I like the idea of messing with people's speed...and by messing with their speed I can bring them closer to the vic's or I can keep them back and at speed zero then get smashed by black dice vic's with no defense tokens...the Lamb's will go out and ****** tokens for me and allow me to bank them...so in theory even if I lose the fleet or large parts the tokens alone could net me the win...
I'd like to clarify, can Grav shift effect stations at all?
I threw in Titus to mess with a deployment, Imagine a conga line build being smashed into ramming each other because I used titus to slow down the leader and they all rammed each other XD
Being a total dic(tor)
Author: GottMituns205
Faction: Galactic Empire
Points: 393/400
Commander: Admiral Konstantine
Assault Objective: Station Assault
Defense Objective: Fire Lanes
Navigation Objective: Salvage Run
[ flagship ] Interdictor-class Suppression Refit (90 points)
- Admiral Konstantine ( 23 points)
- Interdictor ( 3 points)
- Admiral Titus ( 2 points)
- G-8 Experiemental Projector ( 8 points)
- Grav Shift Reroute ( 2 points)
= 128 total ship cost
Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 83 total ship cost
Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 83 total ship cost
1 Black Squadron ( 9 points)
3 TIE Defender Squadrons ( 48 points)
2 Lamda-class Shuttles ( 30 points)
1 TIE Advanced Squadron ( 12 points)