Are triple T70's viable?

By MonkeyInSpace, in X-Wing Squad Lists

With the Red Ace + 2x Vet list, I think I'd consider dropping Shield Upgrade off of Red Ace for Autothrusters or Integrated. This would give the points to swap Cool Hand for Pattern Analyzer. That'd allow the same kind of "take a focus on a red move" effect, but it can be repeated, and perhaps going for a more offensive Elite upgrade like Crack Shot. Meanwhile, if you really want to get spicy, you could even put the Autothrusters on some ship other than Red Ace. She's already going to be really tanky, and it might be of benefit to keep, say, the Stress-Vet safer at long range.

I really like the Wired/R3-A2/Primed combo. Wired is one of my favorite Elite upgrades when you have a source of stress other than red moves (check) and you're able to perform actions other than focus or target lock (check, with the PT boost). That set of circumstance is pretty rare (PTL A-Wing is probably the only one which is any good), but this looks nice to me.

25 minutes ago, theBitterFig said:

With the Red Ace + 2x Vet list, I think I'd consider dropping Shield Upgrade off of Red Ace for Autothrusters or Integrated. This would give the points to swap Cool Hand for Pattern Analyzer. That'd allow the same kind of "take a focus on a red move" effect, but it can be repeated, and perhaps going for a more offensive Elite upgrade like Crack Shot. Meanwhile, if you really want to get spicy, you could even put the Autothrusters on some ship other than Red Ace. She's already going to be really tanky, and it might be of benefit to keep, say, the Stress-Vet safer at long range.

I really like the Wired/R3-A2/Primed combo. Wired is one of my favorite Elite upgrades when you have a source of stress other than red moves (check) and you're able to perform actions other than focus or target lock (check, with the PT boost). That set of circumstance is pretty rare (PTL A-Wing is probably the only one which is any good), but this looks nice to me.

Thanks for the feedback. I have been thinking of dropping the Shield Upgrade for Autothrusters. I've used Shield Upgrade + R2-D2 on Luke to good effect (as you can usually afford to wait a turn rather than committing to a green move and regenning immediately), but for Red Ace that may be overdoing it. Whilst Integrated Astromech would save points, I think one of the other upgrades would be better. If you are forced to drop R2 (and any way of getting your shields back or an evade token) on Red Ace then your basically putting her in a position where she is going to die from the next hit.

Pattern Analyzer + Crack Shot would definitely be better for the R5-P9 Red Vet, so I'll probably give that a try next time I bring the list out. I've also been thinking about replacing R5-P9 because often you have to fly the T70 away from the main fight for a few turns so it can use the focus token for regen without spending it for defence first, but I'm struggling to think of a better astromech for him. R2 Astromech would be the cheap option, or Targeting Astromech so he can talon roll, get a focus from Pattern Analyzer and then target lock. Swapping R5-P9 and Cool Hand for Pattern Analyzer, Targeting Astromech and Trick Shot would be the same points leaving the other T70's unchanged, so that's also an option.

TT70 ( 100 )

Nien Nunb — T-70 X-Wing 29
Rage 1
R3-A2 2
Integrated Astromech 0
Ship Total: 32
Poe Dameron — T-70 X-Wing 31
Intensity 2
BB-8 2
Sensor Cluster 2
Integrated Astromech 0
Black One 1
Ship Total: 38
"Blue Ace" — T-70 X-Wing 27
R2-D6 1
Intensity 2
Integrated Astromech 0
Ship Total: 30
So this is my take on Triple T-70's. I believe Intensity gives Blue Ace that action economy he have lacked before.
6 hours ago, NLJUNGBERG said:

TT70 ( 100 )

Nien Nunb — T-70 X-Wing 29
Rage 1
R3-A2 2
Integrated Astromech 0
Ship Total: 32
Poe Dameron — T-70 X-Wing 31
Intensity 2
BB-8 2
Sensor Cluster 2
Integrated Astromech 0
Black One 1
Ship Total: 38
"Blue Ace" — T-70 X-Wing 27
R2-D6 1
Intensity 2
Integrated Astromech 0
Ship Total: 30
So this is my take on Triple T-70's. I believe Intensity gives Blue Ace that action economy he have lacked before.

I like your Blue Ace Build. I wonder if this list would benefit from dropping Poe in favor of Snap?

That would give more points to put Primed Thrusters or Pattern Analzer on Blue Ace, Primed Thrusters on Nein and PT on Snap.

