Trespass Mission in Jabba's Realm

By --JP, in Imperial Assault Campaign

The mission states that: "The neutral mission tokens represent a barricade. The barricade blocks movement, line of sight, adjacency and counting spaces."

Do _all_ the tokens have to be removed for the barricade to be 'destroyed' or will removing a single mission token count the barricade as 'destroyed'?

Thanks

5 minutes ago, --JP said:

The mission states that: "The neutral mission tokens represent a barricade. The barricade blocks movement, line of sight, adjacency and counting spaces."

Do _all_ the tokens have to be removed for the barricade to be 'destroyed' or will removing a single mission token count the barricade as 'destroyed'?

Thanks

Pretend it's a big tree (takes up all those squares)

Lifting it up means the entire tree is gone

So yes, "destroying" it (target any one of those square) will remove the whole thing

Yes, it's a single object spanning multiple spaces. It only has one Health value, damage to any of the tokens causes the barricade to suffer damage.

Yeah, it's a little different than a lot of tokens that represent a single item.

The wording is what gives it away, it's a little tricky, but it's clearly referred to in the singular: "The neutral mission tokens represent a barricade. The barricade blocks movement, line of sight, adjacency and counting spaces."

I don't have the mission on me, but I know one of the Rebel trooper missions also features a barricade. Does anyone recall, is that barricade treated also as a single unit, or is each token its own entity?

Edited by subtrendy
2 minutes ago, subtrendy said:

Yeah, it's a little different than a lot of tokens that represent a single item.

The wording is what gives it away, it's a little tricky, but it's clearly referred to in the singular: "The neutral mission tokens represent a barricade. The barricade blocks movement, line of sight, adjacency and counting spaces."

I don't have the mission on me, but I know one of the Rebel trooper missions also features a barricade. Does anyone recall, is that barricade treated also as a single unit, or is each token its own entity?

Yeah the Rebel trooper one is a bit different

Exact wordings: mission tokens represent barricades...a Rebel Trooper can choose a barricade

Later on as a mission trigger: when both barricades are destroyed...

9 minutes ago, ricope said:

Yeah the Rebel trooper one is a bit different

Exact wordings: mission tokens represent barricades...a Rebel Trooper can choose a barricade

Later on as a mission trigger: when both barricades are destroyed...

Ahh, okay. Luckily, that's how I played it as well.

Gotta love IA, always keeps you on your toes.