Are triple T70's viable?

By MonkeyInSpace, in X-Wing Squad Lists

Ok I'm thinking about running this tomorrow night. What do y'all think?

THAT T-70'S SHOW

99 points

PILOTS

Jess Pava (28)
T-70 X-Wing (25), M9-G8 (3), Integrated Astromech (0)

Poe Dameron (PS9 Version) (44)
T-70 X-Wing (33), Black One (1), R5-P9 (3), Pattern Analyzer (2), Push the Limit (3), Autothrusters (2)

Blue Squadron Novice (27)
T-70 X-Wing (24), R3-A2 (2), Primed Thrusters (1), Integrated Astromech (0)

9 hours ago, gennataos said:

Ah, I see...I like that list, looks like fun, but it's not 3 T-70's.

True. Sorry, I didn't realize it had to be 3x T70s. I'm mixing old school with new school XWing goodness.

6 minutes ago, BlodVargarna said:

THAT T-70'S SHOW

99 points

PILOTS

Jess Pava (28)
T-70 X-Wing (25), M9-G8 (3), Integrated Astromech (0)

Poe Dameron (PS9 Version) (44)
T-70 X-Wing (33), Black One (1), R5-P9 (3), Pattern Analyzer (2), Push the Limit (3), Autothrusters (2)

Blue Squadron Novice (27)
T-70 X-Wing (24), R3-A2 (2), Primed Thrusters (1), Integrated Astromech (0)

Ooh, I like how you mixed up target priority. Personally, if I have Black One and Push the Limit, I'd choose BB-8 every time. It makes almost pre-nerf phantom good. Almost. But then, Regen just isn't my style.

6 hours ago, BlodVargarna said:

Ok I'm thinking about running this tomorrow night. What do y'all think?

THAT T-70'S SHOW

99 points

PILOTS

Jess Pava (28)
T-70 X-Wing (25), M9-G8 (3), Integrated Astromech (0)

Poe Dameron (PS9 Version) (44)
T-70 X-Wing (33), Black One (1), R5-P9 (3), Pattern Analyzer (2), Push the Limit (3), Autothrusters (2)

Blue Squadron Novice (27)
T-70 X-Wing (24), R3-A2 (2), Primed Thrusters (1), Integrated Astromech (0)

sok but i think the version i put on page 1 is better overall, only having 4 maneuvers to drop stress on a T70 makes them too predictable to run PTL w/o bb8, if you want B1 title drop VI on my list and toss on adaptability. :P

On 03/03/2017 at 10:52 AM, Estarriol said:

I've got

Poe - 37

- PTL, BB8, IA, Black One (may swap for primed thrusters)

Nunb - 37

- Rage, R3A2,IA, PA, EI

Jess - 26

- R2D6, Trick shot, IA

Took this squad out for a test flight today against a fenn+Dengar list. I won 100-37 (poor Poe). I got a decent first salvo off which stripped Dengar's shields and a couple of damage. then I managed to block him in with numb to give Poe and Jess a shot. He deleted Poe, Jess finished off Dengar and .Numb got a nice range 2 against a token less Fenn getting three damage through. A few turns cat and mouse later I finished him off.

Poe really needed PS9 here - if Jess had missed killing Dengar I think that would've been game, and having simultaneous fire with Poe would've sealed the deal.

Nunb is a superstar. He's going in my Rebel squads here in out :)

Jess was almost amazing, but really just turned into a safe pair of hands.

overall, it's a strong squad and it needs more testing.

10 hours ago, BlodVargarna said:

Ok I'm thinking about running this tomorrow night. What do y'all think?

THAT T-70'S SHOW

99 points

PILOTS

Jess Pava (28)
T-70 X-Wing (25), M9-G8 (3), Integrated Astromech (0)

Poe Dameron (PS9 Version) (44)
T-70 X-Wing (33), Black One (1), R5-P9 (3), Pattern Analyzer (2), Push the Limit (3), Autothrusters (2)

Blue Squadron Novice (27)
T-70 X-Wing (24), R3-A2 (2), Primed Thrusters (1), Integrated Astromech (0)

Really, I think any triple T-70 list we put out there would get rolled by meta lists. If it's a more casual game, your list would probably do fine and be fun to play. Blue will probably go down first, then you'll find yourself having trouble keeping Jess and Poe together. Once that happens, Poe better do a lot of work!