2 hours ago, BlodVargarna said:

I like your Blue Ace Build. I wonder if this list would benefit from dropping Poe in favor of Snap?

That would give more points to put Primed Thrusters or Pattern Analzer on Blue Ace, Primed Thrusters on Nein and PT on Snap.

"Snap" Wexley — T-70 X-Wing 28
Intensity 2
BB-8 2
Primed Thrusters 1
Integrated Astromech 0
Ship Total: 33
"Blue Ace" — T-70 X-Wing 27
R2-D6 1
Primed Thrusters 1
Intensity 2
Autothrusters 2
Ship Total: 33
Nien Nunb — T-70 X-Wing 29
Rage 1
R3-A2 2
Pattern Analyzer 2
Integrated Astromech 0
Ship Total: 34



That would look something like this.
I need to try both to really see which one i like more.

Here is my attempt at 3x. Lost 2 in a row. I only got Snap Shot to trigger once, with both Reds. However both missed. Thoughts?

XXX (100)

•Poe Dameron (42) - T-70 X-Wing
Intensity (2), Plasma Torpedoes (3), •BB-8 (2), Comm Relay (3), •Black One (1), Integrated Astromech (0)

Red Squadron Veteran (29) - T-70 X-Wing
Snap Shot (2), R2 Astromech (1), Integrated Astromech (0)

Red Squadron Veteran (29) - T-70 X-Wing
Snap Shot (2), R2 Astromech (1), Integrated Astromech (0)

On ‎12‎.‎11‎.‎2017 at 4:14 AM, Ccwebb said:

Here is my attempt at 3x. Lost 2 in a row. I only got Snap Shot to trigger once, with both Reds. However both missed. Thoughts?

XXX (100)

•Poe Dameron (42) - T-70 X-Wing
Intensity (2), Plasma Torpedoes (3), •BB-8 (2), Comm Relay (3), •Black One (1), Integrated Astromech (0)

Red Squadron Veteran (29) - T-70 X-Wing
Snap Shot (2), R2 Astromech (1), Integrated Astromech (0)

Red Squadron Veteran (29) - T-70 X-Wing
Snap Shot (2), R2 Astromech (1), Integrated Astromech (0)

I found one snap shot underwhelming. I have yet to test two of them.

So I played a game last night to proxy the new flight-assist astrometch... and it is awesome. I ran the following:

- Snap: Intensity, FAA, Primed Thrusters, AT

- Blue Ace: FAA, Primed Thrusters, IA

- Nien Numb: SOT, Targeting Astro, PA, AT

Snap becomes a 4-action monster, able to boost + BR, pop intensity, and then take his regular action. Blue Aces was particularly useful in situations where my opponent wanted to joust at close range. He can bank away and past the enemy ship in order to trigger FAA, and then whip back around into a flanking position with his hard boost. While probably not competitively viable, both Blue Ace and Snap are a ton of fun with the new astro. I strongly recommend giving it a try.

TT70 ( 100 )

Nien Nunb — T-70 X-Wing 29
Rage 1
R3-A2 2
Integrated Astromech 0
Ship Total: 32
Poe Dameron — T-70 X-Wing 31
Intensity 2
BB-8 2
Sensor Cluster 2
Integrated Astromech 0
Black One 1
Ship Total: 38
"Blue Ace" — T-70 X-Wing 27
R2-D6 1
Intensity 2
Integrated Astromech 0
Ship Total: 30

Played two games yesterday, first game against Kath scarlet and Kylo shuttle+palp.
The list is immune to stress so it was an easy 100-0.
Second game against Mareek steele, quickdraw and vessery. Defenders are so tanky and nimble so it's a really hard matchup. You need perfect flying, so they can't focus their fire to one ship.
But the list is so much fun, and with the upcoming release of wave 12 it's really nice to be able to fly T-70's :D

On 13/11/2017 at 2:57 PM, Sabre 7 said:

So I played a game last night to proxy the new flight-assist astrometch... and it is awesome. I ran the following:

- Snap: Intensity, FAA, Primed Thrusters, AT

- Blue Ace: FAA, Primed Thrusters, IA

- Nien Numb: SOT, Targeting Astro, PA, AT

Snap becomes a 4-action monster, able to boost + BR, pop intensity, and then take his regular action. Blue Aces was particularly useful in situations where my opponent wanted to joust at close range. He can bank away and past the enemy ship in order to trigger FAA, and then whip back around into a flanking position with his hard boost. While probably not competitively viable, both Blue Ace and Snap are a ton of fun with the new astro. I strongly recommend giving it a try.

