16 hours ago, Deathseed said:I would counter that. My Dictors (I have one in both my CC fleets) have been solid, reliable damage dealers. They're just maneuverable enough to double arc fairly reliably, their blue dice and High-Capacity Ion Turbines give them reliable damage output, and Engine Techs helps them get into the position you want (and offset their low base speed). Couple that with their high engineering, and scramblers + Tua + ECM or RBD, and they have surprising durability. They are all about toughing it out in a fight and being reliable DPS over being high-spike DPS.
I've not be disappointed by the performance of mine.
I've mentioned before, my last battle my ICR destroyed an MC-30 (after taking a truly ridiculous 8-9 dice volley from the 30 right in the teeth) and maimed a AFMKII while tanking shots from the MC30, both of the opposing AFMKII's, and an Akbar Home One. It did fall, but it tanked a load of firepower and dropped a lot of dice before falling in turn four I think it was. Had just one thing gone slightly differently (regarding my token timing - burned one earlier than I should have), it would have survived being encircled, broken free, and roadblocked the MC80 in time for a devastating counter attack from my ISD.
The one thing I will say I would prefer is two redirect tokens, but eh, can't have everything.
True enough, they can put out decent firepower, but I tend to use them as a a support ship, and not really try to exploit the dice it has.