I think you are right sadly.

I'm thinking about Tanky Poe (VI ps8 with R2-D2 and sensor clusters, and AT) to try to keep him around longer.

Otherwise, I'm at a loss as to what to play. I only own 1 K wing and I pretty much hate them.

What's the most "competitive" T-70 list there is? Is there one at all? It seems the space superiority snub fighters of the resistance must still bow down to our Defender overlords. ?

I have my first ever X-Wing tourney this weekend which will also be my first ever actual game of X-Wing lol, I was originally planning to run Rey and Poe but I have always loved the X-Wing (why I chose Rebel to build my list around) and would love to run a triple T-70 list. I have been trying to keep the cost down but so far I own TFA Core, Heroes of the Resistance and A-Wing (for PTL). If I bought another T-70 it seems like I could build most of the lists in this thread. Would you guys recommend a triple T-70 list for a nub? Or do you think Rey/Poe will be more new user friendly?

I have a feeling that nobody else at this tournament will be running triple T-70's as they are all meta sheeple and I would love to show up as the new guy sporting a well polished X-Wing fleet :D

On 2/27/2017 at 1:09 PM, Parakitor said:

I posted the above squad in the Community X-wing 101 section*, and got to fly it last night. It is a BLAST! Despotic gave some really good advice above, and I wholeheartedly agree. ( @despotic if you don't mind posting your squad, I'd be very interested to see it. I have been tweaking Poe, Snap, and Jess since Heroes of the Resistance came out, and have been having more success than failure).

On 2/27/2017 at 1:09 PM, Parakitor said:
On 2/8/2017 at 4:35 PM, Parakitor said:

Poe Dameron [PS 9] (33)
Cool Hand (1)
BB-8 (2)
Black One (1)
Primed Thrusters (1)
Integrated Astromech (0)

"Snap" Wexley (28)
Snap Shot (2)
Targeting Astromech (2)
Pattern Analyzer (2)
Integrated Astromech (0)

Jess Pava (25)
M9-G8 (3)
Integrated Astromech (0)

TOTAL: 100

Specifically I was looking at Parakitor's list as it is in the theme of keeping things cheap. But would you add PTL in there anywhere since I already have it?

I think the Rey/Poe list you were planning on from that thread is how you should go. Getting a triple T-70 list like that to perform well would be a real challenge, particularly after that initial encounter. Rey and Poe can act in tandem or on their own, which will give you a lot more freedom. Also, I think it's just a more competitive list.

Fair enough, good points. I think you are right, start with what I have and what I've been practicing with, use this as a learning experience and grow from there. Next time I will run T-70's :P

I figure a $5 tournament fee is pretty cheap Flying Lessons for a day :) Love this thread though.

Just now, FrogTrigger said:

Fair enough, good points. I think you are right, start with what I have and what I've been practicing with, use this as a learning experience and grow from there. Next time I will run T-70's :P

I figure a $5 tournament fee is pretty cheap Flying Lessons for a day :) Love this thread though.

I'd love nothing more than to fly triple T-70's, but I've seen no evidence, personally or online, of it being anything more than a funsie list. I want my lists to be fun to fly, but also capable of crushing the hopes and dreams of my opponent. ;)

Ok here's another list I'm considering:

Jess gives Poe a TL, Snap can reposition like a boss, Poe w/Jess TL gets a reroll and his Poe-cus Focus ability makes his damage output better. The cool hand is so that he's set up to have a TL and focus (or 2 focus tokens) after a K-turn or T-Roll.

