What to add with RAC

By Trudem, in X-Wing Squad Lists

RAC with VI, Gunner, Hotshot Copilot and engine upgrade.

That leaves 40 points for the rest of the squad. I have options like the normal Ryad build which then leaves five more points or QuickDraw. I am struggling to fill in the rest of the list but I absolutely love this RAC build.

I did try Starkiller base pilot with Palp and FCS but man the shuttle is super hard to deal with nimble ships. Once RAC went down I couldn't do anything against a 1 hull Dash.

Would love to hear your ideas thank.

I have used a x7 Juke Marek and Rebel Captive or Kylo crew on the decimator.

The juke mareek is the most safe one, but I have seen some darth vader builds as well with Kylo ren as the last crew member. A lot of ways to make blinded pilot and damaged cockpit.

Something like this : juke makes vader very potent, and your RAC is very flexible, and you can chose to either boost or Kylo the enemy.

The upsides to this build opposed to the mareek is that you get a great arc dodger which triggers Kylo. The down side is that he does not have the unblockable evade token .

Rear Admiral Chiraneau (46)
Veteran Instincts (1)
Kylo Ren (3)
Gunner (5)
Hotshot Co-pilot (4)
Engine Upgrade (4)

Darth Vader (29)
Juke (2)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

Total: 99

View in Yet Another Squad Builder

Edited by ModernPenguin

Maybe a silly question, but when you have Hotcop does the target spend the focus token even if they don't roll any focus results? Is that why people like it so much?

I know you can spend your own tokens to trigger effects even without the right die results but wasn't sure of this was forcing your opponent to do the same. Still a good card either way.

30 minutes ago, herbie93 said:

Maybe a silly question, but when you have Hotcop does the target spend the focus token even if they don't roll any focus results? Is that why people like it so much?

I know you can spend your own tokens to trigger effects even without the right die results but wasn't sure of this was forcing your opponent to do the same. Still a good card either way.

Yes it forces them to spend it when they roll no matter what they roll.

I considered Vader but he has been getting pummeled lately with some of the new pilots and upgrades coming out but maybe I'll give him another shot.

I know some people use a BRA to support RAC and it works very well for them.

8 hours ago, ModernPenguin said:

The juke mareek is the most safe one, but I have seen some darth vader builds as well with Kylo ren as the last crew member. A lot of ways to make blinded pilot and damaged cockpit.

Something like this : juke makes vader very potent, and your RAC is very flexible, and you can chose to either boost or Kylo the enemy.

The upsides to this build opposed to the mareek is that you get a great arc dodger which triggers Kylo. The down side is that he does not have the unblockable evade token .

Rear Admiral Chiraneau (46)
Veteran Instincts (1)
Kylo Ren (3)
Gunner (5)
Hotshot Co-pilot (4)
Engine Upgrade (4)

Darth Vader (29)
Juke (2)
Advanced Targeting Computer (1)
Engine Upgrade (4)
TIE/x1 (0)

Total: 99

View in Yet Another Squad Builder

I pretty much have this exact build except I got Adaptability on RAC and the title.

Yeasterday won tournament

Sith Management (100)

Darth Vader (36) - TIE Advanced
Lone Wolf (2), TIE/x1 (0), Engine Upgrade (4), Advanced Targeting Computer (5)

Rear Admiral Chiraneau (64) - VT-49 Decimator
Veteran Instincts (1), Emperor Palpatine (8), Emperor Palpatine (8), Kylo Ren (3), Dauntless (2), Engine Upgrade (4)

On 3/4/2017 at 8:37 AM, Oberron said:

I know some people use a BRA to support RAC and it works very well for them.

Yeah, I don't know what BRA is acronym for. Please explain.

I've been practicing with a hot shot RAC build too. I initially went with vader as as crew and adapted up to a 9, but someone on the forum suggested predator on RAC and it has been a big difference. You want to miss at all costs on the first shot, so predator helps to whiff and make sure the attack misses.

Edit- forgot to mention I ended up running with an inquisitor partner for this build. Allows inqy to fire on a tokenless defenDer. And both are fairly high pilots.