That's my favourite Nien I think, can be really mean when it all triggers.

Hadn't thought of that Blue Ace, I might give it a go :D

This is possibly my favorite thread ever on the forums, and now I finally want to contribute something back :)

I've got >30 games with 3x T-70s over the past 6 months, including using the list in the Season 5 of the Vassal League where I've played all 8 of my matches with 3x T-70s. I have a pretty good track record (about 2/3 wins overall, mostly vs meta lists), so I wanted to contribute to the discussion. So here are my learnings:

The list :

I've tried quite a few configurations along the way, but over time I've settled on Poe / Snap / Jess as my go-to trio, and landed on this setup:

  • Poe / Adaptability, R5-P9, Pattern Analyzer, IA (36)
  • Snap / VI, R2-D2, Pattern Analyzer, IA, Black One (36)
  • Jess / M9-G8, IA (28)

Strong points:

  • Very good long-term survivability with double regen
  • Good action economy and dice mods (for a T-210 list) with dual Pattern Analyzer, M9-G8 and Jess ability
  • Two excellent 1-1 finishers (Poe and Snap)

Weak points:

  • PS on Poe and Snap is not high enough against most of the current Meta
  • Susceptibility to spike damage & high-PS ordnance
  • Low defense against turrets (no auto thrusters)

Variations:

  • There's a case to be made for swapping VI and BlackOne on Snap for Autothrusters on Poe or Snap - I've tried that too, and I think I like this setup better (especially after the Gunboat hits the tables, so Black 1 can help).
  • Poe's EPT is essentially open - any of the top picks like VI, LW or Predator would be a good fit, assuming you'd be willing to ditch something else (which I am not :))
  • I was considering using R2-D6 and Selflessness on Jess to help against alpha strikes (possibly with VI or DTF on Poe with the spare point), but I haven't had a chance to test this
  • I tested Intensity Snap (Intensity, BB-8, Primed Thrusters, Integrated -> 33 points) and he was SUPER FUN to fly, but the smart opponents just ignored him early on in favor of Regen Poe, and dealt with him in the endgame. I got way more mileage out of R2-D2 PA Snap, who's actually very hard to face in 1-1 endgame (perhaps even tougher than R5-P9 Poe for most enemy ships)

Impressions :

I really loved flying this list - it feels very thematic, and really rewards good planning and flying. Still, there's very little (if any) room for error vs. top lists, and I've hardly ever had a match where I felt like my list has a noticeable advantage over the opponent's.

My track record in the vassal league is 50% wins, and my four losses were against the pre-nerf DashNym, pre-nerf DengarNym, Ketsu Bossk and Fen + 2 Harpoon Scurrgs. My feeling is that versus a top tier list piloted by an equally-skilled player, it's really hard to get positive early exchanges and move into a favorable endgame. The list just doesn't have enough steam to fight it out vs the pinnacles of the meta.

Essentially, the 100/6 format doesn't favor the jack-of-all-trades ships like x-wings, which are neither top-of-the-line jousters nor good arc-dodgers, and are too expensive for the efficiency they bring to the table (compared to top meta ships/builds).

Still, this is probably my favorite list type in X-wing so far, and I will probably keep coming back to it :)


I hope this was interesting/useful. Happy to share more details/batreps/vassal logs if there is interest :)

Cheers,

V.

@vladamex You are a better man than I. I really wanted to keep flying these guys, but after about 2 dozen games, I decided I needed more than 3 ships, and ditched T-210 in order to take a TIE striker squad in the Vassal League. 4 wins is impressive in that environment, so congratulations!

By the way, I also think Poe, Snap, and Jess are the best trio.

@vladamex great post!

I have yet to have the courage to fly 3T70 in the Vassal league, but after dusting off my favorite snub fighters for a couple of practice matches to try out the flight assist mech, I think Black Squadron will have to fly again!

I might go for the old standby of VI PS8 Poe, Snapshot stressbot Nein and Jess.

Well I tried out a different list:

(100)

Poe Dameron [PS9] (44) - T-70 X-Wing
Intensity (2), Plasma Torpedoes (3), BB-8 (2), Primed Thrusters (1), Black One (1), Autothrusters (2)

"Blue Ace" (29) - T-70 X-Wing
Flight-Assist Astromech (1), Primed Thrusters (1), Integrated Astromech (0)

Jess Pava (27) - T-70 X-Wing
Flight-Assist Astromech (1), Primed Thrusters (1), Integrated Astromech (0)

I flew against Fenn, a lean Nym, and Thweek.