Poe Snap Jess (100)

Jess Pava (28) - T-70 X-Wing
M9-G8 (3), Integrated Astromech (0)

"Snap" Wexley (35) - T-70 X-Wing
Veteran Instincts (1), BB-8 (2), Primed Thrusters (1), Black One (1), Integrated Astromech (0)

Poe Dameron (37) - T-70 X-Wing
Cool Hand (1), R5-P9 (3), Pattern Analyzer (2), Autothrusters (2)

16 minutes ago, BlodVargarna said:

Ok here's another list I'm considering:

Jess gives Poe a TL, Snap can reposition like a boss, Poe w/Jess TL gets a reroll and his Poe-cus Focus ability makes his damage output better. The cool hand is so that he's set up to have a TL and focus (or 2 focus tokens) after a K-turn or T-Roll.

Poe Snap Jess (100)

Jess Pava (28) - T-70 X-Wing
M9-G8 (3), Integrated Astromech (0)

"Snap" Wexley (35) - T-70 X-Wing
Veteran Instincts (1), BB-8 (2), Primed Thrusters (1), Black One (1), Integrated Astromech (0)

Poe Dameron (37) - T-70 X-Wing
Cool Hand (1), R5-P9 (3), Pattern Analyzer (2), Autothrusters (2)

After the initial dust-up, it's hard to keep them all with Jess for her re-rolls. It's possible, but challenging. More likely you can keep one along with her, probably Poe. Maybe not even fly Snap with those two, but have him come in as a flanker?

I've run triple T-70s to some success. My preferred build is a Poe/Snap/Jess, but YMMV.

100 Points

Poe (33)

PTL (3)

BB-8 (2)

Sensor Cluster (2)

Black One (1)

IA (0)

Snap (28)

Predator (3)

R2 Astro (1)

Primed Thrusters (1)

IA (0)

Jess (25)

R2 Astro (1)

IA (0)

Have considered several tweaks (Poe does NOT like turning around), but it's a solid jousting list. Snap is the weak link, so he has to stay mobile while Poe and Jess pal together after the initial round of combat.

I really think if we want to stay true to the original topic of the thread, we have to ask what "viable" means. To me, that means can be run in a tournament and have a reasonable chance at success. My first gate for that is against defenders. If it doesn't have a clear path to beat defenders, then I don't think it's viable. There's no scenario that I've seen where jousting defenders will end in the T-70's favor. From my experience, it ends with one T-70 near death and maybe, maybe , a shield or two off one defender.

Edited by gennataos

I think you are correct and it is /D defenders that keeps me up at night (figuratively speaking) but /7 are still a hard row to hoe as well.

/7s can be blocked now (praise X Wing Jesus!) so that's something.

How to beat Defenders in any instance? Maybe we think about that and see what elements can be brought into a T-70 list or at least a list featuring T-70s.

Well, with the new rule change for /x7, it seems like R3-A2 Nien is practically a necessity. I'm going to try him out.

I used my X-wing 101 build against Swarm Leader Jess and Snap+Juke A-wings. We got slaughtered, but BB-8 put in some work, allowing arc dodging so Poe could shoot down Jess. I feel like there is no room for mistakes, and these ships are already on the lower end of competitive. It's going to be tough, but I think practice, practice, practice is the key. Unfortunately, there will be many bitter defeats along the way.

1 hour ago, BlodVargarna said:

I think you are correct and it is /D defenders that keeps me up at night (figuratively speaking) but /7 are still a hard row to hoe as well.

/7s can be blocked now (praise X Wing Jesus!) so that's something.

How to beat Defenders in any instance? Maybe we think about that and see what elements can be brought into a T-70 list or at least a list featuring T-70s.

Hah...define what featuring means. Like, it has two or more?

10 minutes ago, Parakitor said:

Well, with the new rule change for /x7, it seems like R3-A2 Nien is practically a necessity. I'm going to try him out.

I used my X-wing 101 build against Swarm Leader Jess and Snap+Juke A-wings. We got slaughtered, but BB-8 put in some work, allowing arc dodging so Poe could shoot down Jess. I feel like there is no room for mistakes, and these ships are already on the lower end of competitive. It's going to be tough, but I think practice, practice, practice is the key. Unfortunately, there will be many bitter defeats along the way.

Wait...someone is using our Jess/Snap Shot list? Burn them! Was it 3 A-wings?

