit of an exaggeration

but what's not an exaggeration is now how easy it is to get 7 dice. A 7 dice attack used to be a once in a lifetime attack (Outmaneuver, Jan Ors APT).

Now with all the different ways to add attack dice it is hard to argue that the red dice creep is not in the game when the evidence is clear that it already is. 3 is the new standard, 4 is average. 5 or more is good.

The thinga bout doing a 7 die attack with fenn or talonbane using swarm leader (ad you could already do 7 with fearlessness + apt, or 6 with fearlessness and primary) is that the rest of your list is basically useless. The evading light scyks (even if they also have a focus from mindlink) aren't going to be doing almost any damage.

.... why is swarm leader good? youre totally leaving yourself open to the coutner attack with the feeding ships haing no tokens

2 hours ago, Marinealver said:

Light skyks and swarm leader seem like some fun stuff to do. Get the EU to make sure you get the two bonus dice for range 1 and prepare to roll 8 dice. Glitterstim could be good to ensure you have a focus token.

And people say there is no power creep in X-wing.

This combo is far to be power creep

16 minutes ago, Blail Blerg said:

.... why is swarm leader good? youre totally leaving yourself open to the coutner attack with the feeding ships haing no tokens

Rebel TIEs or A-wings with Wedge SL and Biggs...

oh wait, this is a scummie thread.

Edited by GrimmyV

Idk about Swarm leader, but I've been consistently landing both Cobra and Fenn in R1 of target with Fearlessness. That's 6 red dice each with guaranteed 2 hits, enough to potentially down everything that's not Deci, ghost or Upsilon in a single round of firing. Usually only once in a game, but it's enough.

I feel swarm leader is best on pwt ships.

7 hours ago, Cerve said:

M3-A Interceptor: · Serissu (20)
· Swarm Leader (3)
"Heavy Scyk" Interceptor (2)
Heavy Laser Cannon (7)

Seems a nice base to me

Remember that Swarm Leader is used on primary weapon only.

4 hours ago, Blail Blerg said:

.... why is swarm leader good? youre totally leaving yourself open to the coutner attack with the feeding ships haing no tokens

Because something you hit with 7 well modified dice may well not be hitting you back at all so who cares if you take the tokens from your friends.

Also, you give the friends PTL or Mindlink.

2 hours ago, Jedu said:

Remember that Swarm Leader is used on primary weapon only.

Arg, I forgot it!

So is true, SL is better into large ships I guess

7 hours ago, ObiWonka said:

Sadly, yeah. Fenn gets the better ship and the better ability. Would be pretty sweet if the abilities were swapped. Then they'd both be good.

Or if Talonbane's ability would work against secondaries(!) as well. Never understood why FFG released Talonbane as he is in the same wave which introduced TLTs (really bad call)

17 hours ago, Cerve said:

This combo is far to be power creep

Combo no. That is not power creep. What is power creep is the number of attack dice you can now bring in an attack. At first the most you could do was 4 red dice and that was usually with a missile or torpedo weapon. Later a few 5 dice attacks came into play such as range 1 whisper or dice adding attacks such as outmaneuver opportunist or Jan Ors, but again that was rare. Back then it was possible to get a 7 red dice combo but you had to set that up in such a way you almost had to collude with your opponent.

Now as the new average attack has climbed so has the number of ways to get those super 7 red dice attacks. Back in the day 2 dice wasn't terrible, it was just okay, now 2 dice might as well be a 0 dice attack. 3 is the new standard for attacks. 4 is Average, and 5+ is a good attack.

The combo is not powercreep but it does demonstrate the powercreep of red dice in attacks.

Edited by Marinealver