Hey,
I'm pretty new to the game and was trying to come up with a list all by my self.
Since defenders are so popular (or hated, lol) I had an idea from the Thrawn X- Wing Channel to use them with a cheap cannon (tractor beam in this case) and attack twice, he used it with Ruthlessness but I think in my case it would do more damage to me than my opponent.
The idea is to focus fire on a ship, get its agility low enough to have a easier time with the next shots and maybe get it out of position so it does not fire back (sitting it on a rock) or getting out of its arc.
Then comes in Colzet, he flies at range 1 (or you tractor beam a ship close to him, thats why Ruthlessness may be harmful to me) and pops an automatic crit with ATC and flips a damage card face up at the end of combat by spending his unused target lock.
I still have doubts about the Elite slots for the defenders, since 5 points for 2 of them are not many, Double predator is out of question, maybe i could switch to Accuracy Corrector since I already flip a damage face UP and get a point back, or go with double Trick Shot and spend 3 points for 3 Twin Ion Engines Mk II so i get green banks on all 3 ships (and the defenders need it).
Any suggestions? I could consider running another ship instead of the TIE Advanced, maybe a simple TIE or an FO one could save me a few points.
Cheers!
| Countess Ryad — TIE Defender | 34 |
| Tractor Beam | 1 |
| TIE/D | 0 |
| Ship Total: 35 | |
| Colonel Vessery — TIE Defender | 35 |
| Tractor Beam | 1 |
| TIE/D | 0 |
| Ship Total: 36 | |
| Lieutenant Colzet — TIE Advanced | 23 |
| Advanced Targeting Computer | 1 |
| TIE/x1 | 0 |
| Ship Total: 24 | |
Total PTS: 95