I don't know if its bad luck, karma, or some chakra that's awefully wrong where we play. But all of us (4 hero players and the OL) tend to roll an X a LOT. Statistically speaking this has only a 1/6th chance, but it feels more like 50%, looking at the last couple of encounters.
Not only can it be pretty frustrating (you're about to take down a key monster while buffed thanks to Lie in Wait and a Prayer of Healing buff, so you can roll with a blue and 4 yellows, only to see a MISS), but it just makes each encounter take soo loong. Apart from that, usually the longer an encounter is in progress, the harder it is for the heroes to win. In our group, Act 1 was won by the heroes and OL at aprox. 50/50 rating, but the OL has won every single Act 2 encounter from (and including) the interlude so far.
So I was wondering, has anyone of you implemented some sort of houserule to work around the miss-factor? I was thinking about the possibility to spend 2x[heart] or 2x[surge] or any combination rolled, to 'ignore' the X. If you for example rolled with a blue, yellow and red, and the outcome was:
Blue: X
Yellow: [heart][heart][surge]
Red: [heart][heart][heart]
You could spend 2x[heart] to ignore the X, making your attack have a total of 3x[heart] and 1x[surge] and 0 range. Obviously this would work for both the hero players as the OL player.
Would love to hear your ideas or experiences!
Edited by liquidsnake1989