Being a total dic(tor)

By Gottmituns205, in Star Wars: Armada Fleet Builds

I like the idea of messing with people's speed...and by messing with their speed I can bring them closer to the vic's or I can keep them back and at speed zero then get smashed by black dice vic's with no defense tokens...the Lamb's will go out and ****** tokens for me and allow me to bank them...so in theory even if I lose the fleet or large parts the tokens alone could net me the win...

I'd like to clarify, can Grav shift effect stations at all?

I threw in Titus to mess with a deployment, Imagine a conga line build being smashed into ramming each other because I used titus to slow down the leader and they all rammed each other XD

Being a total dic(tor)
Author: GottMituns205

Faction: Galactic Empire
Points: 393/400

Commander: Admiral Konstantine

Assault Objective: Station Assault
Defense Objective: Fire Lanes
Navigation Objective: Salvage Run

[ flagship ] Interdictor-class Suppression Refit (90 points)
- Admiral Konstantine ( 23 points)
- Interdictor ( 3 points)
- Admiral Titus ( 2 points)
- G-8 Experiemental Projector ( 8 points)
- Grav Shift Reroute ( 2 points)
= 128 total ship cost

Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 83 total ship cost

Victory I-Class Star Destroyer (73 points)
- Ordnance Experts ( 4 points)
- Phylon Q7 Tractor Beams ( 6 points)
= 83 total ship cost

1 Black Squadron ( 9 points)
3 TIE Defender Squadrons ( 48 points)
2 Lamda-class Shuttles ( 30 points)
1 TIE Advanced Squadron ( 12 points)

30 minutes ago, Gottmituns205 said:

I'd like to clarify, can Grav shift effect stations at all?

Sure Can.

You move Obstacles. They are Obstacles.

'Nuff Said.

Oh this is going to be trolly....so so so trolly.

Unless they roll a liberty or an ISD and then I'm sorta boned.

How are you going to keep the vics alive?

Of course Grav Shift affects stations.