I've been in a funk trying to come up with new lists. I want something competitive, but also new and unheard of.
Unfortunately, lists must be meticulously crafted and well-rounded to stand against the harsh reality of efficient meta-lists, (ugh). During my process, I've realized how many different lists scare me away from certain ships, the sharks that lurk in tournament pools.
Prey: Tie Phantom
An RAC with VI, Gunner, Vader, and Kylo shuts down a Phantom like you wouldn't believe. Shooting at an uncloaked Whisper before she can fire back is a death sentence, especially with Kylo there to slip crits under the shields with help from Gunner. Like any list, it can be outplayed, but the Phantom cannot arc-dodge a 360 arc.
Paratanni has Asajj, and Asajj stresses things, and when Phantoms are stressed, they die. Simple as that. Phantoms can arc-dodge, but trying to dodge Asajj and Fenn is an uphill battle.
Bombing K-Wings ruin Phantoms, but the saving grace is their decloak at the beginning of the Activation Phase, so they can at least try and bait out SLAMs.
Prey: Z-95's and Tie Fighters
These guys just don't have any punch anymore. 2 dice are shrugged off by X7's even in the best of circumstances. That is if they also live through being diced up by superior firepower provided by Lances, Protectorates, TLTs, and Defenders.
They can shoot, but rarely can they hit.
Prey: Interceptors and Tie Advanced Prototypes
Autodamage isn't as scarce as it once was. While trying to tackle once-titan Soontir Fel, FFG created a slew of new cards with the intent to rein him in. BMST, Conner Nets, Hotshot Copilot, Zuckuss, and 4-LOM chew up Soontir, but... they also pushed out the Advanced and the Advanced Prototype. Defenders are actually capable of withstanding some of these tricks where an Interceptor fails.
Prey: B-Wings and X-Wings
For jousters, its a shame that there's ships out there who're just better. They are too expensive for what they are capable of and will be arc-dodged by fat turrets, out-jousted by Defenders, and nuked by a malevolent Range 1 Fenn Rau. If Soontir was still around, its unlikely that they'd ever even get arc on him, or have the mods necessary to make the most of there 3 dice primaries. B-Wings' red maneuvers are asking for them to get blown away, how many meta lists make room for a red maneuver to be the best choice? Would a 19-20 point X-Wing be the end of the world in comparison to an 12 point Tie Fighter who is still a better jouster?
I'm missing a good few ships that have trouble making a dent against the best of the best, but I thinks its this a good sign that the next few expansions will have to bring some of these ships back.