He used Thweek to copy Jess’ ability.

I managed to win, losing Jess and Blue Ace, Poe was untouched. He was arc dodging like crazy and putting lots of damage on target. I had hot dice but he was also able to pull off focus plus TL with BB8 Intensity.

FAA is really cool on Blue Ace. I wish he had an EPT but his maneuvering is sweet, hard turn hard boost basically = T-Roll. Sometimes with FAA he got to boost and then take a focus. I enjoyed flying him around.

T-210 is really my favorite list to fly. So many fun options.

Edited by BlodVargarna

Jess Pava (25)
R2-D6 (1)
Selflessness (1)
Integrated Astromech (0)

Nien Nunb (29)
Rage (1)
R3-A2 (2)
Integrated Astromech (0)

Poe Dameron (PS9) (33)
Intensity (2)
BB-8 (2)
Primed Thrusters (1)
Autothrusters (2)
Black One (1)

Total: 100

View in Yet Another Squad Builder

Similar to other's lists here. Flew against a Nym/Dash list, Dash/Miranda, and a Defender/Whisper/Bomber list. Lost horribly to the Dash Miranda list but won the other two. The plan was to fly in formation letting Jess get beat up in the first round of shooting. I got lucky with my two wins where I was able to stay outside range three then close into range one for the first round of shooting. Then I split with two talons and Jess doing a K turn to attack their flanks. Depending on how things went I would either regroup or just split up and hunt what was left.

I will be flying this list a bit. In truth, originally the list had Biggs instead of Jess using the same strategy. Jess is potent but as my other threads suggest, I am still learning the best way to implement her.

Also, Rage Nien is phenomenal at ace hunting. I don't not know if I was lucky or I am decent at flying the T-70 but I was able to clear stress and hit hard often.

I also REALLY wanted primed thruster on Nien but getting autothruster on Poe seemed far more important.

I may sub out Nien for the following after FA astro comes in.

"Snap" Wexley (28)
Intensity (2)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Integrated Astromech (0)

Edited by Mackaywarrior
10 hours ago, BlodVargarna said:

Well I tried out a different list:

(100)

Poe Dameron [PS9] (44) - T-70 X-Wing
Intensity (2), Plasma Torpedoes (3), BB-8 (2), Primed Thrusters (1), Black One (1), Autothrusters (2)

"Blue Ace" (29) - T-70 X-Wing
Flight-Assist Astromech (1), Primed Thrusters (1), Integrated Astromech (0)

Jess Pava (27) - T-70 X-Wing
Flight-Assist Astromech (1), Primed Thrusters (1), Integrated Astromech (0)

I flew against Fenn, a lean Nym, and Thweek.

He used Thweek to copy Jess’ ability.

I managed to win, losing Jess and Blue Ace, Poe was untouched. He was arc dodging like crazy and putting lots of damage on target. I had hot dice but he was also able to pull off focus plus TL with BB8 Intensity.

FAA is really cool on Blue Ace. I wish he had an EPT but his maneuvering is sweet, hard turn hard boost basically = T-Roll. Sometimes with FAA he got to boost and then take a focus. I enjoyed flying him around.

T-210 is really my favorite list to fly. So many fun options.

I think I'll have to buy the Sheathipede for no other reason than to accomplish that Blue Ace (and thankfully the Silencer has Primed Thrusters). That hard-boost is so sweet. Flight Assist seems like such a natural fit for them. I'd been running R2-D6/Predator, and FAA/Primed seems like it could accomplish a solid amount. Less firepower if you can keep your target in arc and just focus, but stronger if you need FAA to get arc.

How useful was FAA on Jess? I've enjoyed M9-G8 TLs on Poe, to up his sustain damage potential.

@theBitterFig FAA on Jess was not as useful, but she got focused down pretty quickly. For a 1 point astromech, I think it’s a no-brainer really.

I put plasma torpedos on Poe with leftover points. M9-G8 on Jess might have been more useful, but I did manage to blast off 5 shields from Nym with them, which was glorious.

If I were to tweak this list, maybe I’d put M9-G8 on Jess, drop Plasma from Poe, and then either keep Primed Thrusters on her and a bid or put pattern analyzer on her.