Edited by dman busta

This should be a great complement to your Chiraneau build:

Rexler Brath (Expertise, TIE/x7 title, Twin Ion Engine Mk. II) - 40 points

55 minutes ago, admat said:

This should be a great complement to your Chiraneau build:

Rexler Brath (Expertise, TIE/x7 title, Twin Ion Engine Mk. II) - 40 points

Man this looks like a match made in heaven! Thank you for your input. Thank you all for your help!

My anti RAC RAC list.

RAC-

Determination

Kylo

Palp

Dauntless

Echo-

Lone Wolf

Kallus

FCS

ACD

Go ahead feel free Kylo that BP through my RAC. First two rounds of shooting my RAC puts Damaged Cockpit on the two highest PS ships I'm facing. Echo with highest PS mops up. Lone Wolf and Kallus makes her win even vs Kanan, Miranda, etc...

On 05/03/2017 at 4:39 AM, ImperialEmperor said:

Yeasterday won tournament

Sith Management (100)

Darth Vader (36) - TIE Advanced
Lone Wolf (2), TIE/x1 (0), Engine Upgrade (4), Advanced Targeting Computer (5)

Rear Admiral Chiraneau (64) - VT-49 Decimator
Veteran Instincts (1), Emperor Palpatine (8), Emperor Palpatine (8), Kylo Ren (3), Dauntless (2), Engine Upgrade (4)

So, clones of the Emperor? :)

Edited by WarlockFiretopMountain

With RAC "HotCopping" targets @ PS10 , you have a pretty good chance of pushing damage through with Whisper.

"Whisper" — TIE Phantom 32
Veteran Instincts 1
Fire-Control System 2
Intelligence Agent 1
Advanced Cloaking Device 4
Ship Total: 40

quickdraw.

cluster missiles

opportunist

electronic baffle

think about it

2 hours ago, Redavhtrad said:

quickdraw.

cluster missiles

opportunist

electronic baffle

think about it

Does . . . baffling the stress from opportunist trigger an immediate second attack? Does this perform four 4-dice attacks in a row?

Dear mother of dog.

No, his ability is once per round.

15 hours ago, Redavhtrad said:

quickdraw.

cluster missiles

opportunist

electronic baffle

think about it

3x four dice attacks... nice but you have to spend your TL on the missile and you dont have FCS. Thats at the most 1 moded attack. One thing the Upsilon taught me is that 4 unmoded dices arent that much better than 3 moded ones. Not sure it's worth it but it's interesting. With Lightweight Frames, it's exactly 40pts.

You could forget about the missile. That would give you 2x four dices attack but with a TL to mod one of them. It would also allow the OP to put Kylo on RAC.

"Quickdraw" — TIE/sf Fighter 29
Opportunist 4
Electronic Baffle 1
Lightweight Frame 2
Special Ops Training 0
Ship Total: 36
Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Hotshot Co-pilot 4
Kylo Ren 3
Engine Upgrade 4
Ship Total: 63

With RAC ability and then Quickdraw 2x 4 dices, chances are a crit would get through. It looks like it has some potential.

Edited by Thormind
28 minutes ago, Thormind said:

3x four dice attacks... nice but you have to spend your TL on the missile and you dont have FCS. Thats at the most 1 moded attack. One thing the Upsilon taught me is that 4 unmoded dices arent that much better than 3 moded ones. Not sure it's worth it but it's interesting. With Lightweight Frames, it's exactly 40pts.

You could forget about the missile. That would give you 2x four dices attack but with a TL to mod one of them. It would also allow the OP to put Kylo on RAC.

"Quickdraw" — TIE/sf Fighter 29
Opportunist 4
Electronic Baffle 1
Lightweight Frame 2
Special Ops Training 0
Ship Total: 36
Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Hotshot Co-pilot 4
Kylo Ren 3
Engine Upgrade 4
Ship Total: 63

With RAC ability and then Quickdraw 2x 4 dices, chances are a crit would get through. It looks like it has some potential.

Or go with Backdraft instead of Quickdraw ...

Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Hotshot Co-pilot 4
Kylo Ren 3
Engine Upgrade 4
Dauntless 2
Ship Total: 65
"Backdraft" — TIE/sf Fighter 27
Veteran Instincts 1
Fire-Control System 2
Pattern Analyzer 2
Lightweight Frame 2
Special Ops Training 0
Ship Total: 34

99pts.

