I posted this on the FaD forum, but this might be a better spot...
I'm pretty new to GMing a game, but I wanted to start out my group in a Gozanti Cruiser that was modified as a prison transport. I really want them to be forced to crash land on a dangerous planet and was wondering what the best way for them to successfully crash the ship. Something like what Anakin did in episode iii.... but I want the PCs to feel like they have some control. I have 4 players.... one player is a good pilot, one is a decent pilot and a great mechanic, and the third is a decent pilot. The fourth player has no piloting or mechanics skills. Do I just use more narrative to get them to the ground? Destiny points? Am I missing something in the books?
Any help would be great, sorry if the question is stupid.
Thank you.