What does the word "bearing" mean on Navigator? Is it just left, right or straight? Or does it also refer to the degree of a turn? Can you navigator a 1-hard into a 3-bank or just a 3-hard?
Navigator Hera
Left Turn/right turn-left bank/right bank-straight-kturn-reverse left bank/right bank- reverse straight- left sloop/ right sloop- left troll/right troll are different bearings so if you have say a turn left 1, you could change it to a turn left 2 or 3 on your dial
A maneuver is described by three different pieces of data:
- Speed: the number next to the symbol on the dial
- Difficulty: the color of the symbol
- Bearing: the symbol itself (note this includes the symbol's orientation)
So while a left bank and a right bank are both banks, they're not the same bearing. Whenever an effect works on both directions of a particular kind of maneuver (e.g. Imperial Boba Fett, new Millennium Falcon title, Ello Asty, IG-88D pilot...), the card text will include both symbols. The only exception I can think of off the top of my head is Constable Zuvio, whose pilot ability just says "reverse maneuver", without including the reverse-bank-left, reverse-straight, and reverse-bank-right symbols.
So if I had an opponent who was changing a 1-hard into a 3-bank on Hera with Navigator then they were using that combination improperly, right?
Just now, TasteTheRainbow said:So if I had an opponent who was changing a 1-hard into a 3-bank on Hera with Navigator then they were using that combination improperly, right?
Yes because there's no way for hera's pilot ability and navigator to get you to a 3 bank
4 minutes ago, TasteTheRainbow said:So if I had an opponent who was changing a 1-hard into a 3-bank on Hera with Navigator then they were using that combination improperly, right?
Yes. Though, if Hera changed a 1-right hard to a 1-left hard and then Navigator'd the 1-left hard to a 3-left hard, that would be fine. Though navigator would be unnecessary, given that the Ghost has a symmetric dial.
Edited by Achowataddendum
Just now, Achowat said:Yes. Though, if navigator changed a 1-right hard to a 3-right hard and then hera'd the 3-right hard to a 3-left hard, that would be fine.
FTFY
That's what I thought, thanks.
what about this chain?
1-hard
navigator to a 2-hard(white)
Hera ability to a 3-bank(also white)
It depends on what the word "same" means in Hera pilot ability.
Just now, DeathstarII said:FTFY
And just seconds before my own edit.
Just now, TasteTheRainbow said:That's what I thought, thanks.
what about this chain?
1-hard
navigator to a 2-hard(white)
Hera ability to a 3-bank(also white)
It depends on what the word "same" means in Hera pilot ability.
I actually think, RAW, Hera can only work on the Revealed maneuver, not on the maneuver after anything that altered the maneuver has altered the maneuver.
3 minutes ago, TasteTheRainbow said:That's what I thought, thanks.
what about this chain?
1-hard
navigator to a 2-hard(white)
Hera ability to a 3-bank(also white)
It depends on what the word "same" means in Hera pilot ability.
Nope, Hera only works on a red or green maneuver that is in the selected area when you use hera
13 minutes ago, TasteTheRainbow said:So if I had an opponent who was changing a 1-hard into a 3-bank on Hera with Navigator then they were using that combination improperly, right?
You could use Hera and Stay on Target (in the attack shuttle of course) to change a maneuver from a 1 Turn to a 3 Bank, but not Navigator
15 minutes ago, DeathstarII said:Nope, Hera only works on a red or green maneuver that is in the selected area when you use hera
I've revealed a red or green maneuver, so she is active. Then I change the maneuver to another of the same difficulty(White to white, as navigator has already changed it). That doesn't work? Looks like it works to me. Had a guy doing it for a whole Regional this weekend.
1 minute ago, TasteTheRainbow said:I've revealed a red or green maneuver, so she is active. Then I change the maneuver to another of the same difficulty(White to white, as navigator has already changed it). That doesn't work? Looks like it works to me. Had a guy doing it for a whole Regional this weekend.
Here's that logic if i used the reverse Hera then navigator
*reveal a 5-k*
*hera it to either a 1 or 3 turn*
*go to navigator but i revealed the only k-turn maneuver on the dial, therefore unable to change it*
You're assuming Hera is restricted to red-->red or green-->green. I don't think that necessarily follows from her card text. Only that you must reveal red or green and are restricted to not changing the difficulty of the maneuver.
1 minute ago, TasteTheRainbow said:I've revealed a red or green maneuver, so she is active. Then I change the maneuver to another of the same difficulty(White to white, as navigator has already changed it). That doesn't work? Looks like it works to me. Had a guy doing it for a whole Regional this weekend.
Hera ability: " When you reveal a red or green maneuver, you may rotate your dial to another maneuver of the same difficulty."
Navigator text: "When you reveal a maneuver, you may rotate your dial to another maneuver with the same bearing. You cannot rotate to a red maneuver if you have any stress tokens."
1. I reveal a 1-hard to the left (I both "reveal a maneuver" and "reveal a red or green maneuver")
2. Both Hera and Navigator proc.
2a. I choose which order to resolve effects that trigger at the same window.
2b. I chose Navigator to proc first.
2bi. I "rotate my dial to another maneuver of the same bearing" (in this case, from 1-hard left to 2-hard left).
2c. I activate Hera.
2ci. I may now "rotate my dial to another maneuver of the same difficulty" (of the revealed maneuver that proc'd Hera; in this case, red; say 3-hard to the right).
Navigator, then Hera, does nothing.
The other way around, however, you could go from a 1-hard left to a 2-hard to the right.
The reason Navigator and Stay on Target work together is that whichever one you do second treats the output of the first one as the maneuver you revealed. If you Navigator first and you wind up on a red or green maneuver, you can Hera from there as though that was the maneuver you revealed to start with. But you can't use Navigator to go from a green to a white and then Hera from that white to another white.
4 minutes ago, digitalbusker said:The reason Navigator and Stay on Target work together is that whichever one you do second treats the output of the first one as the maneuver you revealed. If you Navigator first and you wind up on a red or green maneuver, you can Hera from there as though that was the maneuver you revealed to start with. But you can't use Navigator to go from a green to a white and then Hera from that white to another white.
Is that interpretation of SoT/Hera in the FAQ? That's the key. If output falls first change=revealed for the sake of the next card then Hera wouldn't activate after navigator made it a white.
5 hours ago, DeathstarII said:Here's that logic if i used the reverse Hera then navigator
*reveal a 5-k*
*hera it to either a 1 or 3 turn*
*go to navigator but i revealed the only k-turn maneuver on the dial, therefore unable to change it*
Actually, when Hera (or Navigator, or Imperial Boba...) changes the maneuver in the dial, she is also changing the revealed maneuver. That's the whole point behind Imperial Boba with Navigator FAQ.
40 minutes ago, Willy Jarque said:
Actually, when Hera (or Navigator, or Imperial Boba...) changes the maneuver in the dial, she is also changing the revealed maneuver. That's the whole point behind Imperial Boba with Navigator FAQ.
I know, look at the post I quoted