On 3/7/2017 at 6:14 PM, TheHobgoblyn said:
It would be a bit difficult to see that every faction could support every ring equally. No matter how you make the rings, some will just have more synergism.
We have already seen that with Sensei and Winds, both of which were basically what you are proposing here.
Who said anything about rings? Or about every faction supporting them equally?
This was purely a way of expanding which factions had access to which cards, so that more factions would be playable from the core card set. It was somewhat inspired by Romance of the 9 Empires. Ixhasa, for example, also had the Zealous keyword on its stronghold, which gave it access to any other card with Zealous, as well as the Ixhasa cards, making deck-building more feasible.
As for the rings, it's tempting to have them set up as tokens, which someone suggested, kind of like the Imperial favour, maybe even replacing it. Let's see, you may bow a personality to take a Ring card/token when that ring permits it, and discard it for an effect. If you hold all 5 rings at the start of your turn, you win. These are entirely out of thin air, without much thought, merely to prompt discussion.
- Air: when you have the highest Family Honour, you may take this Ring. Discard to prevent an honour loss.
- Earth: when you have the most personalities in play, you may take this Ring. Discard to send an unopposed unit home.
- Fire: when you have the highest Chi personality, you may take this Ring. Discard to give a +2 bonus to a duel.
- Void: when you have no cards in hand, you may take this Ring. Discard to draw a card.
- Water: when you have the highest Force personality, you may take this Ring. Discard to move a unit to a new province.
Or you could go the opposite way, and have the effects switched round, so that high chi sends people home, void makes you a better duellist etc...