Guaranteed to place the crit out the back arc and he doesn't eat himself. Drop the Dauntless title and maybe consider taking a missile on Backdraft.

Edited by RevJJ
11 minutes ago, RevJJ said:

Or go with Backdraft instead of Quickdraw ...

Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Hotshot Co-pilot 4
Kylo Ren 3
Engine Upgrade 4
Dauntless 2
Ship Total: 65
"Backdraft" — TIE/sf Fighter 27
Veteran Instincts 1
Fire-Control System 2
Pattern Analyzer 2
Lightweight Frame 2
Special Ops Training 0
Ship Total: 34

99pts.

Guaranteed to place the crit out the back arc and he doesn't eat himself. Drop the Dauntless title and maybe consider taking a missile on Backdraft.

Or as a compromise take QD in a build that doesn't eat himself (VI/Adapt, FCS, title, LWF, PA) and dare someone to shoot QD after he shot first and acquired a TL.

Won the pot at a local using RAC/Kylo/Palp with stated QD. Palp nerf is minimized too because you know you either want to belt a crit for ISYTDS or you can call Palp before your LWF rolls.

On 10/03/2017 at 5:43 PM, AustinKatan said:

Yeah, I don't know what BRA is acronym for. Please explain.

It's a joke. Rack is a synonym for that which is commonly supported by a bra.

16 hours ago, Skargoth said:

Or as a compromise take QD in a build that doesn't eat himself (VI/Adapt, FCS, title, LWF, PA) and dare someone to shoot QD after he shot first and acquired a TL.

Won the pot at a local using RAC/Kylo/Palp with stated QD. Palp nerf is minimized too because you know you either want to belt a crit for ISYTDS or you can call Palp before your LWF rolls.

QuickDraw Their Fire will actually be a pretty solid companion to RAC I suspect - it makes RAC a LOT less vulnerable to Kylo crew.

Played that yesterday with some success:

Rear Admiral Chiraneau — VT-49 Decimator 46
Veteran Instincts 1
Gunner 5
Kylo Ren 3
Darth Vader 3
Engine Upgrade 4
Dauntless 2
Ship Total: 64
"Quickdraw" — TIE/sf Fighter 29
Expertise 4
Collision Detector 0
Lightweight Frame 2
Special Ops Training 0
Ship Total: 35

In one of my match, my opponent had Quickdraw. First thing i did was to put his Quick at 0PS with Kylo. That felt evil :-) During the same match at some point RAC had 2 ships in range, one had 1 hull left and the other was full. Both would have been able to shoot at him. The ship at full health had an unused ISYTDS with blinded pilot from the previous round. I target lock the ship at full health. My opponent doesnt understand why. I attack the ship with one hull left and i'm happy because i miss. My opponent is confused. I Vader the ship with 1 hull, attack the ship with the TL+ISYTDS and manage to get a crit through. My opponent understands and is upset. I felt really evil :-)

Observations:

-Because you dont hace HotCop, it doesnt matter if RAC shoot 1st or second. I might be tempted to switch VI with determination on RAC.

-Dauntless is a must with Kylo

-RAC managed to trigger Kylo by himself almost every time i used the action.

-Quickdraw+expertise is amazing. Im almost certain its better than opportunist. In a match Quick was blocked 3 time but still managed to get a good offense.

-I wouldnt play Quick without LWF. It makes a big difference.

-You dont need baffle on Quick. It's pretty easy to let your opponent trigger his ability. Most of the time your opponent will leave him as last target. With shield remaining his ability is super useful when he becomes the finisher.

- Collision detector is just a filler. Not sure if it's better but im tempted to switch it for Baffle. That or i could remove VI from RAC without replacing it by Determination. This would allow me to put pattern analyzer on Quick,

-Outside of VI, i think RAC is pretty much set in stone. Quick has some other option to try. One could be replacing expertise by Lone Wolf and adding FCS. Or equiping him with draw their fire to leave VI on RAC. It has the double advantage of protecting RAC from nasty crits and triggering Quick ability. If RAC has ISYTDS on him it makes your opponent waste the crit because it wont bypass Quick shield. It also give you space to put both pattern analyser and FCS on him.

-I love the build :-)