On 11/17/2017 at 9:43 AM, vladamex said:

The list :

I've tried quite a few configurations along the way, but over time I've settled on Poe / Snap / Jess as my go-to trio, and landed on this setup:

  • Poe / Adaptability, R5-P9, Pattern Analyzer, IA (36)
  • Snap / VI, R2-D2, Pattern Analyzer, IA, Black One (36)
  • Jess / M9-G8, IA (28)

I took this to a store tourney today, going 3-1 with the loss being due to my opponent's Regen Poe /Corran list rolling 5 hits in final salvo. Miraculously, I didn't lose a t70 all tourney, though there were definity some close shaves due to pilot error.

Opponents seemed drawn toward Jess because of m9g8 support and lack of regen. Lack of pattern analyzer definitely required more forethought if she was to stick with her mates.

That said, a PTL/PA Poe reminded me how damaging and relentless he can be on your tail. I look forward to swapping in Advanced Optics to achieve similar efficiency.

Advanced Optics seems fantastic for T70s, especially blue ace. That plus FAA offers him the kind of action economy to be a flanking hit and run type of ship.

I've been out of the triple T-70 game for a while, but wave twelveteen has me coming back to X-Wings of all types. Of the 8 lists I have ready to play, 7 of them have an X-Wing of some type in it. I'm going to be flying a lot of Poe.

These are going to be my two default Black Squadron funsie lists. I think the regen Poe version synergizes with Jess better, but dancing Poe is undeniably fun.

Poe Dameron (31)
Veteran Instincts (1)
R2-D2 (4)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

Poe Dameron (31)
Veteran Instincts (1)
BB-8 (2)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

41 minutes ago, gennataos said:

I've been out of the triple T-70 game for a while, but wave twelveteen has me coming back to X-Wings of all types. Of the 8 lists I have ready to play, 7 of them have an X-Wing of some type in it. I'm going to be flying a lot of Poe.

These are going to be my two default Black Squadron funsie lists. I think the regen Poe version synergizes with Jess better, but dancing Poe is undeniably fun.

Poe Dameron (31)
Veteran Instincts (1)
R2-D2 (4)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

Poe Dameron (31)
Veteran Instincts (1)
BB-8 (2)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

What is PS 8 vs PS 6 getting you on Snap? I guess what I’m wondering is if there’s a better EPT for him.

3 minutes ago, BlodVargarna said:

What is PS 8 vs PS 6 getting you on Snap? I guess what I’m wondering is if there’s a better EPT for him.

Really, just lack of better options. I'd only play this locally where PS8 isn't necessarily throwaway. I'm open to suggestions. I don't think there's much wiggle room on the regen version, but the dancing version has room for improvement.

On 11/28/2017 at 0:38 PM, gennataos said:

I've been out of the triple T-70 game for a while, but wave twelveteen has me coming back to X-Wings of all types. Of the 8 lists I have ready to play, 7 of them have an X-Wing of some type in it. I'm going to be flying a lot of Poe.

These are going to be my two default Black Squadron funsie lists. I think the regen Poe version synergizes with Jess better, but dancing Poe is undeniably fun.

Poe Dameron (31)
Veteran Instincts (1)
R2-D2 (4)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
Flight-Assist Astromech (1)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

Poe Dameron (31)
Veteran Instincts (1)
BB-8 (2)
Advanced Optics (2)
Autothrusters (2)
Black One (1)

"Snap" Wexley (28)
Veteran Instincts (1)
Flight-Assist Astromech (1)
Primed Thrusters (1)
Autothrusters (2)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

Total: 100

View in Yet Another Squad Builder

After having played both of these a few times, I'm done with regen (for now) and all-in on the dancing version. Poe usually gets focused anyway, and this allows him to stay on target and in the fight longer. Plus it's just fun to fly.

Of note, the mods are no joke. Poe can TL/ability (or spend focus if it makes sense), Snap gets M9-G8 reroll/focus, Jess does Jess things. It might be local Tier 1.

Thanks @Biophysical for suggesting I go down this path!

^IMO bb-8 Poe has been better for some time. Sure there's a higher skill threshold to meet (more maneuver possibilities) but you get the ability to do so much more, and effective arcdodging can keep him alive longer than R2.

27 minutes ago, Ohnoeszz said:

^IMO bb-8 Poe has been better for some time. Sure there's a higher skill threshold to meet (more maneuver possibilities) but you get the ability to do so much more, and effective arcdodging can keep him alive longer than R2.

It's hard for me to disagree. I think Advanced Optics pushes him into another tier of pilot and I'd be surprised if we don't start seeing him in cuts at bigger events.