Question Captured Tie and Roark

By taulover55, in X-Wing Rules Questions

Just trying to work something out in my head.

If i was a glutton for punishment and had Ashoka and Roark in the same list, if roark bumps Ashoka to PS12, can anyone then shoot at the tie? (of course a roark ps boost on the other side will work but still)

Just for reference - Roark - At the start of the Combat phase, choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that ship's pilot skill value as "12".

Only other people with PS12, so people affected by Roark's ability on the other side, and Epsilon Ace.

(or everyone, if she were then subjected to Torkil Mux's ability)

43 minutes ago, thespaceinvader said:

Only other people with PS12, so people affected by Roark's ability on the other side, and Epsilon Ace.

(or everyone, if she were then subjected to Torkil Mux's ability)

They're safe from torkil, he's end of activation, Roark is start of combat

1 hour ago, DeathstarII said:

They're safe from torkil, he's end of activation, Roark is start of combat

Wouldn't that depend on initiative?

Just now, Stoneface said:

Wouldn't that depend on initiative?

No, they're different phases, look at their cards

Torkil: At the end of the Activation phase, choose 1 enemy ship at Range 1-2. Until the end of the Combat phase, treat that ship's pilot skill value as "0".

Roark: At the start of the Combat phase, choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that ship's pilot skill value as "12".

1 minute ago, DeathstarII said:

No, they're different phases, look at their cards

Torkil: At the end of the Activation phase, choose 1 enemy ship at Range 1-2. Until the end of the Combat phase, treat that ship's pilot skill value as "0".

Roark: At the start of the Combat phase, choose 1 other friendly ship at Range 1-3. Until the end of the phase, treat that ship's pilot skill value as "12".

I'm familiar with the cards but isn't End of Activation and Beginning of Combat the same "slice of time"?

1 minute ago, Stoneface said:

I'm familiar with the cards but isn't End of Activation and Beginning of Combat the same "slice of time"?

Are End of Combat and Beginning of End phase same "slice of time"?

16 minutes ago, DeathstarII said:

Are End of Combat and Beginning of End phase same "slice of time"?

Answering a question with a question isn't very helpful. With the exception of Corran, I can't think of anything at the moment that activates between End of Combat and Beginning of End Phase.

Just now, Stoneface said:

Answering a question with a question isn't very helpful. With the exception of Corran, I can't think of anything at the moment that activates between End of Combat and Beginning of End Phase.

Mara jade

6 minutes ago, DeathstarII said:

Mara jade

Ok. But how does this apply to the two competing actions of Mux and Roark?

Should have used abilities rather than actions.

Edited by Stoneface
Clarification
Just now, Stoneface said:

Ok. But how does this apply to the two competing actions of Mux and Roark?

Well I was just stating something else that would take place in said grey area between phases

however, RAW Torkil would always resolve first then Roark

16 minutes ago, DeathstarII said:

Well I was just stating something else that would take place in said grey area between phases

however, RAW Torkil would always resolve first then Roark

Ok. Just seems strange. The RRG has nothing shown or listed for this in between time and Initiative plays a role in so many other interactions.

1 minute ago, Stoneface said:

Ok. Just seems strange. The RRG has nothing shown or listed for this in between time and Initiative plays a role in so many other interactions.

Well, I guess to clear the entire thing up quicker, I could have just said they have different triggers

Just now, DeathstarII said:

Well, I guess to clear the entire thing up quicker, I could have just said they have different triggers

Lol! Probably would not have helped.

1 hour ago, Stoneface said:

I'm familiar with the cards but isn't End of Activation and Beginning of Combat the same "slice of time"?

They aren't. You have to End the Activation phase before you can Start the Combat phase.

1 hour ago, DeathstarII said:
1 hour ago, Stoneface said:

I'm familiar with the cards but isn't End of Activation and Beginning of Combat the same "slice of time"?

Are End of Combat and Beginning of End phase same "slice of time"?

I'd say that is akin to asking if the End Phase and Planning Phase aren't all the same slice of time?

1 minute ago, StevenO said:

I'd say that is akin to asking if the End Phase and Planning Phase aren't all the same slice of time?