16 minutes ago, gennataos said:

W ait...someone is using our Jess/Snap Shot list? Burn them! Was it 3 A-wings?

Yep, 3 Green Sq. Pilots. Brutal that was. Snap boosted into range 1 of the front A-wing and took 1 shield total from all 3 A-wing shots...then Jess fired. Snap blanked out and took 3 hits and a crit. It was Thrust Control fire, which wouldn't have been that bad, but I had to K-turn the following round, so I had to ditch the Targeting Astromech. Sad day. So Snap was able to K-turn, then boost into range 1 behind Jess and have a focus from Pattern Analyzer. But with no TL, I only rolled 2 hits and 2 blanks, which she easily dodged. In hindsight, I should have tried harder to bring his A's through the asteroids. I knew jousting was bad, but the asteroids were spread out enough that he'd be able to keep them together. Next time.

Just spitballing I've been thinking about token stacking/ action efficiency with T-70s. Problem is it's a one time deal but could help burn down an enemy right when you need it, but then what?

The idea is you T roll or K turn and you've got 1 focus tokens and a TL with option for action of choice either another focus for defense or boost to close to Range 1.

With 7 points to spare you could upgrade one of these guys to PS 8 Poe.

(93)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

7 minutes ago, BlodVargarna said:

Just spitballing I've been thinking about token stacking/ action efficiency with T-70s. Problem is it's a one time deal but could help burn down an enemy right when you need it, but then what?

The idea is you T roll or K turn and you've got 1 focus tokens and a TL with option for action of choice either another focus for defense or boost to close to Range 1.

With 7 points to spare you could upgrade one of these guys to PS 8 Poe.

(93)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

Red Squadron Veteran (31) - T-70 X-Wing
Cool Hand (1), Targeting Astromech (2), Pattern Analyzer (2), Integrated Astromech (0)

7 points? ADVANCED PROTON TORPEDOES!

I kid, I kid. But I did try it once: 2x Red Sq. Vets with Targeting Astromech, Cool Hand and APTs. It was alright. I think the hard part, which I ran into with my last game, is that they're weak on the approach, but strong on the rebound - which means they have to survive the first round of combat without popping Integrated Astromech. It's tricky.

Three T-70's will never work - none of the named ones besides Jess are anywhere near valuable enough for the points. Blue Squadron Novices with R2 Astromechs (and integrated of course) are the best use of the chassis, so a couple of those plus Jess plus...whatever else fits. That will serve you infinitely better than piling upgrades onto the underwhleming (non-Jess) named ones.

I flew this last night 0-2. First game Eco Dash and fat Miranda Second game Fat Rey and her pal Fat Jan. (I really liked this list actually and might just steal it in the future).

I'm not a fan of non regen Poe, just too squishy for those points. Stress X did not amount to much, but was a decent blocker. But Jess with M9-G8 was impressive ( the droid more so than Jess was my personal MVP).

A lot of blame needs to be lain properly at my feet with some particularly poor flying, especially in my second game. But those two evade dice just don't cut it, especially against TLTs.

I did like Poe's maneuverability but really missed regen. I think I'm going to try to tweak a few things and just fly mo betta. However, I think I'll stick it out with BB-8 Poe until I master flying it.

T- 70s (99)

Jess Pava (30) - T-70 X-Wing
M9-G8 (3), Pattern Analyzer (2), Integrated Astromech (0)

Poe Dameron [PS 9] (43) - T-70 X-Wing
Push The Limit (3), BB-8 (2), Pattern Analyzer (2), Black One (1), Autothrusters (2)

Blue Squadron Novice (26) - T-70 X-Wing
R3-A2 (2), Integrated Astromech (0)

52 minutes ago, MalusCalibur said:

Three T-70's will never work - none of the named ones besides Jess are anywhere near valuable enough for the points. Blue Squadron Novices with R2 Astromechs (and integrated of course) are the best use of the chassis, so a couple of those plus Jess plus...whatever else fits. That will serve you infinitely better than piling upgrades onto the underwhleming (non-Jess) named ones.

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