Expect a FAQ changing decloak back to being PS dependent on 4-01-17.
Expect a FAQ changing decloak back to being PS dependent on 4-01-17.
I mean in terms of erratas that will also come with an FAQ. If FFG has a card/ship change coming, they can't introduce that mid-way through the Open Series.
50 minutes ago, GrimmyV said:Expect a FAQ changing decloak back to being PS dependent on 4-01-17.
It's currently PS dependent, "At the start of the Activation phase, [...], each ship may spend a cloak token to decloak, starting with the ship with the lowest pilot skill (using initiative to break ties)."
Or are you saying that you think it will change back to occurring during that ship's activation?
All I want is a Pattern Analyzer ruling.
On 3/1/2017 at 0:45 PM, Wiredin said:the U-Wing 2 speed K-Turn is one I'd like clarified.
It's actually a -2 speed kturn (assuming you're talking about while stressed). You flip on the reveal, so your rotate, THRN do a 2 straight
6 hours ago, GrimmyV said:Expect a FAQ changing decloak back to being PS dependent on 4-01-17.
I see what you did there ![]()
3 hours ago, Zefirus said:All I want is a Pattern Analyzer ruling.
Where is the confusion? It's pretty straight forward.
15 hours ago, VanderLegion said:
It's actually a -2 speed kturn (assuming you're talking about while stressed). You flip on the reveal, so your rotate, THRN do a 2 straight
yea, but I don't think thats how it was intended. shouldn't be able to flip IMHO
21 hours ago, joeshmoe554 said:It's currently PS dependent, "At the start of the Activation phase, [...], each ship may spend a cloak token to decloak, starting with the ship with the lowest pilot skill (using initiative to break ties)."
Or are you saying that you think it will change back to occurring during that ship's activation?
Yeah I meant activation. Way to ruin the joke...
2 hours ago, Wiredin said:yea, but I don't think thats how it was intended. shouldn't be able to flip IMHO
Oh I agree with that. That's just how the interaction technically seems to work the way the rules and card text are currently written
On 01/03/2017 at 5:20 PM, USCGrad90 said:I think the one before that was in June 2016, so they may be actually getting close to another one.
I guess it really depends on if there are any issues with the most recently released pilots and upgrade cards. I have not heard of significant problems with rulings for Wave 10.
I'd like the the Targeting Synchroniser debate to be resolved (if it hasn't). There was much talk about whether you could spend the target lock to re-roll your attack dice. Some consider re-rolling your attack dice is a "game effect" that instructs you to spend your target lock. Others consider choosing the spend the target lock for a re-roll is a choice not an instruction (compared to an instruction on an ordnance card or pilot ability etc).
14 hours ago, VanderLegion said:Oh I agree with that. That's just how the interaction technically seems to work the way the rules and card text are currently written
I don't see it that way.
You reveal a red maneuver while stressed. When you do that the rules tell you that at that moment you can use any abilities that can make your maneuver legal or let you rotate your dial to a legal maneuver. If you can not then you act as though you revealed a white 2 straight. So you do not get to flip.
10 minutes ago, arkhamssaber said:I don't see it that way.
You reveal a red maneuver while stressed. When you do that the rules tell you that at that moment you can use any abilities that can make your maneuver legal or let you rotate your dial to a legal maneuver. If you can not then you act as though you revealed a white 2 straight. So you do not get to flip.
Problem is your making an assumptive jump from perform to revealed. regardless of the legality, if a u-wing revealed a red maneuver it flips before the perform maneuver step takes place. the u boat then dose a 2 straight white effectively giving it a -2 k turn. on top of that if kanan is on board you just cleared your stress.
Though common sense would try to dictate otherwise, currently as written, right now -2kturn u wings are totally legal.
On 3/3/2017 at 6:18 PM, BlodVargarna said:Where is the confusion? It's pretty straight forward.
There are some people that insist that Pattern Analyzer causes "After Exectuing a Maneuver" to be delayed along with the "Check Pilot Stress" step since that step is normally part of executing a maneuver.
10 hours ago, CJKeys said:Problem is your making an assumptive jump from perform to revealed. regardless of the legality, if a u-wing revealed a red maneuver it flips before the perform maneuver step takes place. the u boat then dose a 2 straight white effectively giving it a -2 k turn. on top of that if kanan is on board you just cleared your stress.
Though common sense would try to dictate otherwise, currently as written, right now -2kturn u wings are totally legal.
I am seeing two things triggering at once and choosing to resolve the illegal issue first. Which imho prevents the other from happening. Every tourney I've played in has not allowed what is pretty clearly rules abuse.
2 hours ago, arkhamssaber said:I am seeing two things triggering at once and choosing to resolve the illegal issue first. Which imho prevents the other from happening. Every tourney I've played in has not allowed what is pretty clearly rules abuse.
Problem is they don't trigger at the same time. The U-Wing's flip ability resolves when you reveal the dial. The maneuver is resolved when you perform the maneuver which is after the reveal dial step.
You are combining 2 things into one which are not one.
The card reads "When you revel a (0 STOP) maneuver you may rotate your ship 180 degrees"
The FAQ reads "When a player reveals a red maneuver fora stressed ship, he has an opportunity to resolve card effects that change the maneuver's difficulty or change the maneuver (Adrenaline Rush, Navigator, etc.) After resolving these effects, if the ship would still be executing a red maneuver, the owner moves the ship as if it were assigned a white (Straight 2) maneuver instead. The speed, bearing, and difficulty of this maneuver cannot be changed"
The U-Wing card happens upon reveal, so, this is the order of operations:
Reveal 0 stop
Rotate Ship
Check to see if I can change difficulty or change the maneuver
If I cannot, then execute a 2 straight white maneuver
At no point does it say that I change the maneuver which has been revealed. Also all of the steps take place after the maneuver has been revealed so would not affect an ability which triggers based on "When you reveal"
So, in conclusion, while the execution of a negative 2 k turn isn't in the spirit of the game, it is in the rules of the game due to a FAQ loophole.
The only way to remove the negative 2 k turn from the game will be an eratta or FAQ, most likely to the U-Wing card with something to the effect of "After you Perform a (0 STOP) maneuver you may rotate your ship 180 degrees"
Edited by CJKeys
On 3/1/2017 at 5:50 PM, gamblertuba said:All FFG really needs as an archive of email rulings so we can see what has been answered.
You mean, like, a FAQ?
Derped
Edited by nikk whyte