2 hours ago, Elliphino said:I agree. The only way I can see for speeding things up is to create 2 on 1, or even 3 on 1 situations.
Speaking of which, does anyone know what advantages attacking an opponent's flank and rear incur?
if i recall, attacker gets an extra red or blue die, they choose. defender calculates threat from contacted edge but gets no rerolls. defender may also get a panic token, not sure.