6 minutes ago, LunarSol said:They're what makes Epic a unique experience, IMO. Without them its just kind of an overlong, unfocused game of X-Wing.
Dude, I totally get where you're coming from. For me, the flip side is equally fun and thematic: Rebels launching a fighter assault on an Imperial Raider that has been hounding them in this sector (as an example). There is definitely a place for a pure fighter squad vs. huge ship w/ fighter screen. I would almost always include a huge ship, but I don't think others should be forced to do so.
P.S. I think when you have just a ton of fighters, there is a tendency to just rush at each other like infantry in Runewars Miniatures. It's important to think tactically and tricky. I love the bait and switch with fast, slippery targets, as well as the timely bomb drop to surprise the enemy. Creating fighter groups set up in different areas to converge on the enemy also opens up the battlefield. Man, I want to play 300 points right now!