My point exactly

1 minute ago, DeathstarII said:

My point exactly

The odd thing there is I actually think there is a lot more difference between the End of the Activation Phase and the Start of the Combat Phase then there is between what could be called the End of the End phase and the Start of the Planning Phase. Right now there are a few triggers at the start of the End Phase but beyond that what happens up until the actual start of the Activation Phase really doesn't matter as it's all automatic or completely reversible. To me a round really doesn't "start" until you begin the Activation Phase as the Planning Phase is essentially ongoing with it starting before you even sit down and is processed continually as you play.

The reason someone might be confused about that is by thinking that the beginning and end of phases are points instead of areas. If you think of the turn sequence as a line with the various phases delineated on it, there is a single point where one phase becomes another. If you are conceptualizing the trigger as just that point, they you see the end of one phase and the beginning of the next as the exact same thing. However, that conceptualization breaks apart as soon as more than one thing happens at that trigger. Then the dividing point has to include an area on each side of that point as the end of one phase and the beginning of the next, and once you start thinking about it like that it becomes obvious that the end of one phase occurs before anything at the beginning if the next.

Edited by Forgottenlore
On 3/3/2017 at 9:33 AM, StevenO said:

The odd thing there is I actually think there is a lot more difference between the End of the Activation Phase and the Start of the Combat Phase then there is between what could be called the End of the End phase and the Start of the Planning Phase. Right now there are a few triggers at the start of the End Phase but beyond that what happens up until the actual start of the Activation Phase really doesn't matter as it's all automatic or completely reversible. To me a round really doesn't "start" until you begin the Activation Phase as the Planning Phase is essentially ongoing with it starting before you even sit down and is processed continually as you play.

You may always be thinking about maneuvers, but the planningnphase is the specific time you physically set your dials and declare they're ready

On 3/3/2017 at 8:29 AM, Stoneface said:

Ok. Just seems strange. The RRG has nothing shown or listed for this in between time and Initiative plays a role in so many other interactions.

Thee is no in between time. It's not "after the activation phase" and "before the combat phase". Torkil is "at the end" of the activation phase. Which means it's after the rest of the activation phase is complete (all ships have moved, etc) , but before the phase actually ends. Roark is "at the start of the combat phase", so it's not until after the activation phase is completely over (includingg end of the activation phase effects like torkil), but before normal combat phase steps like attacking

13 minutes ago, VanderLegion said:

You may always be thinking about maneuvers, but the planningnphase is the specific time you physically set your dials and declare they're ready

The Planning phase is basically a do nothing phase where you just sit around getting ready to play the next round.

Sorry, just because you whip a dial onto the mat the moment (before?) you figure the "end phase" is come and maybe gone I don't really believe another round has actually started; if you pick that first dial back up and reset it you've just proven you really didn't start when you threw it out there just to say you did start. It's just a weird in-between time in the chaotic much of the game where absolutely nothing define happens until the moment you begin the Activation phase.

19 minutes ago, StevenO said:

The Planning phase is basically a do nothing phase where you just sit around getting ready to play the next round.

Sorry, just because you whip a dial onto the mat the moment (before?) you figure the "end phase" is come and maybe gone I don't really believe another round has actually started; if you pick that first dial back up and reset it you've just proven you really didn't start when you threw it out there just to say you did start. It's just a weird in-between time in the chaotic much of the game where absolutely nothing define happens until the moment you begin the Activation phase.

It's still the phase when you set your dials. Even if you have them "set" before the last round is over it's not official till they've been put out and you decide they're good to go. Even if it's not as strictly laid out as other phases it's still a phase, and could have game effects attached to it

I'm not sure how you attack effects to the planning phase. Even if a reinforcement mechanic comes in I highly doubt you'd be setting the new ships on the board during the planning phase. They'd either need to come in during the end phase or would be placed during the Activation phase depending on how on opponent is supposed to be able to react to them.

6 hours ago, StevenO said:

I'm not sure how you attack effects to the planning phase. Even if a reinforcement mechanic comes in I highly doubt you'd be setting the new ships on the board during the planning phase. They'd either need to come in during the end phase or would be placed during the Activation phase depending on how on opponent is supposed to be able to react to them.

Same way you do any other phase. "At the start of the planning phase" or "At the end of the planning phase". Maybe they decide to create some ability that they want to trigger before Intel Agent, but intel agent is already at the start of hte activation phase, so they make the new ability trigger at the end of the planning phase.