QuoteYou clearly do not understand Fly Casual.
That is a safe assumption.
The moment Fly Casual becomes a shame stick to beat people with is the moment it ceases to be Fly Casual.
QuoteWhere I thought we were going to go 'pew pew' and move some ships around the table and have fun, one of three of us had other ideas and wanted to WAAC. It was not one Tie D, it was 3. And it was a big time NPE for me and the other player (this was a 3 player scenario, with each faction represented). He is probably a lot better than me, newer but has a knack for the game. Yet if faced with a similar situation, I'm totally comfortable telling him, or any opponent, that 'hey it's neat you have a totally mega awesome list, I'm not going to stand a chance against it, and would rather not waste everyone's precious game time flying against it. So you win, now lets fly different lists.'
Beating you does not mean he's a WAAC fun-vampire who desperately needs to win a plastic spaceship game to validate his existence. The attitude problem is entirely yours: you lost so your opponent is at fault.
TIE/D with Ruthlessness is not a particularly powerful combo.
You didn't lose because your opponent was determined to win by ruining your day. You lost because you saw a great big "stay out of Range 1 of your own ships" sign and proceeded to ignore it. Any list in the game can avoid being hit by Ruthlessness triggers: just separate your ships. Ruthlessness is pretty much unseen in competitive formats for this very reason.
If this was a recurring thing and if your opponent kept bringing something like eight TLT Y-wings then maybe I'd have sympathy. But it's not. You lost once, that loss was entirely down to your repeated failure to avoid an easily avoided trigger and rather than consider why you lost your immediate reaction is to ask an internet forum to justify banning what beat you.
There's only one person that has an attitude problem with losing here and it's not your opponent.
Edited by Blue Five